Innate Ability Switching: Difference between revisions

From My Wiki
Jump to navigation Jump to search
imported>Dr Doom
(new book)
imported>Arkalor's Bot
m (Text replace - "Category:Retired" to "Category:Retired Text")
 
(9 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Intro
{{Intro
  | Patch Introduced = [[Plans Within Plans]]
  | Patch Introduced = [[Plans Within Plans]]
  |  Related Quests = [[Skill Redistribution]]
  |  Related Quests = [[Attribute and Skill Redistribution]]
  |          Updated =  
  |          Updated = [[Master of Arms]]
}}
}}
{{Standard Text
{{Standard Text
Line 33: Line 33:


Undead:<br>
Undead:<br>
Alchemy <--> Specialized Arcane Lore
Alchemy <--> Specialized Arcane Lore<br><br>
 
Empyrean:<br>
Specialized Arcane Lore <--> Alchemy
}}
}}
[[Category:Retired Text]]

Latest revision as of 20:18, 19 February 2013

Introduced:  Plans Within Plans Related Quests:  Attribute and Skill Redistribution Updated:  Master of Arms


Talk to a Changer of Innate Abilities to receive a copy of the book.

Innate Ability Switching

Special Properties: Bonded


A most fascinating discovery has been made! We have figured out how to dig deep into the mind and change the innate abilities that are contained within. Our experiments have shown that we currently only understand enough to make the following changes:

Aluvian:
Dagger + Assess Person <--> Specialized Assess Creature

Sho:
Unarmed Combat <--> Specialized Deception

Gharu'ndim:
Staff + Item Tinkering <-> Thrown Weapons

Viamontian:
Armor Tinkering + Specialized Loyalty <--> Mace

Shadow:
Specialized Deception <--> Unarmed Combat

Gear Knight:
Mace <--> Armor Tinkering + Specialized Loyalty

Undead:
Alchemy <--> Specialized Arcane Lore

Empyrean:
Specialized Arcane Lore <--> Alchemy


-- Unknown