Pyramid: Difference between revisions

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m (Text replace - "Summoning of T'thuun" to "Summoning T'thuun")
 
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{{Dungeon Summary
{{Dungeon Summary
  |  Patch Introduced = [[Unfinished Business]]
  |  Patch Introduced = [[Unfinished Business]]
|    Related Quests = [[Summoning T'thuun]]<br>[[T'Thuun's Marauders]]
  |            Updated =  
  |            Updated =  
  |     Related Quests = [[Summoning of T'thuun]]<br>[[T'Thuun's Marauders]]
  |
|        Live Image = Pyramid Portal and Device Live.jpg
| Live Image Caption = Pyramid Portal and Device that lead to the inside of the Pyramid.
|
  |      Wiki Map File = 00CB.gif
  |      Wiki Map File = 00CB.gif
|      Wiki Map Two =
  |      ACmaps.com ID =  
  |      ACmaps.com ID =  
|          Other Map =
  |
  |
  |        Coordinates = 58.4N, 11.2W<br>58.4N, 9.5W<br>60.2N 10.3W
  |        Coordinates = 58.4N, 11.2W<br>58.4N, 9.5W<br>60.2N 10.3W
|          Landblock = 00CB
|        Dereth Map = {{Map Point|58.4|N|11.2|W|Marker=Dungeon}}
  |      Nearest Town = [[Crater Village]]
  |      Nearest Town = [[Crater Village]]
  |        Nearest LS = 65.9N, 2.7W
  |        Nearest LS = 65.9N, 2.7W
  |              Route = Take [[Patriarch's Valley Portal]] in [[Eastham]] in front of the Meeting Hall.
  |              Route = Take [[Patriarch's Valley Portal]] in [[Eastham]] in front of the Meeting Hall.
  |    
  |
  | Level Restrictions = 125+
  | Level Restrictions = 125+
  |            Tieable = False
  |            Tieable = False
  |        Recallable = False
  |        Recallable = False
  |        Summonable = False
  |        Summonable = False
  |         Quest Flag =  
  |   Lifestone if Log = False
|
  |        Quest Flag = None
  |        Live Image = Pyramid Portal and Device Live.jpg
| Live Image Caption = Pyramid Portal and Device that lead to the inside of the Pyramid.
|
|          Link Map = True
|          Link NPCs = False
|    Link Creatures = True
|        Link Images = True
}}
}}
== General ==
== General ==
While the T'thuun pyramids appeared over many different cities, it was only in [[Unfinished Business]] that a means to enter the pyramids was uncovered. There are now three permanent portals in [[Patriarch's Valley]] that each lead into a different pyramid, though they all share the same landblock.
While the T'thuun pyramids appeared over many different cities, it was only in [[Unfinished Business]] that a means to enter the pyramids was uncovered. There are now three permanent portals in [[Patriarch's Valley]] that each lead into a different pyramid, though they all share the same landblock.
Line 41: Line 41:
* Give the Royal guard at the drop of the Patriarch's valley 30 stones (he takes all that you have) for your reward.
* Give the Royal guard at the drop of the Patriarch's valley 30 stones (he takes all that you have) for your reward.


== Map ==
[[Image:00CB.gif]]
== Creatures ==
{{Creature Class|Blighted Moarsman}}
:* [[Moarsman Marauder]]
:* [[Moarsman Raider]]
{{Creature Class|Sclavus}}
:* [[Sclavus Marauder]]
:* [[Sclavus Patrol]]
:* [[Sclavus Raider]]
{{Creature Class|Undead}}
:* [[Falatacot Marauder]]
:* [[Falatacot Patrol]]
:* [[Falatacot Raider]]
:* [[Kazyk Ri's Raid Commander]]
:* [[Minik Ra's Raid Commander]]
:* [[Nivinizk's Raid Commander]]
:* [[Patriarch's Executioner]]
:* [[Patriarch's Elite Raider]]
:* [[Patriarch's Inquisitor]]
:* [[Patriarch's Champion]]
== Images ==
Click image for full size version.
<gallery heights=200px widths=200px perrow=4>
Image:Pyramd floating above the Patriarch's Valley Live.jpg|Pyramid floating above the Patriarch's Valley.
</gallery>
== Notes ==
* The [[Falatacot Patrol]]s are triggered by spawn traps, mostly in the corridors. Hugging the wall tightly prevents them from spawning. Some rooms also have spawn traps at their entrance.
* The [[Falatacot Patrol]]s are triggered by spawn traps, mostly in the corridors. Hugging the wall tightly prevents them from spawning. Some rooms also have spawn traps at their entrance.
* The [[Sclavus Patrol]]s have a normal spawn rate, spawn in the middle of a room, and follow a path through the four rooms of their floor.  
* The [[Sclavus Patrol]]s have a normal spawn rate, spawn in the middle of a room, and follow a path through the four rooms of their floor.  
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*** AB: [[Patriarch's Executioner]] in NE room on first floor SW Pyramid drops them 100% of the time
*** AB: [[Patriarch's Executioner]] in NE room on first floor SW Pyramid drops them 100% of the time
*** Tou-Tou: [[Patriarch's Executioner]] in SW room on first floor SW Pyramid drops them 100% of the time
*** Tou-Tou: [[Patriarch's Executioner]] in SW room on first floor SW Pyramid drops them 100% of the time
*** Arwic: [[Patriarch's Executioner]] in NE room on first floor N Pyramid drops them 100% of the time
*** Midsong: [[Patriarch's Executioner]] in SW room on first floor N Pyramid drops them 100% of the time
== Maps ==
* Wiki Map:
:[[File:00CB.gif]]
== NPCs ==
* None


