Strength: Difference between revisions

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{{Related|Attributes|Burden}}
== Description ==
== Description ==
Measures your character's muscular power. The higher your Strength, the more damage you do in combat and the more encumbrance you can carry before you become overloaded.
Measures your character's muscular power. The higher your Strength, the more damage you do in combat and the more [[Burden|encumbrance]] you can carry before you become overloaded.


== Skills Affected By Strength ==
== Skills Affected By Strength ==
{| style="text-align:left;" cellpadding="3" cellspacing="0" border="1"
{|class="wikitable"
!width="150"|Skill
!Skill
!width="200"|Formula
!Formula
|-
|-
|[[Axe]]
|[[Dirty Fighting]]
|(Strength + Coordination) / 3
|(Strength + Coordination) / 3
|-
|-
|[[Mace]]
|[[Dual Wield]]
|(Strength + Coordination) / 3
|(Strength + Coordination) / 3
|-
|-
|[[Spear]]
|[[Heavy Weapons]]
|(Strength + Coordination) / 3
|(Strength + Coordination) / 3
|-
|-
|[[Staff]]
|[[Jump]]
|(Strength + Coordination) / 3
|(Strength + Coordination) / 3
|-
|-
|[[Sword]]
|[[Light Weapons]]
|(Strength + Coordination) / 3
|(Strength + Coordination) / 3
|-
|-
|[[Unarmed Combat]]
|[[Recklessness]]
|(Strength + Coordination) / 3
|(Strength + Quickness) / 3
|-
|[[Shield]]
|(Strength + Coordination) / 2
|-
|-
|[[Jump]]
|[[Missile Weapons]]
|(Strength + Coordination) / 3
|Affects thrown weapons damage.
|-
|-
|[[Weapon Tinkering]]
|[[Weapon Tinkering]]
|(Focus + Strength) / 2
|(Focus + Strength) / 2
|-
|[[Thrown Weapons]]
|Affects thrown weapon damage.
|-
|-
|}
|}

Latest revision as of 03:40, 17 September 2012

Related topics: Attributes, Burden

Description

Measures your character's muscular power. The higher your Strength, the more damage you do in combat and the more encumbrance you can carry before you become overloaded.

Skills Affected By Strength

Skill Formula
Dirty Fighting (Strength + Coordination) / 3
Dual Wield (Strength + Coordination) / 3
Heavy Weapons (Strength + Coordination) / 3
Jump (Strength + Coordination) / 3
Light Weapons (Strength + Coordination) / 3
Recklessness (Strength + Quickness) / 3
Shield (Strength + Coordination) / 2
Missile Weapons Affects thrown weapons damage.
Weapon Tinkering (Focus + Strength) / 2

Spell Stacking