User talk:An Adventurer: Difference between revisions

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Map Heights: new section
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Thanks! i'll try not to break too much... --[[User:Immortalbob|Immortalbob]] 07:30, 11 May 2012 (EST)


== Map Heights ==
Re: exemplars


By the way, I just realized the meaning of some values from file 0x13000000 in the portal data.  This file contains a bunch of information about the world, and right near the beginning are 256 values that start off as multiples of two.  But these actually map from the Z-values in the cell data to the height in game.  So, for example, the lighthouse near Fort Teth has a z coordinate of 650, which it wouldn't have if the heights were just 2*z as I suggested previously.
Great, thanks. I'll have a go at doing them.


:Your location is: 0x2384001C [93.978371 92.014671 650.005005] 0.618604 0.000000 0.000000 0.785703
--[[User:Arkalor|Arkalor]] 22:21, 24 December 2012 (EST)


* 0-400 (by 2 each step)
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* 400-560 (by 4)
* 560-640 (by 8)
* 640-680 (by 10)
* 700 (jump of 20)


--[[User:Widgeon|Widgeon]] 07:14, 17 May 2012 (EST)
Hey! Good to see you back on here.  Maybe we can fire up some interest again?
 
My kid is playing and finding some wiki mistakes, so I'm making a few adjustments.  It's good to be back.
 
--[[User:Dr Doom|Dr Doom]] ([[User talk:Dr Doom|talk]]) 00:15, 19 June 2019 (UTC)

Latest revision as of 00:15, 19 June 2019

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Re: exemplars

Great, thanks. I'll have a go at doing them.

--Arkalor 22:21, 24 December 2012 (EST)


Hey! Good to see you back on here. Maybe we can fire up some interest again?

My kid is playing and finding some wiki mistakes, so I'm making a few adjustments. It's good to be back.

--Dr Doom (talk) 00:15, 19 June 2019 (UTC)