Chalicmere Castle: Difference between revisions
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{{Intro | {{Intro | ||
| Patch Introduced = | | Patch Introduced = [[Release]] | ||
| Related Quests = | | Related Quests = [[Dericost Ritual Investigation]] | ||
| Updated = | | Updated = [[Hidden In Shadows]] | ||
}} | }} | ||
{|valign=top align=right | {|valign=top align=right | ||
|{{Map Point |17.0|S|57.4|W }} | |{{Map Point |17.0|S|57.4|W }} | ||
|} | |} | ||
=== Description === | === Description === | ||
Mentioned at length in [[Aerfalle's Letter]], Chalicmere is an open fortress in the heart of the [[Direlands]] at 17.0S 57.4W. | Mentioned at length in [[Aerfalle's Letter]], Chalicmere is an open fortress in the heart of the [[Direlands]] at 17.0S 57.4W. | ||
<br>You can either unlock the front door (Resistance 242) or use the roofs to jump your way over the wall. <br> | <br>You can either unlock the front door (Resistance 242) or use the roofs to jump your way over the wall. <br> | ||
[[Faladha the Emissary]] is located here and will open a portal to [[Aerlinthe]] if given a [[C Note]]. | [[Faladha the Emissary]] is located here and will open a portal to [[Aerlinthe]] if given a [[C Note]]. <br> | ||
The Castle is indicated on the [[Ingame Map]]. See [[Points of Interest Map]], no. 33. | |||
=== Route === | === Route === | ||
Line 20: | Line 17: | ||
* Run south to the [[Drunken Madman]] at 53.0S 61.0E and give him some [[Sake]]. | * Run south to the [[Drunken Madman]] at 53.0S 61.0E and give him some [[Sake]]. | ||
* Enter the portal he opens to Walled Portals, then take the Outside Accursed Halls Portal. | * Enter the portal he opens to Walled Portals, then take the Outside Accursed Halls Portal. | ||
* Use the stairs to get out of the fort and run north to 17.0S 57.3W. | * Use the stairs to get out of the fort and run north to 17.0S 57.3W. | ||
If your mansion has a [[Portal to Izji Qo's Temple]] device, you can use the device and then run Southeast to 17.0S 57.3W | |||
=== [[Creatures]] === | === [[Creatures]] === | ||
{{Creature Class|Golem | |||
| Location = Point of Interest | |||
| Diamond Golem | |||
| Gold Golem | |||
| Obsidian Golem | |||
}} | |||
{{Creature Class|Undead | |||
| Location = Point of Interest | |||
| Dark Revenant | |||
| Horrible Mu-miyah | |||
| Lich Lord | |||
| Revenant | |||
}} | |||
=== [[Items]] === | |||
{{Item Table | |||
| Enchanted Mnemosyne | |||
| Fountain | |||
| Salmon | |||
| Well | |||
}} | |||
=== [[NPCs]] === | === [[NPCs]] === | ||
* [[Faladha the Emissary]] | * [[Faladha the Emissary]] | ||
=== Images === | === Images === | ||
<gallery widths=200px heights=200px perrow=4> | |||
File:Chalicmere Castle Live.jpg | |||
File:Chalicmere Castle.jpg | |||
File:Chalicmere Castle Live 2.jpg | |||
File:Faladha the Emissary Live.jpg | |||
</gallery> | |||
[[Category: | [[Category:Major POI]] | ||
[[Category:Southwest POI]] | |||
[[Category:Lore Database Entry]] | [[Category:Lore Database Entry]] | ||
[[Category:Auberean Location]] | [[Category:Auberean Location]] |
Latest revision as of 14:12, 22 March 2013
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Description
Mentioned at length in Aerfalle's Letter, Chalicmere is an open fortress in the heart of the Direlands at 17.0S 57.4W.
You can either unlock the front door (Resistance 242) or use the roofs to jump your way over the wall.
Faladha the Emissary is located here and will open a portal to Aerlinthe if given a C Note.
The Castle is indicated on the Ingame Map. See Points of Interest Map, no. 33.
Route
- The quickest route here is to go to Baishi and purchase Sake from Kiun Baicho the Barkeeper at 49.5S 62.8E.
- Run south to the Drunken Madman at 53.0S 61.0E and give him some Sake.
- Enter the portal he opens to Walled Portals, then take the Outside Accursed Halls Portal.
- Use the stairs to get out of the fort and run north to 17.0S 57.3W.
If your mansion has a Portal to Izji Qo's Temple device, you can use the device and then run Southeast to 17.0S 57.3W
Creatures
Items
Enchanted Mnemosyne | Fountain | Salmon | Well |