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	<id>https://loresraat.org/index.php?action=history&amp;feed=atom&amp;title=User%3AAn_Adventurer%2FBlog%2FThe_Death_of_Lore</id>
	<title>User:An Adventurer/Blog/The Death of Lore - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://loresraat.org/index.php?action=history&amp;feed=atom&amp;title=User%3AAn_Adventurer%2FBlog%2FThe_Death_of_Lore"/>
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	<updated>2026-04-22T02:52:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=580151&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer at 04:52, 18 September 2012</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=580151&amp;oldid=prev"/>
		<updated>2012-09-18T04:52:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:52, 18 September 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=260540&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer at 04:52, 18 September 2012</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=260540&amp;oldid=prev"/>
		<updated>2012-09-18T04:52:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:52, 18 September 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But more important than their appearance is their reappearance. The return of the Empyreans should have probably been the single most important thing to happen in Asheron&amp;#039;s Call&amp;#039;s lore. The entire game is based around this mysterious, long-vanished race and the ruins and relics they left behind. If they returned, would they be happy with these less advanced races inhabiting the only Olthoi-free area on their entire world? Would they be happy with us using their relics and their magic without actually fully understanding what we are doing? Would the Emperor or the Nali see us as equals? Would Nuhmudira start a war against them like she&amp;#039;s been promising?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But more important than their appearance is their reappearance. The return of the Empyreans should have probably been the single most important thing to happen in Asheron&amp;#039;s Call&amp;#039;s lore. The entire game is based around this mysterious, long-vanished race and the ruins and relics they left behind. If they returned, would they be happy with these less advanced races inhabiting the only Olthoi-free area on their entire world? Would they be happy with us using their relics and their magic without actually fully understanding what we are doing? Would the Emperor or the Nali see us as equals? Would Nuhmudira start a war against them like she&amp;#039;s been promising?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But nothing like that happened. The freed Empyreans instantly and seamlessly integrated into the Isparian society. They are permanently disabled, unable to access magic above the 8th circle and limited to 5 schools, but they don&#039;t mind. They know how to speak the common Isparian trade language despite just returning, but hey have forgot their own native languages, and have to rely on Isparian translators to translate their Yalaini and Dericost texts. They all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seam &lt;/del&gt;to accept Asheron as their ruler, even though the Emperor and Nali are still in portalspace. Some of them even accept Elysa/Borelean as their leader and have joined the Royal Guard. And Nuhmudira hasn&#039;t even said a word about their return, even though her entire character is based on her hatred of the Empyreans.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But nothing like that happened. The freed Empyreans instantly and seamlessly integrated into the Isparian society. They are permanently disabled, unable to access magic above the 8th circle and limited to 5 schools, but they don&#039;t mind. They know how to speak the common Isparian trade language despite just returning, but hey have forgot their own native languages, and have to rely on Isparian translators to translate their Yalaini and Dericost texts. They all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seem &lt;/ins&gt;to accept Asheron as their ruler, even though the Emperor and Nali are still in portalspace. Some of them even accept Elysa/Borelean as their leader and have joined the Royal Guard. And Nuhmudira hasn&#039;t even said a word about their return, even though her entire character is based on her hatred of the Empyreans.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The point where I realized the lore was dead was when the devs made a [http://forums.ac.turbine.com/showthread.php?t=52853 thread] taking suggestions for shortening some allegiance titles of the new races. I spent a lot of time creating [[User:An Adventurer/Fiction/Allegiance Titles|multiple suggestions for each race]], researching lore on the wiki and real world titles on wikipedia. They didn&amp;#039;t go with any of my suggestions, but that wasn&amp;#039;t the part the bothered me. It was the realization that I put in more effort creating titles that fit with the lore than the devs ever would have. I knew then that lore was completely meaningless to the current dev team.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The point where I realized the lore was dead was when the devs made a [http://forums.ac.turbine.com/showthread.php?t=52853 thread] taking suggestions for shortening some allegiance titles of the new races. I spent a lot of time creating [[User:An Adventurer/Fiction/Allegiance Titles|multiple suggestions for each race]], researching lore on the wiki and real world titles on wikipedia. They didn&amp;#039;t go with any of my suggestions, but that wasn&amp;#039;t the part the bothered me. It was the realization that I put in more effort creating titles that fit with the lore than the devs ever would have. I knew then that lore was completely meaningless to the current dev team.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=580150&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer at 21:22, 17 August 2012</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=580150&amp;oldid=prev"/>
		<updated>2012-08-17T21:22:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:22, 17 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=260539&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer at 21:22, 17 August 2012</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=260539&amp;oldid=prev"/>
		<updated>2012-08-17T21:22:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:22, 17 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Want to respond to or discuss this blog post? use the discussion tab!&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Want to respond to or discuss this blog post? use the discussion tab!&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Blog posts]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=580149&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer at 19:09, 3 August 2012</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=580149&amp;oldid=prev"/>
		<updated>2012-08-03T19:09:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:09, 3 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=260538&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer at 19:09, 3 August 2012</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=260538&amp;oldid=prev"/>
		<updated>2012-08-03T19:09:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:09, 3 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Next up were the Thugs, Gear Knights, and the Apostate Virindi. The thugs seemed absolutely pointless except as an introduction to the idea of gear knights and to tie in the apostates and aetherium more. Again, the thugs were another arc that could be snipped out and you wouldn&amp;#039;t lose a thing. The Gear knights were interesting until they turned out to be pawns of the Apostate Virindi. And the Apostates were literally just a rehash of the Rise of the New Singularity, until...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Next up were the Thugs, Gear Knights, and the Apostate Virindi. The thugs seemed absolutely pointless except as an introduction to the idea of gear knights and to tie in the apostates and aetherium more. Again, the thugs were another arc that could be snipped out and you wouldn&amp;#039;t lose a thing. The Gear knights were interesting until they turned out to be pawns of the Apostate Virindi. And the Apostates were literally just a rehash of the Rise of the New Singularity, until...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We find out the Apostates are really the pawns of Geraine! [http://www.youtube.com/watch?v=kdhhQhqi_AE What a twist!] Oh yeah, Geraine has been awake for a while now, brooding in his citadel like some cheap knock-off of emperor Palpatine. The writing for Geraine has been utterly terrible. And while I can forgive some of it (these are game devs not professional writers) the underlying plot makes zero sense. From what I understand, Geraine can see the future and has been trying to alter the AC2 future by tampering with current events, in an attempt to stop the Isparians and allies from having their Golden Age of peace that preceded the Devastation. Now, in AC2&#039;s story, Geraine played a huge &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roll &lt;/del&gt;in tampering with the battle of the kings and the first arc or two of the game. Geraine&#039;s AC2 arc ended with him defeating the undead who challenged him, entering a rift into another plain, finding and destroying an aspect of the book of Eibhil, and setting off to become an author of his own book of power.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We find out the Apostates are really the pawns of Geraine! [http://www.youtube.com/watch?v=kdhhQhqi_AE What a twist!] Oh yeah, Geraine has been awake for a while now, brooding in his citadel like some cheap knock-off of emperor Palpatine. The writing for Geraine has been utterly terrible. And while I can forgive some of it (these are game devs not professional writers) the underlying plot makes zero sense. From what I understand, Geraine can see the future and has been trying to alter the AC2 future by tampering with current events, in an attempt to stop the Isparians and allies from having their Golden Age of peace that preceded the Devastation. Now, in AC2&#039;s story, Geraine played a huge &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;role &lt;/ins&gt;in tampering with the battle of the kings and the first arc or two of the game. Geraine&#039;s AC2 arc ended with him defeating the undead who challenged him, entering a rift into another plain, finding and destroying an aspect of the book of Eibhil, and setting off to become an author of his own book of power.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now, if the Geraine in AC1&amp;#039;s current arc can see AC2&amp;#039;s future, why the hell is he trying to interfere with the events that led to it at all if in the end he got exactly what he wanted?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now, if the Geraine in AC1&amp;#039;s current arc can see AC2&amp;#039;s future, why the hell is he trying to interfere with the events that led to it at all if in the end he got exactly what he wanted?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=580148&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer: typos :P</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=580148&amp;oldid=prev"/>
