Shield: Difference between revisions
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{{Related|Skills|Finesse Weapons|Light Weapons|Heavy Weapons}} | {{Related|Skills|:Category:Shield|Finesse Weapons|Light Weapons|Heavy Weapons}} | ||
{{Intro | |||
| Patch Introduced = [[Master of Arms]] | |||
| Related Quests = | |||
| Updated = | |||
}} | |||
__NoToC__ | |||
{|{{Format|Panel}} | {|{{Format|Panel}} | ||
!bgcolor=#A3BECC colspan=2| {{Icon|Shield}} <big>Shield</big> | !bgcolor=#A3BECC colspan=2| {{Icon|Shield}} <big>Shield</big> | ||
Line 20: | Line 25: | ||
|- | |- | ||
|bgcolor=#d0d0d0| Buffs | |bgcolor=#d0d0d0| Buffs | ||
| [[ | | [[Shield Mastery (Spell)]], [[Coordination (Spell)]], [[Strength (Spell)]] | ||
|- | |- | ||
|bgcolor=#d0d0d0| Debuffs | |bgcolor=#d0d0d0| Debuffs | ||
| [[ | | [[Shield Ineptitude (Spell)]], [[Clumsiness (Spell)]], [[Weakness (Spell)]] | ||
|- | |- | ||
|} | |} | ||
=== Notes | == Starting Equipment == | ||
==== [[Character Races#|All]] ==== | |||
:{{Icon Bullet|Round Shield}} | |||
== Spell Stacking == | |||
* [[Spell Stacking]] and override information for spells that affect X can be found at: | |||
** [[Coordination (Spell)]] | |||
** [[Clumsiness (Spell)]] | |||
** [[Strength (Spell)]] | |||
** [[Weakness (Spell)]] | |||
** [[Shield Mastery (Spell)]] | |||
** [[Shield Ineptitude (Spell)]] | |||
== Notes == | |||
* Armor levels for a Shield are capped at your buffed Shield skill if the skill is specialized. | * Armor levels for a Shield are capped at your buffed Shield skill if the skill is specialized. | ||
* Armor levels for a Shield are capped at half your buffed Shield skill if the skill is trained or untrained. | * Armor levels for a Shield are capped at half your buffed Shield skill if the skill is trained or untrained. | ||
* Magic damage reduction for shields uses a formula based on Shield skill rather than Magic Defense. | * Magic damage reduction for shields uses a formula based on Shield skill rather than Magic Defense. | ||
* Magic damage reduction is multiplied by 0.8 if Shield skill is not specialized. | * Magic damage reduction is multiplied by 0.8 if Shield skill is not specialized. | ||
* Magic damage reduction maxes at 433 base skill. | |||
* The formula to determine magic absorption for shields is: RED = 100% * ((CAP * ST * SKILL * 0.0030) - (CAP * ST *.3)) | |||
**RED = Reduction% | |||
**CAP = Maximum reduction/100% | |||
**ST = 1.0 for spec, 0.8 for trained | |||
**SKILL = 100 to 433 (above 433 base shield you always achieve the maximum %) | |||
{{Skills}} | {{Skills}} | ||
[[Category:Skill]] | [[Category:Skill]] | ||
[[Category:Combat]] |
Latest revision as of 16:23, 29 August 2016
Related topics: Skills, Category:Shield, Finesse Weapons, Light Weapons, Heavy Weapons
|
Shield | |
---|---|
Description | Use the Shield skill to make full use of shields and magic reducing properties of shields. |
Formula | (Coordination + Strength) / 2 |
Base Status | Untrained |
Cost to Train | 2 |
Cost to Specialize | 2 |
Buffs | Shield Mastery (Spell), Coordination (Spell), Strength (Spell) |
Debuffs | Shield Ineptitude (Spell), Clumsiness (Spell), Weakness (Spell) |
Starting Equipment
All
Spell Stacking
- Spell Stacking and override information for spells that affect X can be found at:
Notes
- Armor levels for a Shield are capped at your buffed Shield skill if the skill is specialized.
- Armor levels for a Shield are capped at half your buffed Shield skill if the skill is trained or untrained.
- Magic damage reduction for shields uses a formula based on Shield skill rather than Magic Defense.
- Magic damage reduction is multiplied by 0.8 if Shield skill is not specialized.
- Magic damage reduction maxes at 433 base skill.
- The formula to determine magic absorption for shields is: RED = 100% * ((CAP * ST * SKILL * 0.0030) - (CAP * ST *.3))
- RED = Reduction%
- CAP = Maximum reduction/100%
- ST = 1.0 for spec, 0.8 for trained
- SKILL = 100 to 433 (above 433 base shield you always achieve the maximum %)
Skills | |
---|---|
Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack, Summoning |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Miscellaneous Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |