<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://loresraat.org/index.php?action=history&amp;feed=atom&amp;title=AC2%3A2%2F5</id>
	<title>AC2:2/5 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://loresraat.org/index.php?action=history&amp;feed=atom&amp;title=AC2%3A2%2F5"/>
	<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=AC2:2/5&amp;action=history"/>
	<updated>2026-05-02T05:20:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://loresraat.org/index.php?title=AC2:2/5&amp;diff=593724&amp;oldid=prev</id>
		<title>imported&gt;Tlosk: 2 revisions</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=AC2:2/5&amp;diff=593724&amp;oldid=prev"/>
		<updated>2010-10-07T20:12:24Z</updated>

		<summary type="html">&lt;p&gt;2 revisions&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:12, 7 October 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Tlosk</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=AC2:2/5&amp;diff=325001&amp;oldid=prev</id>
		<title>imported&gt;Tlosk: 2 revisions</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=AC2:2/5&amp;diff=325001&amp;oldid=prev"/>
		<updated>2010-10-07T20:12:24Z</updated>

		<summary type="html">&lt;p&gt;2 revisions&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:12, 7 October 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Tlosk</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=AC2:2/5&amp;diff=5390&amp;oldid=prev</id>
		<title>imported&gt;Tlosk: 2 revisions</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=AC2:2/5&amp;diff=5390&amp;oldid=prev"/>
		<updated>2010-10-07T20:12:24Z</updated>

		<summary type="html">&lt;p&gt;2 revisions&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:12, 7 October 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Tlosk</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=AC2:2/5&amp;diff=593723&amp;oldid=prev</id>
		<title>imported&gt;Fenestra at 18:45, 29 December 2009</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=AC2:2/5&amp;diff=593723&amp;oldid=prev"/>
		<updated>2009-12-29T18:45:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:45, 29 December 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Fenestra</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=AC2:2/5&amp;diff=325000&amp;oldid=prev</id>
		<title>imported&gt;Fenestra at 18:45, 29 December 2009</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=AC2:2/5&amp;diff=325000&amp;oldid=prev"/>
		<updated>2009-12-29T18:45:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:45, 29 December 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Fenestra</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=AC2:2/5&amp;diff=5389&amp;oldid=prev</id>
		<title>imported&gt;Fenestra at 18:45, 29 December 2009</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=AC2:2/5&amp;diff=5389&amp;oldid=prev"/>
		<updated>2009-12-29T18:45:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:45, 29 December 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{AC2Wiki Auto Link|{{PAGENAME}}}} [[Category:AC2]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==2/5 Buffs==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==2/5 Buffs==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Common 2/5 Buffs are:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Common 2/5 Buffs are:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Run Speed (up to 40%): [[AC2:Dash]] ([[AC2:Human Missile]]), [[AC2:Surge Step]] ([[AC2:Lugian Melee]]), [[AC2:Wingfoot]] ([[AC2:Tumerok Magic]]), [[AC2:Sprint]] ([[AC2:Human]] [[AC2:Bounty Hunter]]) [The Human [[AC2:Ranger]] skill [[AC2:Trailblazing]] is a permanent aura with the same run speed]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Run Speed (up to 40%): [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dash|&lt;/ins&gt;Dash]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Human Missile|&lt;/ins&gt;Human Missile]]), [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Surge Step|&lt;/ins&gt;Surge Step]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lugian Melee|&lt;/ins&gt;Lugian Melee]]), [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wingfoot|&lt;/ins&gt;Wingfoot]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tumerok Magic|&lt;/ins&gt;Tumerok Magic]]), [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sprint|&lt;/ins&gt;Sprint]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Human|&lt;/ins&gt;Human]] [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bounty Hunter|&lt;/ins&gt;Bounty Hunter]]) [The Human [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ranger|&lt;/ins&gt;Ranger]] skill [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Trailblazing|&lt;/ins&gt;Trailblazing]] is a permanent aura with the same run speed]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Attack