		<updated>2012-08-03T19:01:50Z</updated>

		<summary type="html">&lt;p&gt;typos :P&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:01, 3 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=260537&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer: typos :P</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=260537&amp;oldid=prev"/>
		<updated>2012-08-03T19:01:50Z</updated>

		<summary type="html">&lt;p&gt;typos :P&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:01, 3 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The answer is because the lore is not important. the current era of &amp;#039;lore&amp;#039; has been entirely to explain new mechanics and recycle AC2 content, probably in an attempt to get old AC2 players to subscribe. The Gear Knight plot doesn&amp;#039;t really make much sense, especially when their war against the humans abruptly ended. They were really only there so we could get fightable and playable Gear Knights. Geraine&amp;#039;s early Ley Line stuff was only there to explain Aetheria. The two Bael&amp;#039;Zharon plots (one near Samsur and the other in Tou-Tou) are purely there to exploit nostalgia and attempt to bring back old players by waving around the Hopeslayer. Geraine&amp;#039;s tampering with Asheron&amp;#039;s rescue of Empyreans was only there to add playable Empyreans.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The answer is because the lore is not important. the current era of &amp;#039;lore&amp;#039; has been entirely to explain new mechanics and recycle AC2 content, probably in an attempt to get old AC2 players to subscribe. The Gear Knight plot doesn&amp;#039;t really make much sense, especially when their war against the humans abruptly ended. They were really only there so we could get fightable and playable Gear Knights. Geraine&amp;#039;s early Ley Line stuff was only there to explain Aetheria. The two Bael&amp;#039;Zharon plots (one near Samsur and the other in Tou-Tou) are purely there to exploit nostalgia and attempt to bring back old players by waving around the Hopeslayer. Geraine&amp;#039;s tampering with Asheron&amp;#039;s rescue of Empyreans was only there to add playable Empyreans.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speaking of Empyreans, this was the worst handled race addition when it comes to the lore. First, their physcial appearance is entirely from AC2, where Empyreans floated around and had glowing, pupiless eyes. In AC1 they were never described or portrayed in this way. [[:File:Asheron (NPC) Live.jpg|Asheron]], [[:File:Gaerlan (Live Event Character) Live.jpg|Gaerlan]], and [[:File:Lady Aerfalle (135 Creature) Live.jpg|Aerfalle]] never looked like this in game, and the Empyreans in [[:File:2001 Artwork Emperor Kellin II and the Cerulean Throne.jpg|concept art]] and the [http://www.youtube.com/watch?v=75iwpsH5MPA original intro video] didn&#039;t either. There was no reason to make the Empyreans look different &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;form &lt;/del&gt;how they have always been represented in AC1 other than to make the game seem more familiar to old AC2 players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speaking of Empyreans, this was the worst handled race addition when it comes to the lore. First, their physcial appearance is entirely from AC2, where Empyreans floated around and had glowing, pupiless eyes. In AC1 they were never described or portrayed in this way. [[:File:Asheron (NPC) Live.jpg|Asheron]], [[:File:Gaerlan (Live Event Character) Live.jpg|Gaerlan]], and [[:File:Lady Aerfalle (135 Creature) Live.jpg|Aerfalle]] never looked like this in game, and the Empyreans in [[:File:2001 Artwork Emperor Kellin II and the Cerulean Throne.jpg|concept art]] and the [http://www.youtube.com/watch?v=75iwpsH5MPA original intro video] didn&#039;t either. There was no reason to make the Empyreans look different &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &lt;/ins&gt;how they have always been represented in AC1 other than to make the game seem more familiar to old AC2 players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But more important than their appearance is their reappearance. The return of the Empyreans should have probably been the single most important thing to happen in Asheron&amp;#039;s Call&amp;#039;s lore. The entire game is based around this mysterious, long-vanished race and the ruins and relics they left behind. If they returned, would they be happy with these less advanced races inhabiting the only Olthoi-free area on their entire world? Would they be happy with us using their relics and their magic without actually fully understanding what we are doing? Would the Emperor or the Nali see us as equals? Would Nuhmudira start a war against them like she&amp;#039;s been promising?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But more important than their appearance is their reappearance. The return of the Empyreans should have probably been the single most important thing to happen in Asheron&amp;#039;s Call&amp;#039;s lore. The entire game is based around this mysterious, long-vanished race and the ruins and relics they left behind. If they returned, would they be happy with these less advanced races inhabiting the only Olthoi-free area on their entire world? Would they be happy with us using their relics and their magic without actually fully understanding what we are doing? Would the Emperor or the Nali see us as equals? Would Nuhmudira start a war against them like she&amp;#039;s been promising?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=580147&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer at 19:01, 3 August 2012</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=580147&amp;oldid=prev"/>
