Loot/Master of Arms Weapons: Difference between revisions

From My Wiki
Jump to navigation Jump to search
imported>Thinal
Added variances section
imported>Arkalor
 
(48 intermediate revisions by 8 users not shown)
Line 1: Line 1:
<center><big><b>This is a temporary page for collecting minimum and maximum stats for weapons. There are more tables now to make editing easier, once the information is reasonably complete it will be consolidated and moved to the main [[Loot]] page. While you may wish to keep screenshots for your personal reference, you do not need to upload them at this time.</b></big></center>
#REDIRECT [[Loot/Weapons]]
 
== Notes ==
* For historical purposes, pre-patch weapon stats have been archived in the [[Loot/Weapons_Pre2012| Pre-2012 Loot Table]].
* According to a [http://forums.ac.turbine.com/showpost.php?p=620212&postcount=4 NoWorries Post about weapon maxes], all weapons of the same class in each skill will have the same maximum damage. So for example, all heavy swords have the same maximums, all light axes have the same maximums, etc. To make sure no errors have been made in the implementation, the maxes stated below are the best that has been found so far in game, as time goes by this table will become more and more complete and we will be able to have confidence that everything is working as intended.
* In the tier 8 (MFK, Colo, and Castle Mhoire chest) loot profile, weapons spawn with modifiers between the maximum level for that weapon and 7 below that maximum. For example, a Sword can spawn with up to 20%/20% modifiers, so the minimum levels are 13%/13%.
 
== Maximum Damages ==
<table cellpadding="1" cellspacing="0" border="1">
<tr><th colspan="10"><h3>Heavy Weapons</h3></th></tr>
<tr><th></th><th scope="col">Best Variance</th>
<th scope="col">420 Max</th>
<th scope="col">400 Max</th>
<th scope="col">370 Max</th>
<th scope="col">350 Max</th>
<th scope="col">325 Max</th>
<th scope="col">300 Max</th>
<th scope="col">250 Max</th>
<th scope="col">0 Max</th>
</tr>
<tr><th scope="row" style="text-align:left;">Axe</th><td>90%</td><td>68</td><td>66</td>
<tr><th scope="row" style="text-align:left;">Spear</th><td>59%</td><td>66</td><td>64</td>
<tr><th scope="row" style="text-align:left;">UA</th><td>44%</td><td>55</td><td>53</td>
<tr><th scope="row" style="text-align:left;">Sword</th><td>47%</td><td>65</td><td>63</td>
<tr><th scope="row" style="text-align:left;">Sword Multi</th><td>40%</td><td>34</td><td>32</td>
<tr><th scope="row" style="text-align:left;">Dagger</th><td>47%</td><td>65</td><td>63</td>
<tr><th scope="row" style="text-align:left;">Dagger Multi</th><td>40%</td><td>34</td><td>32</td>
<tr><th scope="row" style="text-align:left;">Staff</th><td>38%</td><td>64</td><td>62</td>
<tr><th scope="row" style="text-align:left;">Mace</th><td>30%</td><td>63</td><td>61</td>
<!-- ----------------------------------------------------------------------- -->
<tr><th colspan="10"><h3>Light / Finesse Weapons</h3></th></tr>
<tr><th></th><th scope="col">Best Variance</th>
<th scope="col">420 Max</th>
<th scope="col">400 Max</th>
<th scope="col">370 Max</th>
<th scope="col">350 Max</th>
<th scope="col">325 Max</th>
<th scope="col">300 Max</th>
<th scope="col">250 Max</th>
<th scope="col">0 Max</th>
</tr>
<tr><th scope="row" style="text-align:left;">Axe</th><td>80%</td><td>53</td><td>51</td>
<tr><th scope="row" style="text-align:left;">Spear</th><td>65%</td><td>54</td><td>52</td>
<tr><th scope="row" style="text-align:left;">UA</th><td>43%</td><td>44</td><td>43</td>
<tr><th scope="row" style="text-align:left;">Staff</th><td>32.5%</td><td>51</td><td>49</td>
<tr><th scope="row" style="text-align:left;">Sword</th><td>42%</td><td>52</td><td>50</td>
<tr><th scope="row" style="text-align:left;">Sword Multi</th><td>24%</td><td>24</td><td>23</td>
<tr><th scope="row" style="text-align:left;">Dagger</th><td>42%</td><td>52</td><td>50</td>
<tr><th scope="row" style="text-align:left;">Dagger Multi</th><td>24%</td><td>24</td><td>23</td>
<tr><th scope="row" style="text-align:left;">Mace</th><td>23%</td><td>50</td><td>48</td>
<tr><th scope="row" style="text-align:left;"><em>-Jitte</em></th><td>32.5%</td><td>51</td><td>49</td>
<!-- ----------------------------------------------------------------------- -->
<tr><th colspan="10"><h3>Two-Handed Weapons</h3></th></tr>
<tr><th></th><th scope="col">Best Variance</th>
<th scope="col">420 Max</th>
<th scope="col">400 Max</th>
<th scope="col">370 Max</th>
<th scope="col">350 Max</th>
<th scope="col">325 Max</th>
<th scope="col">300 Max</th>
<th scope="col">250 Max</th>
<th scope="col">0 Max</th>
</tr>
<tr><th scope="row" style="text-align:left;">Cleavers</th><td>30%</td><td>39</td><td>37</td>
<tr><th scope="row" style="text-align:left;">Spears</th><td>60%</td><td>42</td><td>40</td>
</table>
This information was obtained from thousands of pulls using Mag-LootLogger. http://vnboards.ign.com/ac_utilities/b5432/116183764/p1/?7
== Variances ==
Every one hand wield*type spawns with one of five possible variances. Two Handed weapons drop with six possible variances apiece for cleavers and spears. These potential variances hold steady across wields and loot tiers.
 
<table cellpadding="1" cellspacing="0" border="1">
<tr><td colspan="6"><h3>Heavy Weapons</h3></td></tr>
<tr>
<td></td><th scope="col" style="min-width:3em;">1</th><th scope="col" style="min-width:3em;">2</th><th scope="col" style="min-width:3em;">3</th>
<th scope="col" style="min-width:3em;">4</th><th scope="col" style="min-width:3em;">5</th>
</tr>
<tr><th scope="row" style="text-align:left;">Axe</th><td>90%</td><td>93%</td><td>95%</td><td>97%</td><td>99%</td></tr>
<tr><th scope="row" style="text-align:left;">Spear</th><td>59%</td><td>63%</td><td>68%</td><td>72%</td><td>75%</td></tr>
<tr><th scope="row" style="text-align:left;">UA</th><td>44%</td><td>48%</td><td>53%</td><td>58%</td><td>60%</td></tr>
<tr><th scope="row" style="text-align:left;">Sword</th><td>47%</td><td>50%</td><td>53%</td><td>57%</td><td>62%</td></tr>
<tr><th scope="row" style="text-align:left;">Sword Multi</th><td>40%</td><td>43%</td><td>48%</td><td>53%</td><td>58%</td></tr>
<tr><th scope="row" style="text-align:left;">Dagger</th><td>47%</td><td>50%</td><td>53%</td><td>57%</td><td>62%</td></tr>
<tr><th scope="row" style="text-align:left;">Dagger Multi</th><td>40%</td><td>43%</td><td>48%</td><td>53%</td><td>58%</td></tr>
<tr><th scope="row" style="text-align:left;">Staff</th><td>38%</td><td>42%</td><td>45%</td><td>50%</td><td>52%</td></tr>
<tr><th scope="row" style="text-align:left;">Mace</th><td>30%</td><td>33%</td><td>37%</td><td>42%</td><td>46%</td></tr>
<!-- ********************************************************************* -->
<tr><td colspan="6"><h3>Finesse / Light Weapons</h3></td></tr>
<tr>
<td></td><th scope="col" style="min-width:3em;">1</th><th scope="col" style="min-width:3em;">2</th><th scope="col" style="min-width:3em;">3</th>
<th scope="col" style="min-width:3em;">4</th><th scope="col" style="min-width:3em;">5</th>
</tr>
<tr><th scope="row" style="text-align:left;">Axe</th><td>80%</td><td>83%</td><td>85%</td><td>90%</td><td>95%</td></tr>
<tr><th scope="row" style="text-align:left;">Spear</th><td>65%</td><td>68%</td><td>71%</td><td>75%</td><td>80%</td></tr>
<tr><th scope="row" style="text-align:left;">UA</th><td>43%</td><td>48%</td><td>53%</td><td>58%</td><td>60%</td></tr>
<tr><th scope="row" style="text-align:left;">Sword</th><td>42%</td><td>47%</td><td>52%</td><td>56%</td><td>60%</td></tr>
<tr><th scope="row" style="text-align:left;">Sword Multi</th><td>24%</td><td>28%</td><td>35%</td><td>40%</td><td>45%</td></tr>
<tr><th scope="row" style="text-align:left;">Dagger</th><td>42%</td><td>47%</td><td>52%</td><td>56%</td><td>60%</td></tr>
<tr><th scope="row" style="text-align:left;">Dagger Multi</th><td>24%</td><td>28%</td><td>35%</td><td>40%</td><td>45%</td></tr>
<tr><th scope="row" style="text-align:left;">Staff</th><td>32.5%</td><td>35%</td><td>40%</td><td>45%</td><td>50%</td></tr>
<tr><th scope="row" style="text-align:left;">Mace</th><td>23%</td><td>28%</td><td>32%</td><td>37%</td><td>43%</td></tr>
<tr><th scope="row" style="text-align:left;"><em>-Jitte</em></th><td>32.5%</td><td>35%</td><td>40%</td><td>45%</td><td>50%</td></tr>
<!-- ********************************************************************************** -->
<tr><td colspan="6"><h3>Frequency of variance categories dropped in loot</h3></td></tr>
<tr>
<td></td><th scope="col" style="min-width:3em;">1</th><th scope="col" style="min-width:3em;">2</th><th scope="col" style="min-width:3em;">3</th>
<th scope="col" style="min-width:3em;">4</th><th scope="col" style="min-width:3em;">5</th>
</tr>
<tr><th scope="row" style="text-align:left;">Frequency</th><td>10%</td><td>20%</td><td>40%</td><td>20%</td><td>10%</td></tr>
</table>
 
