Peerless Shivering Atlan Sword: Difference between revisions
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imported>Sanddh (New page: From the Atlan Weapons quest introduced in Shadows of the Past. right|frame|Peerless Shivering Atlan Sword {|border=1 cellspacing...) |
imported>Dr Doom (added buffed stats) |
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{{Intro | |||
| Patch Introduced = [[Shadows of the Past]] | |||
| Related Quests = [[Atlan Weapons Quest]] | |||
| Updated = [[Master of Arms]] | |||
| | }} | ||
| | {{Melee Weapon | ||
| | | Weapon Type = Sword | ||
| | | Weapon Skill = Heavy Weapons | ||
| | | Name = Peerless Shivering Atlan Sword | ||
| | | Icon Image = Peerless Shivering Atlan Sword Icon.png | ||
| Live Image = Peerless Shivering Atlan Sword Live.jpg | |||
| Live Image Caption = Peerless Shivering Atlan Sword | |||
| | |||
| Value = 5,000 | |||
| Burden = 450 | |||
| Special Properties = [[Bonded]] | |||
| | |||
| Damage = 32.5 - 65 | |||
| Buffed Damage = 38.5 - 77 | |||
| Element = Cold | |||
| Speed = Average (35) | |||
| Buffed Speed = Very Fast (0) | |||
| Bonus to Attack = 10 | |||
| Buffed Attack = 20 | |||
| | | Bonus to Defense = 5 | ||
| Buffed Defense = 15 | |||
| | |||
| Base Weapon Req = 250 | |||
| | |||
| Spells = [[Defender IV]], [[Endurance Self IV]], [[Blood Drinker IV]], [[Swift Killer IV]], [[Cold Protection Self IV]], [[Heart Seeker IV]] | |||
| Activation Reqs = | |||
| Spellcraft = 200 | |||
| Mana = 750 | |||
| Mana Cost = 30 | |||
| Cannot Be Sold = True | |||
}} | |||
== Notes == | == Notes == | ||
* | * Made by placing a [[Major Shivering Stone]] into a [[Peerless Atlan Sword]]. | ||
* During the [[Master of Arms]] event, the skill was changed from Sword to [[Heavy Weapons]] and the base damage upped from 10 - 20 to 32.5 - 65. The Attack mod changed from +7 to 10, and the Defense mod was lowered from +7 to +5. The Activation requirement of Sword:225 was changed to a wield Requirement of Heavy Weapon 250 | |||
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Latest revision as of 17:33, 6 May 2012
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Notes
- Made by placing a Major Shivering Stone into a Peerless Atlan Sword.
- During the Master of Arms event, the skill was changed from Sword to Heavy Weapons and the base damage upped from 10 - 20 to 32.5 - 65. The Attack mod changed from +7 to 10, and the Defense mod was lowered from +7 to +5. The Activation requirement of Sword:225 was changed to a wield Requirement of Heavy Weapon 250