imported>An Adventurer |
imported>An Adventurer |
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| {{Related|Tinkering|Salvaging}}
| | #redirect [[Weapon Tinkering]] |
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| === Description ===
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| Lets you improve the properties of weapons.
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| === Skill Costs ===
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| '''Train:''' 4<br>
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| '''Specialize:''' [[Koga's Essence]]
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| === Formula ===
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| ([[Focus]] + [[Strength]]) / 2
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| === Spell Stacking ===
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| * [[Spell Stacking]] and override information for spells that affect X can be found at:
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| ** [[Focus (Spell)]]
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| ** [[Bafflement (Spell)]]
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| ** [[Strength (Spell)]]
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| ** [[Weakness (Spell)]]
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| ** [[Weapon Tinkering Expertise (Spell)]]
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| ** [[Weapon Tinkering Ignorance (Spell)]]
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| === Materials ===
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| {| style="text-align:left" border="1" cellpadding="3" cellspacing="0"
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| !width="120"|Material
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| !Modification
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| |-
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| |Aquamarine[[#footnote1|*]]
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| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Cold Rending. Cold Rending gives the weapon the ability to make its opponent vulnerable to cold attacks.
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| |-
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| |Black Garnet[[#footnote1|*]]
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| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Pierce Rending. Pierce Rending gives the weapon the ability to make its opponent vulnerable to piercing attacks.
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| |Emerald[[#footnote1|*]]
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| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks.
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| |Imperial Topaz[[#footnote1|*]]
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| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Slash Rending. Slash Rending gives the weapon the ability to make its opponent vulnerable to slashing attacks.
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| |Jet[[#footnote1|*]]
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| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Lightning Rending. Lightning Rending gives the weapon the ability to make its opponent vulnerable to lightning attacks.
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| |Red Garnet[[#footnote1|*]]
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| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Fire Rending. Fire Rending gives the weapon the ability to make its opponent vulnerable to fire attacks.
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| |White Sapphire[[#footnote1|*]]
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| |Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Bludgeon Rending. Bludgeon Rending gives the weapon the ability to make its opponent vulnerable to bludgeon attacks.
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| |Brass
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| |Apply this material to a treasure-generated weapon to increase the weapon's melee defense bonus by 1%.
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| |Granite
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| |Apply this material to a treasure-generated weapon to improve the weapon's variance by 20%.
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| |Iron
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| |Apply this material to a treasure-generated weapon to increase the weapon's damage by 1.
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| |Mahogany
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| |Apply this material to a treasure-generated missile weapon to increase the weapon's damage modifier by 4%.
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| |Oak
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| |Apply this material to a treasure-generated weapon to decrease the weapon's speed by 50.
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| |Velvet
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| |Apply this material to a treasure-generated weapon to increase the weapon's attack skill bonus by 1%.
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| |-
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| |}
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| <span id="footnote1">* Only one imbue can be applied per weapon. Rended weapons do not stack with the associated vulnerability spells. The amount of vulnerability depends on the attack skill of the wielder.
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| </span>
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| {{Skills}}
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| [[Category:Skill]]
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| [[Category:Tinkering Skill]]
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