<!-- ********************************************************************************** -->
<table cellpadding="1" cellspacing="0" border="1">
<tr><td colspan="6"><h3>Two Hand Variances</h3></td></tr>
<tr><th>Cleave</th><th scope="col">Variance</th><th scope="col">Approximate Frequency in Loot</th></tr>
<tr><td></td><td>30%</td><td>4.0%</td></tr>
<tr><td></td><td>35%</td><td>14.6%</td></tr>
<tr><td></td><td>40%</td><td>33.3%</td></tr>
<tr><td></td><td>45%</td><td>29.1%</td></tr>
<tr><td></td><td>50%</td><td>14.3%</td></tr>
<tr><td></td><td>55%</td><td>4.6%</td></tr>
<tr><th>Spear</th><th scope="col">Variance</th><th scope="col">Approximate Frequency in Loot</th></tr>
<tr><td></td><td>60%</td><td>4.0%</td></tr>
<tr><td></td><td>65%</td><td>14.6%</td></tr>
<tr><td></td><td>70%</td><td>33.3%</td></tr>
<tr><td></td><td>75%</td><td>29.1%</td></tr>
<tr><td></td><td>80%</td><td>14.3%</td></tr>
<tr><td></td><td>85%</td><td>4.6%</td></tr>
</table>
 
This information was obtained from thousands of pulls using Mag-LootLogger. http://vnboards.ign.com/ac_utilities/b5432/116183764/p1/?7
== Tier 7 ==
=== Heavy Weapons ===
{|class="wikitable"
!rowspan=2|Weapon Type
!rowspan=2|Name
!rowspan=2|Damage Types (Non Elemental)
!colspan=3|Minimums
!colspan=5|Maximums
!rowspan=2|Notes
|-
!Attack
!Defense
!Speed
!Attack
!Defense
!Magic
!Missile
!Speed
|-
 
|c=Type| Axe
|c=Name| Battle Axe
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 46
|c=Notes|
|-
 
|c=Type| Axe
|c=Name| Lugian Hammer
|c=DamageTypes| Bludgeoning
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed| 42
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 40
|c=Notes|
|-
 
|c=Type| Axe
|c=Name| Silifi
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Axe
|c=Name| War Axe
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed| 54
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 48
|c=Notes|
|-
 
|c=Type| Dagger
|c=Name| Dirk
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed| 35
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 29
|c=Notes|
|-
 
|c=Type| Dagger
|c=Name| Stiletto
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed| 33
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 32
|c=Notes| Double-Strike
|-
 
|c=Type| Dagger
|c=Name| Jambiya
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed| 12
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 11
|c=Notes| Double-Strike
|-
 
|c=Type| Mace
|c=Name| Flanged Mace
|c=DamageTypes| Bludgeoning
|c=MinAttack| 11
|c=MinDefense| 15
|c=WorstSpeed|
|c=MaxAttack| 18
|c=MaxDefense| 22
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Mace
|c=Name| Mace
|c=DamageTypes| Bludgeoning
|c=MinAttack| 11
|c=MinDefense| 15
|c=WorstSpeed| 34
|c=MaxAttack| 18
|c=MaxDefense| 22
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 30
|c=Notes|
|-
 
|c=Type| Mace
|c=Name| Mazule
|c=DamageTypes| Bludgeoning
|c=MinAttack| 11
|c=MinDefense| 15
|c=WorstSpeed|
|c=MaxAttack| 18
|c=MaxDefense| 22
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 30
|c=Notes|
|-
 
|c=Type| Mace
|c=Name| Morning Star
|c=DamageTypes| Piercing
|c=MinAttack| 11
|c=MinDefense| 15
|c=WorstSpeed| 63
|c=MaxAttack| 18
|c=MaxDefense| 22
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 54
|c=Notes| Now Piercing Damage.
|-
 
|c=Type| Spear
|c=Name| Spine Glaive
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 18
|c=MinDefense| 8
|c=WorstSpeed| 31
|c=MaxAttack| 25
|c=MaxDefense| 15
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 29
|c=Notes|
|-
 
|c=Type| Spear
|c=Name| Partizan
|c=DamageTypes| Piercing
|c=MinAttack| 18
|c=MinDefense| 8
|c=WorstSpeed|
|c=MaxAttack| 25
|c=MaxDefense| 15
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Spear
|c=Name| Trident
|c=DamageTypes| Piercing
|c=MinAttack| 18
|c=MinDefense| 8
|c=WorstSpeed| 48
|c=MaxAttack| 25
|c=MaxDefense| 15
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 43
|c=Notes|
|-
 
|c=Type| Staff
|c=Name| Nabut
|c=DamageTypes| Bludgeoning
|c=MinAttack| 8
|c=MinDefense| 18
|c=WorstSpeed| 39
|c=MaxAttack| 15
|c=MaxDefense| 25
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 37
|c=Notes|
|-
 
|c=Type| Staff
|c=Name| Stick
|c=DamageTypes| Bludgeoning
|c=MinAttack| 8
|c=MinDefense| 18
|c=WorstSpeed| 26
|c=MaxAttack| 15
|c=MaxDefense| 25
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 23
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Flamberge
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Ken
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Long Sword
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Tachi
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed| 32
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 29
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Takuba
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Schlager
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes| (rapier, double strike, full power pierce, comes in elemental versions)
|-
 
|c=Type| UA
|c=Name| Cestus
|c=DamageTypes| Bludgeoning
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 16
|c=Notes|
|-
 
|c=Type| UA
|c=Name| Nekode
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 16
|c=Notes| (now slash/pierce)
|-
 
|}
 
=== Light Weapons ===
{|class="wikitable"
!rowspan=2|Weapon Type
!rowspan=2|Name
!rowspan=2|Damage Types (Non Elemental)
!colspan=3|Minimums
!colspan=5|Maximums
!rowspan=2|Notes
|-
!Attack
!Defense
!Speed
!Attack
!Defense
!Magic
!Missile
!Speed
|-
 
|c=Type| Axe
|c=Name| Dolabra
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 47
|c=Notes|
|-
 
|c=Type| Axe
|c=Name| Hand Axe
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Axe
|c=Name| Ono
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Axe
|c=Name| War Hammer
|c=DamageTypes| Bludgeoning
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed| 41
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Dagger
|c=Name| Dagger
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 17
|c=Notes| Double-Strike
|-
 
|c=Type| Dagger
|c=Name| Khanjar
|c=DamageTypes| Slashing
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes| Double-Strike
|-
 
|c=Type| Mace
|c=Name| Club
|c=DamageTypes| Bludgeoning
|c=MinAttack| 11
|c=MinDefense| 15
|c=WorstSpeed|
|c=MaxAttack| 18
|c=MaxDefense| 22
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Mace
|c=Name| Kasrullah
|c=DamageTypes| Bludgeoning
|c=MinAttack| 11
|c=MinDefense| 15
|c=WorstSpeed|
|c=MaxAttack| 18
|c=MaxDefense| 22
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Mace
|c=Name| Spiked Club
|c=DamageTypes| Piercing
|c=MinAttack| 11
|c=MinDefense| 15
|c=WorstSpeed| 36
|c=MaxAttack| 18
|c=MaxDefense| 22
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 31
|c=Notes|
|-
 
|c=Type| Spear
|c=Name| Spear
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 18
|c=MinDefense| 8
|c=WorstSpeed|
|c=MaxAttack| 25
|c=MaxDefense| 15
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 25
|c=Notes| (now slash/pierce)
|-
 
