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{{Related|Mana Regeneration}}
=== Description ===
=== Description ===
Starting health is determined by base [[Endurance]] at creation. Health can be raised directly as well as indirectly by raising [[Endurance]]. Health regains slowly over time, faster if crouching, even faster if laying down. [[Augmentations]] can double and triple the rate of regeneration when laying down. Health can be restored with [[Life Magic]], with [[Healing Kits]] and [[Healing (Skill)]], and with various [[:Category:Potion|Potions]] and some [[:Category:Food|Foods]]. Maximum unbuffed health is ?? and the current theoretical maximum is ??.
Starting health is determined by base [[Endurance]] at creation. Health can be raised directly as well as indirectly by raising [[Endurance]]. Health regains slowly over time, faster if crouching, even faster if laying down. [[Augmentation Gems]] can double and triple the rate of regeneration when laying down. Health can be restored with [[Life Magic]], with [[Healing Kits]] and [[Healing (Skill)]], and with various [[:Category:Potion|Potions]] and some [[:Category:Food|Foods]]. Maximum unbuffed health is ?? and the current theoretical maximum is ??.




=== Formula ===
=== Formula ===
[[Endurance]] / 2
[[Self]] / 1




=== Spell Stacking ===
=== Spell Stacking ===
 
* [[Spell Stacking]] and override information for spells that affect Mana can be found at [[Willpower (Spell)]], [[Feeblemind (Spell)]], and [[Mana (Spell)]].
{|border=1 cellpadding=3 cellspacing=0
|+'''Spells stack vertically and override horizontally.'''
| +30 || [[Willpower Self V]]
| +35 || [[Willpower Self VI]]
| +40 || [[Mind Blossom]]
| +45 || [[Willpower Incantation]]
| +50 || [[Duke Raoul's Pride]]
|-
| +5 || [[Minor Willpower]]
| +10 || [[Moderate Willpower]]
| +15 || [[Major Willpower]]
| +20 || [[Epic Willpower]]
| ||
|-
| +3 || [[Dark Purpose]]
| ||
| ||
| ||
| ||
|-
| +20 || [[Heart of the Oak]]
| ||
| ||
| ||
| ||
|-
| +100 || [[Empyrean Mana Absorbtion]]
| ||
| ||
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| ||
|}


[[Category:Attribute]]
[[Category:Attribute]]

Latest revision as of 14:06, 11 June 2012

Related topics: Mana Regeneration

Description

Starting health is determined by base Endurance at creation. Health can be raised directly as well as indirectly by raising Endurance. Health regains slowly over time, faster if crouching, even faster if laying down. Augmentation Gems can double and triple the rate of regeneration when laying down. Health can be restored with Life Magic, with Healing Kits and Healing (Skill), and with various Potions and some Foods. Maximum unbuffed health is ?? and the current theoretical maximum is ??.


Formula

Self / 1


Spell Stacking