Leather Salvage: Difference between revisions
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imported>Tlosk mNo edit summary |
imported>Arkalor's Bot m Text replace - "* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}. * Does not stack." to "* Does not stack." |
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{| | {{Intro | ||
| Patch Introduced = [[Repercussions]] | |||
| | | Related Quests = [[Salvaging]] | ||
| | | Updated = [[A Swelling Tide]], [[Master of Design]] | ||
| | }} | ||
{{Crafting | |||
| Name = Leather Salvage (100) | |||
| Icon Image = Leather Salvage Icon.png | |||
| Live Image = Live.jpg | |||
| Live Image Caption = | |||
| Value = Variable | |||
| Burden = 100 | |||
| Description = A strip of leather material salvaged from old items. <br><br>Workmanship: Variable<br><br>Salvaged from ?? items | |||
| | | Description Two = Apply this material to a treasure-generated item in order to render the item "Retained." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target. | ||
| Special Properties = [[Bonded]] | |||
| Cannot Be Sold = | |||
}} | |||
==Notes== | |||
* Does not stack. | |||
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons. | |||
* Does not require any skill to apply. | |||
* Renders an item [[Retained]] | |||
* Salvaged Leather got a use during the [[A Swelling Tide]] event | |||
[[Category: | [[Category:Special Tinkering Salvage]] | ||
Latest revision as of 12:43, 12 October 2012
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Notes
- Does not stack.
- In Master of Design the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
- Does not require any skill to apply.
- Renders an item Retained
- Salvaged Leather got a use during the A Swelling Tide event