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''Material retrieved from original Microsoft Games caches available at http://web.archive.org.
{{Microsoft Games
 
Link = <nowiki>/www.microsoft.com/games/zone/asheronscall/history.htm</nowiki>
''Original Link (now dead) - <nowiki>/www.microsoft.com/games/zone/asheronscall/history.htm</nowiki>
| Title = [[File:Asheron's Call Historical Archive Header world.gif]]
 
::::<font color=#FFA500 size=7>History</font>
<div style="background-color:#2F0000; border:2px solid #FFA500;width:80%;padding:30px;margin-bottom:20px;margin-left:5%;margin-right:10%;">
<br>
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[[Image:Asheron's Call Historical Archive Header world.gif]]
:::::<font size=20>History</font>
 
 
The game world of Asheron's Call is the Island of Dereth. Members of three major human heritage groups have been transported here by means of portals, said to have been created by the renowned magical researcher Lord Asheron of Empyrea. It's a strange New World where monsters lurk and fortunes can be made.
The game world of Asheron's Call is the Island of Dereth. Members of three major human heritage groups have been transported here by means of portals, said to have been created by the renowned magical researcher Lord Asheron of Empyrea. It's a strange New World where monsters lurk and fortunes can be made.
<br><br>There are many cities and many more underground passages to explore. Only hints and traces remain of the mighty Empyrean race that once occupied this island. By exploring their subterranean passageways you may discover something of the mystery of their life and disappearance, and learn why you and your fellow adventurers have come here, answering the call of Asheron himself.
<br><br>There are many cities and many more underground passages to explore. Only hints and traces remain of the mighty Empyrean race that once occupied this island. By exploring their subterranean passageways you may discover something of the mystery of their life and disappearance, and learn why you and your fellow adventurers have come here, answering the call of Asheron himself.
<br><br>Wherever you go there will be companions, adversaries, and strange, hostile creatures. Opportunities for combat are many, and magic is everywhere. Possibly the most extraordinary thing of all is that whoever dies while sojourning here is instantly restored to life.
<br><br>Wherever you go there will be companions, adversaries, and strange, hostile creatures. Opportunities for combat are many, and magic is everywhere. Possibly the most extraordinary thing of all is that whoever dies while sojourning here is instantly restored to life.
<br><br>Many adventures await the traveler in Dereth. There are friends to be made, foes to be vanquished, fame and riches to be acquired. May good fortune and the blessing of Asheron await you on your journey here.  
<br><br>Many adventures await the traveler in Dereth. There are friends to be made, foes to be vanquished, fame and riches to be acquired. May good fortune and the blessing of Asheron await you on your journey here.  
 
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[[Asheron's Call Historical Archive|<font color=#53D940>'''READ MORE: THE HISTORICAL ARCHIVE''']]</font>
[[Microsoft Games Archive/World/History/Historical Archive|<font color=#53D940>'''READ MORE: THE HISTORICAL ARCHIVE''']]</font>
</font></div>
}}


[[Category:Internet Lore Article]]
[[Category:Internet Lore Article]]
[[Category:Microsoft Games Article]]

Latest revision as of 01:19, 1 August 2012

Original Link (now dead) - /www.microsoft.com/games/zone/asheronscall/history.htm

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History




The game world of Asheron's Call is the Island of Dereth. Members of three major human heritage groups have been transported here by means of portals, said to have been created by the renowned magical researcher Lord Asheron of Empyrea. It's a strange New World where monsters lurk and fortunes can be made.

There are many cities and many more underground passages to explore. Only hints and traces remain of the mighty Empyrean race that once occupied this island. By exploring their subterranean passageways you may discover something of the mystery of their life and disappearance, and learn why you and your fellow adventurers have come here, answering the call of Asheron himself.

Wherever you go there will be companions, adversaries, and strange, hostile creatures. Opportunities for combat are many, and magic is everywhere. Possibly the most extraordinary thing of all is that whoever dies while sojourning here is instantly restored to life.

Many adventures await the traveler in Dereth. There are friends to be made, foes to be vanquished, fame and riches to be acquired. May good fortune and the blessing of Asheron await you on your journey here.

READ MORE: THE HISTORICAL ARCHIVE