[[Category:In Progress]]
== Creatures ==
{|cellpadding=5
|-valign=top
|
{{Creature Class|Blighted Moarsman
| Location = Dungeon
| Moarsman Marauder
| Moarsman Raider
}}
{{Creature Class|Sclavus
| Location = Dungeon
| Sclavus Marauder
| Sclavus Patrol
| Sclavus Raider
}}
|
{{Creature Class|Undead
| Location = Dungeon
| Falatacot Marauder
| Falatacot Patrol
| Falatacot Raider
| Kazyk Ri's Raid Commander
| Minik Ra's Raid Commander
| Nivinizk's Raid Commander
| Patriarch's Executioner
| Patriarch's Elite Raider
| Patriarch's Inquisitor
| Patriarch's Champion
}}
|}
 
== Items and Objects ==
{{Item Table Three
| Summoning Rituals (Kazyk Ri)
| Summoning Rituals (Minik Ra)
| Summoning Rituals (Nivinizk)
| Arwic Invoking Stone
| Asheron's Island Invoking Stone
| Ayan Baqur Invoking Stone
| Candeth Keep Invoking Stone
| Colier Invoking Stone
| Festival Stone of Midsong Invoking Stone
| Isle of Tears Invoking Stone
| Mayoi Invoking Stone
| Mount Esper Invoking Stone
| Silyun Invoking Stone
| Southern Osteth Invoking Stone
| Tou-Tou Invoking Stone
| Journal of Failed Vengeance
}}
 
== Portals ==
* Surface Portal - In each pyramid the surface portal next to the entrance drop is tiable and summonable and drops you next to the entrance portal outside.
 
== Images ==
Click image for full size version.
<gallery heights=200px widths=200px perrow=3>
File:Pyramd floating above the Patriarch's Valley Live.jpg|Pyramid floating above the Patriarch's Valley.
</gallery>

Latest revision as of 02:19, 16 July 2012

Maps    NPCs    Creatures    Items and Objects    Portals    Images    Update History
Dungeon Location 00CB
Coordinates: 58.4N, 11.2W
58.4N, 9.5W
60.2N 10.3W
Map Files: Wiki Map
Nearest Town: Crater Village
Nearest LS: 65.9N, 2.7W
Route: Take Patriarch's Valley Portal in Eastham in front of the Meeting Hall.
Dungeon Restrictions
Level Restrictions: 125+
Portal Restrictions: Cannot Tie
Cannot Recall
Cannot Summon
Quest Flag: None
Related Articles
Introduced In: Unfinished Business
Related Quests: Summoning T'thuun
T'Thuun's Marauders
Pyramid Portal and Device that lead to the inside of the Pyramid.

Map Dereth Point

General

While the T'thuun pyramids appeared over many different cities, it was only in Unfinished Business that a means to enter the pyramids was uncovered. There are now three permanent portals in Patriarch's Valley that each lead into a different pyramid, though they all share the same landblock.

Though the entrance portal is restricted, the surface portal just inside has no restrictions,

Floor traps will cause spawns to occur as you walk over them. At the top each pyramid is a boss that drops one of three versions of the Summoning Rituals tome.

Creatures in the pyramids drop Invoking Stones that can be collected and given to the Royal Scout at 58.5N 10.3W (any scout??) who will reward with titles. See T'Thuun's Marauders for complete details.

Except for the bosses, the spawns are the same types of creatures in all three pyramids, however they drop different Invoking Stones in each one.

  • The Falatacot Patrols are triggered by spawn traps, mostly in the corridors. Hugging the wall tightly prevents them from spawning. Some rooms also have spawn traps at their entrance.
  • The Sclavus Patrols have a normal spawn rate, spawn in the middle of a room, and follow a path through the four rooms of their floor.
  • Creatures will try to reach you if you attack one of their creature class (i.e. the Falatacot Patrols will try to attack you if you attack another Falatacot.)
  • When looking for Invoker Stones:
    • The Sclavus Patrols and Falatacot Patrols do not drop stones (at least, after collecting 150 stones, none had dropped from the Patrols).
    • For each Pyramid, the Raiders have a random chance of dropping the lower level raid stones, the Marauders the higher level raid stones (not room specific)
    • Tips for specific stones:

Maps

  • Wiki Map:

NPCs

  • None

Creatures

Blighted Moarsman

Sclavus

Undead

Items and Objects

Summoning Rituals (Kazyk Ri)
Summoning Rituals (Minik Ra)
Summoning Rituals (Nivinizk)
Arwic Invoking Stone
Asheron's Island Invoking Stone
Ayan Baqur Invoking Stone
Candeth Keep Invoking Stone
Colier Invoking Stone
Festival Stone of Midsong Invoking Stone
Isle of Tears Invoking Stone
Mayoi Invoking Stone
Mount Esper Invoking Stone
Silyun Invoking Stone
Southern Osteth Invoking Stone
Tou-Tou Invoking Stone
Journal of Failed Vengeance


Portals

  • Surface Portal - In each pyramid the surface portal next to the entrance drop is tiable and summonable and drops you next to the entrance portal outside.

Images

Click image for full size version.