Perfect Shimmering Isparian Dagger: Difference between revisions
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{{Intro | |||
| Patch Introduced = [[Repercussions]] | |||
[[ | | Related Quests = [[Isparian Weapons Quest]], [[Major Prismatic Stone Quest]] | ||
| Updated = [[Master of Arms]] | |||
{| | }} | ||
| | {{Melee Weapon | ||
| | | Weapon Type = Dagger | ||
| | | Weapon Skill = Light Weapons | ||
| | | Name = Perfect Shimmering Isparian Dagger | ||
| | | Icon Image = Perfect Shimmering Isparian Dagger Icon.png | ||
| | | Live Image = Perfect Shimmering Isparian Dagger Live.jpg | ||
| Live Image Caption = Perfect Shimmering Isparian Dagger | |||
| Value = 8,000 | |||
| Burden = 120 | |||
| Description = | |||
| Special Properties = [[Unenchantable]], [[Elemental Slayer]], [[Bonded]] | |||
| Damage = 19 - 38 | |||
| Buffed Damage = | |||
| Element = Slashing/Piercing | |||
| Speed = Fast (15) | |||
| Bonus to Attack = 10 | |||
| Buffed Attack = 25 | |||
| Bonus to Defense = 10.0 | |||
| Level Req = | |||
| Base Weapon Req = 300 | |||
| Spells = [[Moderate Light Weapon Aptitude]], [[Aura of Blood Drinker VI]], [[Armor Self VI]], [[Aura of Heart Seeker VI]] | |||
| Activation Reqs = | |||
| Spellcraft = 300 | |||
| | | Mana = 1200 | ||
| Mana Cost = 10 | |||
| Cannot Be Sold = True | |||
}} | |||
==Notes== | ==Notes== | ||
* | * Made by using a [[Major Prismatic Stone]] on a [[Perfect Isparian Dagger]]. | ||
* During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]], the spells adjusted accordingly, and the base damage upped from 7.5 - 15 to 19 - 38. The Activation requirement of Dagger: 325 was removed and the Wield requirement changed from Level: 50 to Base Weapon: 300 | |||
[[Category:Unenchantable]] | |||
[[Category:Slayer]] |
Latest revision as of 15:54, 27 October 2012
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Notes
- Made by using a Major Prismatic Stone on a Perfect Isparian Dagger.
- During the Master of Arms event, the skill was changed from Dagger to Light Weapons, the spells adjusted accordingly, and the base damage upped from 7.5 - 15 to 19 - 38. The Activation requirement of Dagger: 325 was removed and the Wield requirement changed from Level: 50 to Base Weapon: 300