Weeping Axe: Difference between revisions
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{{Intro | |||
| Patch Introduced = [[Heart of Woe]] | |||
{| | | Related Quests = [[Heart of Innocence Quest]], [[Weeping Weapons]], [[Elemental Weeping Weapons]] | ||
| | | Updated = [[Master of Arms]] | ||
| | }} | ||
| | {{Melee Weapon | ||
| | | Weapon Type = Axe | ||
| Weapon Skill = Light Weapons | |||
| | | Name = Weeping Axe | ||
| Icon Image = Weeping Axe Icon.png | |||
| Live Image = Weeping Axe Live.jpg | |||
| Live Image Caption = | |||
| | |||
| Value = 8,000 | |||
| Burden = 750 | |||
| Description = An axe infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity. | |||
| Special Properties = [[Bael'Zharon's Hate]], [[Unenchantable]], [[Bonded]], [[Attuned]], [[Ivoryable]] | |||
| | |||
| Damage = 20.4 - 34 | |||
| Buffed Damage = | |||
| Element = Slashing | |||
| Speed = Slow (55) | |||
| Buffed Speed = 25 | |||
| Bonus to Attack = 5 | |||
| Buffed Attack = 23 | |||
| Bonus to Defense = 0 | |||
| Buffed Defense = 18 | |||
| Bonus to Missile = | |||
| Bonus to Magic = | |||
| | | | ||
| Player Attuned = True | |||
| Level Req = | |||
| Base Weapon Req = 325 | |||
| Buffed Weapon Req = | |||
| Special Req = | |||
| | |||
| Spells = [[Cunning of the Hunter]], [[Mark of the Hunter]], [[Murderous Thirst]], [[Speed of the Hunter]], [[Moderate Light Weapon Aptitude]] | |||
| Activation Reqs = Arcane Lore: 50 | |||
| Spellcraft = 300 | |||
| Mana = 800 | |||
| Mana Cost = 40 | |||
| Cannot Be Sold = False | |||
}} | |||
== Notes == | == Notes == | ||
* During the [[Master of Arms]] event, the skill was changed from Axe to [[Light Weapons]], the spells adjusted accordingly and the base damage changed from 21 - 35 to 20.4 - 34, Attack and Defense mods did not change. | |||
[[Category:Weapon]] | [[Category:Weapon]] | ||
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[[Category:Slayer]] | [[Category:Slayer]] | ||
[[Category:Unenchantable]] | [[Category:Unenchantable]] | ||
[[Category:Images Needed]] |
Latest revision as of 23:52, 26 June 2012
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Notes
- During the Master of Arms event, the skill was changed from Axe to Light Weapons, the spells adjusted accordingly and the base damage changed from 21 - 35 to 20.4 - 34, Attack and Defense mods did not change.