Speed (up to 40%): [[AC2:Adrenalise]] ([[AC2:Human Melee]]), [[AC2:Excitation]] ([[AC2:Lugian Missile]]). [Note that tumeroks have no base attack speed buff, instead they have a buff that reflects damage]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Attack Speed (up to 40%): [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Adrenalise|&lt;/ins&gt;Adrenalise]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Human Melee|&lt;/ins&gt;Human Melee]]), [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Excitation|&lt;/ins&gt;Excitation]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lugian Missile|&lt;/ins&gt;Lugian Missile]]). [Note that tumeroks have no base attack speed buff, instead they have a buff that reflects damage]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Class Attack Speed (up to 70%): [[AC2:Ride the Anger]] (Tumerok [[AC2:Zealot]]), [[AC2:Fury&#039;s Focus]] ([[AC2:Lugian Berserker]]), [[AC2:Quickening]] ([[AC2:Human Sorcerer]], this is a targettable 2/5)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Class Attack Speed (up to 70%): [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ride the Anger|&lt;/ins&gt;Ride the Anger]] (Tumerok [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zealot|&lt;/ins&gt;Zealot]]), [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fury&#039;s Focus|&lt;/ins&gt;Fury&#039;s Focus]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lugian Berserker|&lt;/ins&gt;Lugian Berserker]]), [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quickening|&lt;/ins&gt;Quickening]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Human Sorcerer|&lt;/ins&gt;Human Sorcerer]], this is a targettable 2/5)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Health Regeneration: [[AC2:Mending]] ([[AC2:Human Missile]]), [[AC2:Quicken Pulse]] ([[AC2:Lugian Melee]]), [[AC2:Resuscitate]] ([[AC2:Tumerok Melee]]) [The Lugian [[AC2:Sage]] skill [[AC2:Bolster Metabolism]] is a permanent aura with higher regeneration], [[AC2:Rapid Healing]] (Tumerok [[AC2:Zealot]], also has higher regen)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Health Regeneration: [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mending|&lt;/ins&gt;Mending]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Human Missile|&lt;/ins&gt;Human Missile]]), [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quicken Pulse|&lt;/ins&gt;Quicken Pulse]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lugian Melee|&lt;/ins&gt;Lugian Melee]]), [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resuscitate|&lt;/ins&gt;Resuscitate]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tumerok Melee|&lt;/ins&gt;Tumerok Melee]]) [The Lugian [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sage|&lt;/ins&gt;Sage]] skill [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bolster Metabolism|&lt;/ins&gt;Bolster Metabolism]] is a permanent aura with higher regeneration], [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rapid Healing|&lt;/ins&gt;Rapid Healing]] (Tumerok [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zealot|&lt;/ins&gt;Zealot]], also has higher regen)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Vigour Regeneration: [[AC2:Center Self]] ([[AC2:Lugian Missile]]), [[AC2:Renewal]] ([[AC2:Tumerok Melee]]) [The Tumerok [[AC2:Healer]] skill focussing the spirit is a permanent aura buff with the same vigour regeneration]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Vigour Regeneration: [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Center Self|&lt;/ins&gt;Center Self]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lugian Missile|&lt;/ins&gt;Lugian Missile]]), [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Renewal|&lt;/ins&gt;Renewal]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tumerok Melee|&lt;/ins&gt;Tumerok Melee]]) [The Tumerok [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healer|&lt;/ins&gt;Healer]] skill focussing the spirit is a permanent aura buff with the same vigour regeneration]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Natural armour increase: [[AC2:Earth Skin]] ([[AC2:Lugian Magic]]), [[AC2:Bastion]] ([[AC2:Tumerok Melee]]), [The [[AC2:Human Magic]] Skill &#039;[[AC2:Encase]]&#039;, and the Human [[AC2:Enchanter]] skill &#039;[[AC2:Impenetrability]]&#039; provide permanent aura buffs that increase natural armour]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Natural armour increase: [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Earth Skin|&lt;/ins&gt;Earth Skin]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lugian Magic|&lt;/ins&gt;Lugian Magic]]), [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bastion|&lt;/ins&gt;Bastion]] ([[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tumerok Melee|&lt;/ins&gt;Tumerok