Sacraloi: Difference between revisions
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imported>Sanddh New page: From the Gaerlan's Citadel quest introduced in Verdict. right|frame|Sacraloi {|border=1 cellspacing=0 cellpadding=5 width=300 style=background:#F0F0F0... |
imported>Ogg Cave-Man HG Updated stats to current values |
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{{Intro | |||
| Patch Introduced = [[Verdict]] | |||
[[ | | Related Quests = [[Gaerlan's Citadel]] | ||
| Updated = [[Master of Arms]] | |||
{| | }} | ||
| | {{Melee Weapon | ||
| | | Weapon Type = Dagger | ||
| | | Weapon Skill = Light Weapons | ||
| | | Name = Sacraloi | ||
| Icon Image = Sacraloi Icon.png | |||
| | | Live Image = Sacraloi Live.jpg | ||
| Live Image Caption = Sacraloi | |||
| Value = 4,000 | |||
| Burden = 120 | |||
| Description = A dagger constructed from obsidian and cerulean colored stone. | |||
| Special Properties = [[Olthoi Slayer]], [[Unenchantable]], [[Attuned]], [[Bonded]], [[Ivoryable]] | |||
| Damage = 39.9 - 57 | |||
| Buffed Damage = | |||
| Element = Slashing/Piercing | |||
| Speed = Very Fast (1) | |||
| Buffed Speed = | |||
| Bonus to Attack = 25 | |||
| Buffed Attack = | |||
| Bonus to Defense = 25 | |||
| Buffed Defense = | |||
| Level Req = | |||
| Base Weapon Req = 250 | |||
| Spells = [[Light Weapon Mastery Other V]] | |||
| | | Activation Reqs = Arcane Lore: 125 | ||
| Spellcraft = 250 | |||
| Mana = 1000 | |||
| Mana Cost = 20 | |||
| Cannot Be Sold = True | |||
}} | |||
==Notes== | ==Notes== | ||
* | * During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]], the spells adjusted accordingly, and the base damage upped from 7 - 10 to 28.7 - 41. The Activation requirement of Dagger: 375 was removed and the Wield requirement changed from Level: 30 to Base Weapon: 250 | ||
* Like all other weapons from this quest, this item became attuned & bonded during the [[Master of Arms]] event, making it only usable by the character which it was stored on during the patch. | |||
[[Category:Slayer]] | |||
Latest revision as of 21:36, 10 October 2014
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Notes
- During the Master of Arms event, the skill was changed from Dagger to Light Weapons, the spells adjusted accordingly, and the base damage upped from 7 - 10 to 28.7 - 41. The Activation requirement of Dagger: 375 was removed and the Wield requirement changed from Level: 30 to Base Weapon: 250
- Like all other weapons from this quest, this item became attuned & bonded during the Master of Arms event, making it only usable by the character which it was stored on during the patch.
