Talk:Missile Weapon Template: Difference between revisions
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:I think player attuned means when an item can only be wielded by the crafter.--[[User:An Adventurer|An Adventurer]] 22:34, 6 February 2009 (CST) | :I think player attuned means when an item can only be wielded by the crafter.--[[User:An Adventurer|An Adventurer]] 22:34, 6 February 2009 (CST) | ||
:: How is that different than regular attuned though? Just a bit confused about whether or not to include attuned as a special property or not. Seems like it makes sense to put it there. | :: How is that different than regular attuned though? Just a bit confused about whether or not to include attuned as a special property or not. Seems like it makes sense to put it there. --[[User:Atarax|Atarax]] 09:54, 7 February 2009 (CST) | ||
::: The general idea is to reproduce whatever is displayed on the ID panel. Items that are bonded and attuned generally do not display this line. And as far as I know it is only for weapons and armor that you can have the special line of text explicitly stating the item can only be wielded by the <Player> (in addition to the Attuned property). Unfortunately I cannot automatically include this line anytime an item is Attuned for two reasons, all attuned items do not display it and because there can be more than one special property, it is not possible to test within the template whether the attuned property is present. So the True False is just a switch for whether to display the line that the item can only be wielded by X. The same as the Cannot be Sold line, it's easier to just have it blank when it's not there and to add a quick True rather than have to type the whole line. --[[User:Tlosk|Tlosk]] 19:01, 8 February 2009 (CST) |
Latest revision as of 16:55, 7 April 2009
Question: Why is Player Attuned separate from Special Properties? --Atarax 12:55, 5 February 2009 (CST)
- I think player attuned means when an item can only be wielded by the crafter.--An Adventurer 22:34, 6 February 2009 (CST)
- How is that different than regular attuned though? Just a bit confused about whether or not to include attuned as a special property or not. Seems like it makes sense to put it there. --Atarax 09:54, 7 February 2009 (CST)
- The general idea is to reproduce whatever is displayed on the ID panel. Items that are bonded and attuned generally do not display this line. And as far as I know it is only for weapons and armor that you can have the special line of text explicitly stating the item can only be wielded by the <Player> (in addition to the Attuned property). Unfortunately I cannot automatically include this line anytime an item is Attuned for two reasons, all attuned items do not display it and because there can be more than one special property, it is not possible to test within the template whether the attuned property is present. So the True False is just a switch for whether to display the line that the item can only be wielded by X. The same as the Cannot be Sold line, it's easier to just have it blank when it's not there and to add a quick True rather than have to type the whole line. --Tlosk 19:01, 8 February 2009 (CST)