Melee]]), [The [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Human Magic|&lt;/ins&gt;Human Magic]] Skill &#039;[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Encase|&lt;/ins&gt;Encase]]&#039;, and the Human [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enchanter|&lt;/ins&gt;Enchanter]] skill &#039;[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impenetrability|&lt;/ins&gt;Impenetrability]]&#039; provide permanent aura buffs that increase natural armour]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Human specific:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Human specific:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Recoup]]: Grants vigour over time&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recoup|&lt;/ins&gt;Recoup]]: Grants vigour over time&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Aura of Deflection]]: +Missile Defence&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aura of Deflection|&lt;/ins&gt;Aura of Deflection]]: +Missile Defence&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Aura of Defence]]: +Magic Defence&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aura of Defence|&lt;/ins&gt;Aura of Defence]]: +Magic Defence&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Defensive Stance]]: +Melee Defence&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defensive Stance|&lt;/ins&gt;Defensive Stance]]: +Melee Defence&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Lugian Specific:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Lugian Specific:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Periodic Recovery]]: Grants health over time&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Periodic Recovery|&lt;/ins&gt;Periodic Recovery]]: Grants health over time&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Life Cycle]]: Grants health over time&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Life Cycle|&lt;/ins&gt;Life Cycle]]: Grants health over time&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tumeroks:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tumeroks:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Thornskin]]: Reflects (up to 30%?) damage&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thornskin|&lt;/ins&gt;Thornskin]]: Reflects (up to 30%?) damage&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Interlope]]: Reduces damage taken (up to 10%)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Interlope|&lt;/ins&gt;Interlope]]: Reduces damage taken (up to 10%)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Tail Stance]]: Increases Melee defence but reduces your damage&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tail Stance|&lt;/ins&gt;Tail Stance]]: Increases Melee defence but reduces your damage&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Claw Stance]]: Adds damage but reduces your melee defence&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Claw Stance|&lt;/ins&gt;Claw Stance]]: Adds damage but reduces your melee defence&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Other noteable Class Specific 2/5s&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Other noteable Class Specific 2/5s&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Turnblade]] (Human [[AC2:Sorcerer]]):  Reduces damage taken (up to 20%)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Turnblade|&lt;/ins&gt;Turnblade]] (Human [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sorcerer|&lt;/ins&gt;Sorcerer]]):  Reduces damage taken (up to 20%)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Lucky Charm]] (Human [[AC2:Bounty Hunter]]): Chance of better loot, possibly other effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lucky Charm|&lt;/ins&gt;Lucky Charm]] (Human [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bounty Hunter|&lt;/ins&gt;Bounty Hunter]]): Chance of better loot, possibly other effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Fate&#039;s Forgiveness]] (Human [[AC2:Bounty Hunter]]): Gives a chance to cheat death&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fate&#039;s Forgiveness|&lt;/ins&gt;Fate&#039;s Forgiveness]] (Human [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bounty Hunter|&lt;/ins&gt;Bounty Hunter]]): Gives a chance to cheat death&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Chorisite Dust]] (Lugian [[AC2:Raider]]): Greatly increases magic defence&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chorisite Dust|&lt;/ins&gt;Chorisite Dust]] (Lugian [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raider|&lt;/ins&gt;Raider]]): Greatly increases magic defence&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Berserk]] (Lugian [[AC2:Berserker]]): Increases damage done by up to 