Game Mechanics: Difference between revisions
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{{Gameplay Links}} | |||
Links | |||
{{Exemplar ToC|Game Mechanics}} | |||
{{Related|:Category:Game Mechanic}} | |||
* [[ | Links to articles and categories discussing game mechanics in detail. | ||
* [[:Category: | |||
==General Game Mechanics== | |||
* [[Buy and Sell Rates]] | |||
* [[Portal Storm]] | |||
* [[Salvaging returns]] | |||
* [[Time]] | |||
* [[Town Crier]] | |||
==Allegiances and Fellowships== | |||
* [[Fellowship Bonus]] | |||
* [[XP Passup]] | |||
==Attributes and Skills== | |||
* [[Attribute Costs]] | |||
* [[Skill Costs]] | |||
* [[Skill Check]]s | |||
* [[Skill Credit]]s | |||
* [[Level Costs]] | |||
* [[Attribute and Skill Redistribution]] | |||
==Combat== | |||
* [[Rating]] | |||
* [[Variance]] | |||
==Magic== | |||
* [[Spellcraft]] | |||
==Death and Vitae== | |||
* [[Death Penalty]] | |||
==Interface== | |||
* [[Commands]] | |||
* [[Graphics]] | |||
* [[User Interface]] | |||
==Stat Regeneration== | |||
* [[Health Regeneration]] | |||
* [[Mana Regeneration]] | |||
* [[Stamina Regeneration]] | |||
* [[Natural Resistances]] | |||
==Items and Treasure== | |||
* [[Burden]] | |||
* [[Item Decay]] | |||
* Item [[:Category:Special Property|Special Properties]] | |||
* [[Loot|Loot System]] | * [[Loot|Loot System]] | ||
* | ** [[Loot/Spell Distribution]] | ||
* | ** [[Loot/Tier 0]] | ||
* [[Uninscription Stone | ** [[Loot/Tier 1]] | ||
* [[ | ** [[Loot/Tier 2]] | ||
** [[Loot/Tier 3]] | |||
** [[Loot/Tier 4]] | |||
** [[Loot/Tier 5]] | |||
** [[Loot/Tier 6]] | |||
** [[Loot/Tier 7]] | |||
** [[Loot/Tier 8]] | |||
* [[Rares]] | |||
* [[Trophies]] | |||
* [[Mana Stones]] | |||
* [[Uninscription Stone]]s | |||
==Quests== | |||
* [[Quest Timers]] | |||
* [[Quest Type]] | |||
[[Category:Game | [[Category:Game Mechanic]] | ||
[[Category:Gameplay]] |
Latest revision as of 22:40, 22 March 2013
Main game topics: | Getting Started | Gameplay | Player Character | Items | World | Patches | Live Events |
Sub-topics: | Combat | Crafting | Game Mechanics | Grouping | Hobbies | Housing | Magic | Player Versus Player | Trading | Travelling |
| |
Related topics: Category:Game Mechanic
Links to articles and categories discussing game mechanics in detail.
General Game Mechanics
Allegiances and Fellowships
Attributes and Skills
- Attribute Costs
- Skill Costs
- Skill Checks
- Skill Credits
- Level Costs
- Attribute and Skill Redistribution
Combat
Magic
Death and Vitae
Interface
Stat Regeneration
Items and Treasure
- Burden
- Item Decay
- Item Special Properties
- Loot System
- Rares
- Trophies
- Mana Stones
- Uninscription Stones