Quickness: Difference between revisions

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{{Related|Attributes}}
== Description ==
== Description ==
Measures how fast your character is. The higher your Quickness, the faster you can run and the quicker you attack in combat.
Measures how fast your character is. The higher your Quickness, the faster you can run and the quicker you attack in combat.


== Skills Affected By Quickness ==
== Skills Affected By Quickness ==
{| style="text-align:left;" cellpadding="3" cellspacing="0" border="1"
{|class="wikitable"
!width="150"|Skill
!Skill
!width="200"|Formula
!Formula
|-
|[[Recklessness]]
|(Strength + Quickness) / 3
|-
|-
|[[Dagger_(Skill)|Dagger]]
|[[Sneak Attack]]
|(Quickness + Coordination) / 3
|(Coordination + Quickness) / 3
|-
|-
|[[Melee Defense_(Skill)|Melee Defense]]
|[[Melee Defense]]
|(Coordination + Quickness) / 3
|(Coordination + Quickness) / 3
|-
|-
|[[Missile Defense_(Skill)|Missile Defense]]
|[[Missile Defense]]
|(Coordination + Quickness) / 5
|(Coordination + Quickness) / 5
|-
|-
|[[Run_(Skill)|Run]]
|[[Run]]
|Quickness
|Quickness
|-
|-
|}
|}


[[Category:Game Concept]]
== Spell Stacking ==
* [[Spell Stacking]] and override information for spells that affect Quickness can be found at [[Quickness (Spell)]] and [[Slowness (Spell)]].
 
[[Category:Attribute]]
[[Category:Attribute]]

Latest revision as of 23:41, 15 May 2012

Related topics: Attributes

Description

Measures how fast your character is. The higher your Quickness, the faster you can run and the quicker you attack in combat.

Skills Affected By Quickness

Skill Formula
Recklessness (Strength + Quickness) / 3
Sneak Attack (Coordination + Quickness) / 3
Melee Defense (Coordination + Quickness) / 3
Missile Defense (Coordination + Quickness) / 5
Run Quickness

Spell Stacking