		<updated>2012-08-03T19:01:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:01, 3 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
	<entry>
		<id>https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=260536&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer at 19:01, 3 August 2012</title>
		<link rel="alternate" type="text/html" href="https://loresraat.org/index.php?title=User:An_Adventurer/Blog/The_Death_of_Lore&amp;diff=260536&amp;oldid=prev"/>
		<updated>2012-08-03T19:01:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:01, 3 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The answer is because the lore is not important. the current era of &amp;#039;lore&amp;#039; has been entirely to explain new mechanics and recycle AC2 content, probably in an attempt to get old AC2 players to subscribe. The Gear Knight plot doesn&amp;#039;t really make much sense, especially when their war against the humans abruptly ended. They were really only there so we could get fightable and playable Gear Knights. Geraine&amp;#039;s early Ley Line stuff was only there to explain Aetheria. The two Bael&amp;#039;Zharon plots (one near Samsur and the other in Tou-Tou) are purely there to exploit nostalgia and attempt to bring back old players by waving around the Hopeslayer. Geraine&amp;#039;s tampering with Asheron&amp;#039;s rescue of Empyreans was only there to add playable Empyreans.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The answer is because the lore is not important. the current era of &amp;#039;lore&amp;#039; has been entirely to explain new mechanics and recycle AC2 content, probably in an attempt to get old AC2 players to subscribe. The Gear Knight plot doesn&amp;#039;t really make much sense, especially when their war against the humans abruptly ended. They were really only there so we could get fightable and playable Gear Knights. Geraine&amp;#039;s early Ley Line stuff was only there to explain Aetheria. The two Bael&amp;#039;Zharon plots (one near Samsur and the other in Tou-Tou) are purely there to exploit nostalgia and attempt to bring back old players by waving around the Hopeslayer. Geraine&amp;#039;s tampering with Asheron&amp;#039;s rescue of Empyreans was only there to add playable Empyreans.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speaking of Empyreans, this was the worst handled race addition when it comes to the lore. First, their physcial appearance is entirely from AC2, where Empyreans floated around and had glowing, pupiless eyes. In AC1 they were never described or portrayed in this way. [[:File:Asheron (NPC) Live.jpg|Asheron]], [[:File:Gaerlan (Live Event Character) Live.jpg|Gaerlan]], and [[:File:Lady Aerfalle (135 Creature) Live.jpg|Aerfalle]] never looked like this in game, and the Empyreans in [[:File:2001 Artwork Emperor Kellin II and the Cerulean Throne.jpg|concept art]] and the [http://www.youtube.com/watch?v=75iwpsH5MPA original intro video] didn&#039;t either. There was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n &lt;/del&gt;reason to make the Empyreans look different form how they have always been represented in AC1 other than to make the game seem more familiar to old AC2 players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speaking of Empyreans, this was the worst handled race addition when it comes to the lore. First, their physcial appearance is entirely from AC2, where Empyreans floated around and had glowing, pupiless eyes. In AC1 they were never described or portrayed in this way. [[:File:Asheron (NPC) Live.jpg|Asheron]], [[:File:Gaerlan (Live Event Character) Live.jpg|Gaerlan]], and [[:File:Lady Aerfalle (135 Creature) Live.jpg|Aerfalle]] never looked like this in game, and the Empyreans in [[:File:2001 Artwork Emperor Kellin II and the Cerulean Throne.jpg|concept art]] and the [http://www.youtube.com/watch?v=75iwpsH5MPA original intro video] didn&#039;t either. There was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no &lt;/ins&gt;reason to make the Empyreans look different form how they have always been represented in AC1 other than to make the game seem more familiar to old AC2 players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But more important than their appearance is their reappearance. The return of the Empyreans should have probably been the single most important thing to happen in Asheron&amp;#039;s Call&amp;#039;s lore. The entire game is based around this mysterious, long-vanished race and the ruins and relics they left behind. If they returned, would they be happy with these less advanced races inhabiting the only Olthoi-free area on their entire world? Would they be happy with us using their relics and their magic without actually fully understanding what we are doing? Would the Emperor or the Nali see us as equals? Would Nuhmudira start a war against them like she&amp;#039;s been promising?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But more important than their appearance is their reappearance. The return of the Empyreans should have probably been the single most important thing to happen in Asheron&amp;#039;s Call&amp;#039;s lore. The entire game is based around this mysterious, long-vanished race and the ruins and relics they left behind. If they returned, would they be happy with these less advanced races inhabiting the only Olthoi-free area on their entire world? Would they be happy with us using their relics and their magic without actually fully understanding what we are doing? Would the Emperor or the Nali see us as equals? Would Nuhmudira start a war against them like she&amp;#039;s been promising?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
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