30%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Berserk|&lt;/ins&gt;Berserk]] (Lugian [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Berserker|&lt;/ins&gt;Berserker]]): Increases damage done by up to 30%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Power Surge]] (Lugian [[AC2:Juggernaut]]): Increases damage done by up to 25%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Power Surge|&lt;/ins&gt;Power Surge]] (Lugian [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Juggernaut|&lt;/ins&gt;Juggernaut]]): Increases damage done by up to 25%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Thunderous Motion]] (Tumerok [[AC2:Clawbearer]]): Increases natural armour by a large amount (actually a 30second/4 minute buff)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thunderous Motion|&lt;/ins&gt;Thunderous Motion]] (Tumerok [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Clawbearer|&lt;/ins&gt;Clawbearer]]): Increases natural armour by a large amount (actually a 30second/4 minute buff)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Crawling Skin]] (Tumerok [[AC2:Hivekeeper]]): Chance to reflects up to 50% damage taken as vigour damage&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crawling Skin|&lt;/ins&gt;Crawling Skin]] (Tumerok [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hivekeeper|&lt;/ins&gt;Hivekeeper]]): Chance to reflects up to 50% damage taken as vigour damage&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Wet Fur]] (Tumerok [[AC2:Feral Intendant]]): Chance to slow attack speed of attackers&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wet Fur|&lt;/ins&gt;Wet Fur]] (Tumerok [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Feral Intendant|&lt;/ins&gt;Feral Intendant]]): Chance to slow attack speed of attackers&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Serpentine Evasion]] (Tumerok [[AC2:Zealot]]): Greatly increases melee defence&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Serpentine Evasion|&lt;/ins&gt;Serpentine Evasion]] (Tumerok [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zealot|&lt;/ins&gt;Zealot]]): Greatly increases melee defence&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:Screen]] (Tumerok [[AC2:Zealot]]): Greatly increases chance to resist negative effects and debuffs (this is actually a 30s/15m buff)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Screen|&lt;/ins&gt;Screen]] (Tumerok [[AC2:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zealot|&lt;/ins&gt;Zealot]]): Greatly increases chance to resist negative effects and debuffs (this is actually a 30s/15m buff)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Fenestra</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=AC2:2/5&amp;diff=593722&amp;oldid=prev</id>
		<title>imported&gt;Fenestra: Created page with &#039;==2/5 Buffs==  2/5 Buffs are character buffs that temporarily buff the character, usually having 2 minute duration, and 5 minutes reset time (3 minutes downtime). These buffs are…&#039;</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=AC2:2/5&amp;diff=593722&amp;oldid=prev"/>
		<updated>2009-12-29T15:43:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;==2/5 Buffs==  2/5 Buffs are character buffs that temporarily buff the character, usually having 2 minute duration, and 5 minutes reset time (3 minutes downtime). These buffs are…&amp;#039;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:43, 29 December 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Fenestra</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=AC2:2/5&amp;diff=324999&amp;oldid=prev</id>
		<title>imported&gt;Fenestra: Created page with &#039;==2/5 Buffs==  2/5 Buffs are character buffs that temporarily buff the character, usually having 2 minute duration, and 5 minutes reset time (3 minutes downtime). These buffs are…&#039;</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=AC2:2/5&amp;diff=324999&amp;oldid=prev"/>
		<updated>2009-12-29T15:43:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;==2/5 Buffs==  2/5 Buffs are character buffs that temporarily buff the character, usually having 2 minute duration, and 5 minutes reset time (3 minutes downtime). These buffs are…&amp;#039;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:43, 29 December 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Fenestra</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=AC2:2/5&amp;diff=5388&amp;oldid=prev</id>
		<title>imported&gt;Fenestra: Created page with &#039;==2/5 Buffs==  2/5 Buffs are character buffs that temporarily buff the character, usually having 2 minute duration, and 5 minutes reset time (3 minutes downtime). These buffs are…&#039;</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=AC2:2/5&amp;diff=5388&amp;oldid=prev"/>
		<updated>2009-12-29T15:43:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;==2/5 Buffs==  2/5 Buffs are character buffs that temporarily buff the character, usually having 2 minute duration, and 5 minutes reset time (3 minutes downtime). These buffs are…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==2/5 Buffs==&lt;br /&gt;
&lt;br /&gt;
2/5 Buffs are character buffs that temporarily buff the character, usually having 2 minute duration, and 5 minutes reset time (3 minutes downtime). These buffs are designed for tricky situations, as they can only be kept up 40% of the time. &lt;br /&gt;
It should be mentioned that most class specific 2/5 buffs are a lot more powerful than base tree 2/5s, or permanent aura buffs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Common 2/5 Buffs are:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Run Speed (up to 40%): [[AC2:Dash]] ([[AC2:Human Missile]]), [[AC2:Surge Step]] ([[AC2:Lugian Melee]]), [[AC2:Wingfoot]] ([[AC2:Tumerok Magic]]), [[AC2:Sprint]] ([[AC2:Human]] [[AC2:Bounty Hunter]]) [The Human [[AC2:Ranger]] skill [[AC2:Trailblazing]] is a permanent aura with the same run speed]&lt;br /&gt;
*Attack Speed (up to 40%): [[AC2:Adrenalise]] ([[AC2:Human Melee]]), [[AC2:Excitation]] ([[AC2:Lugian Missile]]). [Note that tumeroks have no base attack speed buff, instead they have a buff that reflects damage]&lt;br /&gt;
*Class Attack Speed (up to 70%): [[AC2:Ride the Anger]] (Tumerok [[AC2:Zealot]]), [[AC2:Fury&amp;#039;s Focus]] ([[AC2:Lugian Berserker]]), [[AC2:Quickening]] ([[AC2:Human Sorcerer]], this is a targettable 2/5)&lt;br /&gt;
*Health Regeneration: [[AC2:Mending]] ([[AC2:Human Missile]]), [[AC2:Quicken Pulse]] ([[AC2:Lugian Melee]]), [[AC2:Resuscitate]] ([[AC2:Tumerok Melee]]) [The Lugian [[AC2:Sage]] skill [[AC2:Bolster Metabolism]] is a permanent aura with higher regeneration], [[AC2:Rapid Healing]] (Tumerok [[AC2:Zealot]], also has higher regen)&lt;br /&gt;
*Vigour Regeneration: [[AC2:Center Self]] ([[AC2:Lugian Missile]]), [[AC2:Renewal]] ([[AC2:Tumerok Melee]]) [The Tumerok [[AC2:Healer]] skill focussing the spirit is a permanent aura buff with the same vigour regeneration]&lt;br /&gt;
*Natural armour increase: [[AC2:Earth Skin]] ([[AC2:Lugian Magic]]), [[AC2:Bastion]] ([[AC2:Tumerok Melee]]), [The [[AC2:Human Magic]] Skill &amp;#039;[[AC2:Encase]]&amp;#039;, and the Human [[AC2:Enchanter]] skill &amp;#039;[[AC2:Impenetrability]]&amp;#039; provide permanent aura buffs that increase natural armour]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Human specific:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[AC2:Recoup]]: Grants vigour over time&lt;br /&gt;
*[[AC2:Aura of Deflection]]: +Missile Defence&lt;br /&gt;
*[[AC2:Aura of Defence]]: +Magic Defence&lt;br /&gt;
*[[AC2:Defensive Stance]]: +Melee Defence&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lugian Specific:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[AC2:Periodic Recovery]]: Grants health over time&lt;br /&gt;
*[[AC2:Life Cycle]]: Grants health over time&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tumeroks:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[AC2:Thornskin]]: Reflects (up to 30%?) damage&lt;br /&gt;
*[[AC2:Interlope]]: Reduces damage taken (up to 10%)&lt;br /&gt;
*[[AC2:Tail Stance]]: Increases Melee defence but reduces your damage&lt;br /&gt;
*[[AC2:Claw Stance]]: Adds damage but reduces your melee defence&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other noteable Class Specific 2/5s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[AC2:Turnblade]] (Human [[AC2:Sorcerer]]):  Reduces damage taken (up to 20%)&lt;br /&gt;
*[[AC2:Lucky Charm]] (Human [[AC2:Bounty Hunter]]): Chance of better loot, possibly other effects.&lt;br /&gt;
*[[AC2:Fate&amp;#039;s Forgiveness]] (Human [[AC2:Bounty Hunter]]): Gives a chance to cheat death&lt;br /&gt;
*[[AC2:Chorisite Dust]] (Lugian [[AC2:Raider]]): Greatly increases magic defence&lt;br /&gt;
*[[AC2:Berserk]] (Lugian [[AC2:Berserker]]): Increases damage done by up to 30%&lt;br /&gt;
*[[AC2:Power Surge]] (Lugian [[AC2:Juggernaut]]): Increases damage done by up to 25%&lt;br /&gt;
*[[AC2:Thunderous Motion]] (Tumerok [[AC2:Clawbearer]]): Increases natural armour by a large amount (actually a 30second/4 minute buff)&lt;br /&gt;
*[[AC2:Crawling Skin]] (Tumerok [[AC2:Hivekeeper]]): Chance to reflects up to 50% damage taken as vigour damage&lt;br /&gt;
*[[AC2:Wet Fur]] (Tumerok [[AC2:Feral Intendant]]): Chance to slow attack speed of attackers&lt;br /&gt;
*[[AC2:Serpentine Evasion]] (Tumerok [[AC2:Zealot]]): Greatly increases melee defence&lt;br /&gt;
*[[AC2:Screen]] (Tumerok [[AC2:Zealot]]): Greatly increases chance to resist negative effects and debuffs (this is actually a 30s/15m buff)&lt;/div&gt;</summary>
		<author><name>imported&gt;Fenestra</name></author>
	</entry>
</feed>