|c=Type| Spear
|c=Name| Yari
|c=DamageTypes| Piercing
|c=MinAttack| 18
|c=MinDefense| 8
|c=WorstSpeed|
|c=MaxAttack| 25
|c=MaxDefense| 15
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 27
|c=Notes|
|-
 
|c=Type| Staff
|c=Name| Quarter Staff
|c=DamageTypes| Bludgeoning
|c=MinAttack| 8
|c=MinDefense| 18
|c=WorstSpeed| 27
|c=MaxAttack| 15
|c=MaxDefense| 25
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 22
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Broad Sword
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Dericost
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed| 29
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 28
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Epee
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 24
|c=Notes| (rapier, double strike, full power pierce, comes in elemental versions)
|-
 
|c=Type| Sword
|c=Name| Kaskara
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Spada
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Shamshir
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed| 34
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| UA
|c=Name| Knuckles
|c=DamageTypes| Bludgeoning
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 15
|c=Notes|
|-
 
|c=Type| UA
|c=Name| Katar
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|}
 
=== Finesse Weapons ===
{|class="wikitable"
!rowspan=2|Weapon Type
!rowspan=2|Name
!rowspan=2|Damage Types (Non Elemental)
!colspan=3|Minimums
!colspan=5|Maximums
!rowspan=2|Notes
|-
!Attack
!Defense
!Speed
!Attack
!Defense
!Magic
!Missile
!Speed
|-
 
|c=Type| Axe
|c=Name| Hammer
|c=DamageTypes| Bludgeoning
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed| 45
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 40
|c=Notes| (new weapon that will look like the smithing hammer)
|-
 
|c=Type| Axe
|c=Name| Hatchet
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Axe
|c=Name| Shou-ono
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 22
|c=Notes|
|-
 
|c=Type| Axe
|c=Name| Tungi
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Dagger
|c=Name| Knife
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 8
|c=Notes| Double-Strike
|-
 
|c=Type| Dagger
|c=Name| Lancet
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed| 18
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes| Double-Strike
|-
 
|c=Type| Dagger
|c=Name| Poniard
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed| 34
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Mace
|c=Name| Board with Nail
|c=DamageTypes| Piercing
|c=MinAttack| 11
|c=MinDefense| 15
|c=WorstSpeed|
|c=MaxAttack| 18
|c=MaxDefense| 22
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 30
|c=Notes|
|-
 
|c=Type| Mace
|c=Name| Dabus
|c=DamageTypes| Bludgeoning
|c=MinAttack| 11
|c=MinDefense| 15
|c=WorstSpeed|
|c=MaxAttack| 18
|c=MaxDefense| 22
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Mace
|c=Name| Jitte
|c=DamageTypes| Bludgeoning
|c=MinAttack| 8
|c=MinDefense| 18
|c=WorstSpeed|
|c=MaxAttack| 15
|c=MaxDefense| 25
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes| (mutates with new staff values)
|-
 
|c=Type| Mace
|c=Name| Tofun
|c=DamageTypes| Bludgeoning
|c=MinAttack| 11
|c=MinDefense| 15
|c=WorstSpeed|
|c=MaxAttack| 18
|c=MaxDefense| 22
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 15
|c=Notes|
|-
 
|c=Type| Spear
|c=Name| Budiaq
|c=DamageTypes| Piercing
|c=MinAttack| 18
|c=MinDefense| 8
|c=WorstSpeed|
|c=MaxAttack| 25
|c=MaxDefense| 15
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 28
|c=Notes|
|-
 
|c=Type| Spear
|c=Name| Naginata
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 18
|c=MinDefense| 8
|c=WorstSpeed| 31
|c=MaxAttack| 25
|c=MaxDefense| 15
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 25
|c=Notes|
|-
 
|c=Type| Staff
|c=Name| Bastone
|c=DamageTypes| Bludgeoning
|c=MinAttack| 8
|c=MinDefense| 18
|c=WorstSpeed| 26
|c=MaxAttack| 15
|c=MaxDefense| 25
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 22
|c=Notes|
|-
 
|c=Type| Staff
|c=Name| Jo
|c=DamageTypes| Bludgeoning
|c=MinAttack| 8
|c=MinDefense| 18
|c=WorstSpeed|
|c=MaxAttack| 15
|c=MaxDefense| 25
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 22
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Rapier
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 24
|c=Notes| (double strike, full power pierce, comes in elemental versions)
|-
 
|c=Type| Sword
|c=Name| Sabra
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Scimitar
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed| 30
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 27
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Short Sword
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Simi
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| Sword
|c=Name| Yaoji
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes|
|-
 
|c=Type| UA
|c=Name| Claw
|c=DamageTypes| Slash/Pierce
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed| 18
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 16
|c=Notes|
|-
 
|c=Type| UA
|c=Name| Hand Wraps
|c=DamageTypes| Bludgeoning
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 17
|c=Notes|
|-
 
|}
 
=== Two Handed Weapons ===
== Two Handed Sword ==
{|class="wikitable"
!rowspan=2|Weapon Type
!rowspan=2|Name
!rowspan=2|Damage Types (Non Elemental)
!colspan=3|Minimums
!colspan=5|Maximums
!rowspan=2|Notes
|-
!Attack
!Defense
!Speed
!Attack
!Defense
!Magic
!Missile
!Speed
|-
 
|c=Type| Two Handed Weapon
|c=Name| Nodachi
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed| 42
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 42
|c=Notes| Cleaving
|-
 
|c=Type| Two Handed Weapon
|c=Name| Shashqa
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed| 42
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed|
|c=Notes| Cleaving
|-
 
|c=Type| Two Handed Weapon
|c=Name| Spadone
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|c=BestSpeed| 41
|c=Notes| Cleaving
|-
 
|}
 
== Two Handed Great Axe ==
{|class="wikitable"
!rowspan=2|Weapon Type
!rowspan=2|Name
!rowspan=2|Damage Types (Non Elemental)
!colspan=3|Minimums
!colspan=5|Maximums
!rowspan=2|Notes
|-
!Attack
!Defense
!Speed
!Attack
!Defense
!Magic
!Missile
!Speed
|-
 
|c=Type| Two Handed Weapon
|c=Name| Great Axe
|c=DamageTypes| Slashing
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic|
|c=MaxMissile|
|c=BestSpeed| 39
|c=Notes| Cleaving
|-
 
 
|}
 
== Two Handed Mace ==
{|class="wikitable"
!rowspan=2|Weapon Type
!rowspan=2|Name
!rowspan=2|Damage Types (Non Elemental)
!colspan=3|Minimums
!colspan=5|Maximums
!rowspan=2|Notes
|-
!Attack
!Defense
!Speed
!Attack
!Defense
!Magic
!Missile
!Speed
|-
 
|c=Type| Two Handed Weapon
|c=Name| Quadrelle
|c=DamageTypes| Bludgeoning
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic|
|c=MaxMissile|
|c=BestSpeed| 32
|c=Notes| Cleaving
|-
 
|c=Type| Two Handed Weapon
|c=Name| Khanda-handled Mace
|c=DamageTypes| Bludgeoning
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 3.5
|c=MaxMissile|
|c=BestSpeed| 35
|c=Notes| Cleaving
|-
 
|c=Type| Two Handed Weapon
|c=Name| Tetsubo
|c=DamageTypes| Bludgeoning
|c=MinAttack| 15
|c=MinDefense| 11
|c=WorstSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic|
|c=MaxMissile|
|c=BestSpeed| 32
|c=Notes| Cleaving
|-
 
|}
 
== Two Handed Spear ==
{|class="wikitable"
!rowspan=2|Weapon Type
!rowspan=2|Name
!rowspan=2|Damage Types (Non Elemental)
!colspan=3|Minimums
!colspan=5|Maximums
!rowspan=2|Notes
|-
!Attack
!Defense
!Speed
!Attack
!Defense
!Magic
!Missile
!Speed
|-
 
|c=Type| Two Handed Weapon
|c=Name| Assagai
|c=DamageTypes| Piercing
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic|
|c=MaxMissile|
|c=BestSpeed| 40
|c=Notes| Hits 1 Target at a time.
|-
|c=Type| Two Handed Weapon
|c=Name| Pike
|c=DamageTypes| Piercing
|c=MinAttack| 13
|c=MinDefense| 13
|c=WorstSpeed|
|c=MaxAttack| 20
|c=MaxDefense| 20
|c=MaxMagic| 2
|c=MaxMissile|
|c=BestSpeed| 39
|c=Notes| Hits 1 Target at a time.
|-
 
|}
 
== Missile Weapons ==
 
=== ? ===
 
== Magic Casters ==
=== ? ===
 
== No Wield ==
=== ? ===
 
 
 
[[Category:In Progress]]

Latest revision as of 18:50, 2 January 2013

Redirect to: