Armor Tinkering: Difference between revisions
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{{Related|Skills|Crafting|Tinkering}} | |||
{{Intro | |||
| Patch Introduced = [[Repercussions]] | |||
== | | Related Quests = | ||
| Updated = [[#Update History|See Below]] | |||
}} | |||
{{Exemplar ToC|Crafting}} | |||
== | {|{{Format|Panel}} | ||
!bgcolor=#B1CCA3 colspan=2| {{Icon|Armor Tinkering}} <big>Armor Tinkering</big> | |||
{| | |||
|- | |- | ||
| | |bgcolor=#d0d0d0 width=150px| Description | ||
| | | Lets you improve the properties of armor. | ||
|- | |- | ||
| | |bgcolor=#d0d0d0| Formula | ||
| | | ([[Focus]] + [[Endurance]]) / 2 | ||
|- | |- | ||
| | |bgcolor=#d0d0d0| Base Status | ||
| | | Untrained | ||
|- | |- | ||
| | |bgcolor=#d0d0d0| Cost to Train | ||
| | | 4 | ||
|- | |- | ||
| | |bgcolor=#d0d0d0| Cost to Specialize | ||
| | | 0 - specialized via [[Jibril's Essence]] augment. | ||
|- | |- | ||
| | |bgcolor=#d0d0d0| Buffs | ||
| | | [[Armor Tinkering Expertise (Spell)]], [[Endurance (Spell)]], [[Focus (Spell)]] | ||
|- | |- | ||
| | |bgcolor=#d0d0d0| Debuffs | ||
| [[Armor Tinkering Ignorance (Spell)]], [[Frailty (Spell)]], [[Bafflement (Spell)]] | |||
| | |||
| | |||
|- | |- | ||
|} | |} | ||
== See Also == | |||
* [[:Category:Armor Tinkering]] | |||
* [[:Category:Tinkering Guide]] | |||
* [[Tinkering Items]] | |||
* [[User:Immortalbob/Guides/Covenant_Tinkering_Guide|Covenant and Olthoi Armor Tinkering]] | |||
== Update History == | |||
* Originally the [[Appraise Armor]] skill at a cost of 4 to train, 2 to specialize and a formula of Focus. | |||
* During the [[Repercussions]] event, when appraisal of items was removed, the skill became Armor Tinkering. | |||
* Until [[Master of Arms]], Alchemy was trained for free on [[Character Races#Viamontian|Viamontians]], and on [[Character Races#Gear Knight|Gear Knights]] with [[Attribute and Skill Redistribution|changed innate abilities]]. | |||
[[Category: | {{Skills}} | ||
[[Category:Skill]] | |||
[[Category:Trade Skill]] |
Latest revision as of 22:43, 30 September 2013
Related topics: Skills, Crafting, Tinkering
|
| |
Armor Tinkering | |
---|---|
Description | Lets you improve the properties of armor. |
Formula | (Focus + Endurance) / 2 |
Base Status | Untrained |
Cost to Train | 4 |
Cost to Specialize | 0 - specialized via Jibril's Essence augment. |
Buffs | Armor Tinkering Expertise (Spell), Endurance (Spell), Focus (Spell) |
Debuffs | Armor Tinkering Ignorance (Spell), Frailty (Spell), Bafflement (Spell) |
See Also
- Category:Armor Tinkering
- Category:Tinkering Guide
- Tinkering Items
- Covenant and Olthoi Armor Tinkering
Update History
- Originally the Appraise Armor skill at a cost of 4 to train, 2 to specialize and a formula of Focus.
- During the Repercussions event, when appraisal of items was removed, the skill became Armor Tinkering.
- Until Master of Arms, Alchemy was trained for free on Viamontians, and on Gear Knights with changed innate abilities.
Skills | |
---|---|
Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack, Summoning |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Miscellaneous Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |