Item Sets: Difference between revisions

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New page: Set Items refer to items that when equiped at the same time cast additional, bonus spells that are not listed on or cast by any individual item of the set. Set bonuses are based on the num...
 
imported>Ricter
 
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Set Items refer to items that when equiped at the same time cast additional, bonus spells that are not listed on or cast by any individual item of the set. Set bonuses are based on the number of pieces of the set that are currently equiped, not specific item combinations. Some set bonuses will only active when all pieces are equiped, others will have different bonuses depending on the number of pieces currently wielded.
{{Related|Armor}}


[[Empowered Armor of the Perfect Light]]
Item Sets refer to items that when equipped at the same time cast additional bonus spells that are not listed on or cast by any individual item of the set. Set bonuses are based on the number of pieces of the set that are currently equipped, not specific item combinations. Some set bonuses will only activate when all pieces are equipped, others will have different bonuses depending on the number of pieces currently wielded
<br><br>In the [[Ancient Powers|100th patch]] non-quest item sets were added. In addition, all items that are part of a set (quest or loot) will display what set they belong to in the first line of the examination panel. In the [[Shedding Skin]] patch item sets were added to [[Rares|Rare]] armor and weapons.


[[Nanjou Shou-jen Armor]]
__TOC__
== Quest Sets ==
{|cellpadding=3
|
* [[Ancient Relic Set]]
|
* [[Arm, Mind, Heart Set]]
|
* [[Carraida's Benediction Set]] (retired)
|
* [[Ceremonial Clothing Set]]
|-
|
* [[Coat of Perfect Light Set]]
|
* [[Empyrean Rings Set]]
|
* [[Gladiatorial Clothing Set]]
|
* [[Leggings of Perfect Light Set]]
|-
|
* [[Noble Relic Set]]
|
* [[Protective Clothing Set]]
|
* [[Relic Alduressa Set]]
|
* [[Shou-jen Set]]
|-
|
* [[Armor of Darkness]]
|}


Relic Armor
== Rare Item Sets ==
* Ancient Relic Armor
{|cellpadding=3
* Noble Relic Armor
|
* Relic Alduressa Armor
* [[Heroic Destroyer Set]]
|
* [[Heroic Protector Set]]
|}


Pendant of Carraida
== Loot Sets ==
Bracelet of Carraida
Loot generated Item Sets were first introduced in the [[Ancient Powers]] event as part of the new [[Loot Tier|loot tier]].
Wristlet of Carraida


In addition to spells, some armor contains an ''attribute set''.  The basic concept of ''attribute sets'' is simple; the more pieces of armor from a certain set you wear, the larger the bonus it provides.
# Armor with attribute sets can be found on any type of loot generated armor (i.e. leather, amuli, celdon, convenant, etc..). It's easy to spot a piece of armor that has an attribute set.  First, it will say what set it is a part of near the top of the ID window. Second, it will ''always'' have a wield requirement of level 150+. 
# You can also mix and match attribute sets, so for example, you could wear 3 or 4 pieces from one set, and 3 or 4 from another, which creates a modest bonus in two areas. 
# With the exception of the [[Dedication Set]], loot generated set bonuses cap out at 5 pieces.  Wearing more than 5 pieces from the same set will yield no additional bonus.
# You do ''not'' have to be able to ''activate'' armor with attribute sets in order to get the set bonus.  As long as you can put the armor on, you'll receive the set bonus.  This is a good tip for people trying to develop suits for tinkerers and crafters.
{|class="wikitable sortable"
|-
!Attribute Set
!Primary Skill(s)
!4+ Piece Secondary Skill(s)
|-
|[[Acid Proof Set]]
|[[Acid Protection (Spell) | Acid Protection]]
|[[Pierce Protection]]
|-
|[[Adept's Set]]
|[[Creature Enchantment]]<br>[[Item Enchantment]]<br>[[Life Magic]]<br>[[War Magic]]<br>[[Void Magic]]
|[[Magic Defense]]
|-
|[[Archer's Set]]
|[[Bow]]<br>[[Crossbow]]<br>[[Thrown Weapons]]
|[[Missile Defense]]
|-
|[[Cold Proof Set]]
|[[Cold Protection (Spell) | Cold Protection]]
|[[Bludgeon Protection]]
|-
|[[Crafter's Set]]
|[[Alchemy]]<br>[[Cooking]]<br>[[Fletching]]<br>[[Lockpick]]
|[[Loyalty]]
|-
|[[Dedication Set]]
|[[Strength]]<br>[[Coordination]]<br>[[Endurance]]<br>[[Quickness]]<br>[[Focus]]<br>[[Self]]
|N/A
|-
|[[Defender's Set]]
|[[Magic Defense]]<br>[[Melee Defense]]<br>[[Missile Defense]]
|[[Rejuvenation (Spell)|Rejuvenation (Stamina)]]
|-
|[[Dexterous Set]]
|[[Coordination]]<br>[[Quickness]]
|[[Stamina]]
|-
|[[Flame Proof Set]]
|[[Fire Protection (Spell) | Fire Protection]]
|[[Lightning Protection]]
|-
|[[Hardened Set]]
|[[Blade Protection (Spell) | Blade Protection]]
|[[Flame Protection]]
|-
|[[Hearty Set]]
|[[Endurance]]<br>[[Strength]]
|[[Health]]
|-
|[[Interlocking Set]]
|[[Piercing Protection (Spell) | Piercing Protection]]
|[[Acid Protection]]
|-
|[[Lightning Proof Set]]
|[[Lightning Protection (Spell) | Lightning Protection]]
|[[Slashing Protection]]
|-
|[[Reinforced Set]]
|[[Bludgeoning Protection (Spell) | Bludgeon Protection]]
|[[Cold Protection]]
|-
|[[Soldier's Set]]
|[[Light Weapons]]<br>[[Heavy Weapons]]<br>[[Two Handed Combat]]<br>[[Dirty Fighting]]<br>[[Recklessness]]
|[[Melee Defense]]
|-
|[[Swift Set]]
|[[Jump]]<br>[[Run]]
|[[Coordination]]
|-
|[[Tinker's Set]]
|[[Armor Tinkering]]<br>[[Item Tinkering]]<br>[[Magic Item Tinkering]]<br>[[Weapon Tinkering]]
|[[Salvaging]]
|-
|[[Wise Set]]
|[[Focus]]<br>[[Willpower]]<br>[[Summoning]]
|[[Mana]]
|-
|}
== [[Cloaks|Cloak]] Sets ==
{|class="wikitable sortable"
|-
!Weave of
|-
|[[Alchemy]]
|-
|[[Arcane Lore]]
|-
|[[Armor Tinkering]]
|-
|[[Assess Creature]]
|-
|[[Assess Person]]
|-
|[[Cooking]]
|-
|[[Creature Enchantment]]
|-
|[[Deception]]
|-
|[[Finesse Weapons]]
|-
|[[Fletching]]
|-
|[[Healing]]
|-
|[[Heavy Weapons]]
|-
|[[Item Enchantment]]
|-
|[[Item Tinkering]]
|-
|[[Leadership]]
|-
|[[Life Magic]]
|-
|[[Light Weapons]]
|-
|[[Loyalty]]
|-
|[[Magic Defense]]
|-
|[[Magic Item Tinkering]]
|-
|[[Mana Conversion]]
|-
|[[Melee Defense]]
|-
|[[Missile Defense]]
|-
|[[Salvaging]]
|-
|[[Two Handed Combat]]
|-
|[[Void Magic]]
|-
|[[War Magic]]
|-
|[[Weapon Tinkering]]
|-
|}
* Missing Skills: [[Jump]], [[Lockpick]], [[Run]]
* Each level a [[Cloak]] acquires will increase the set skill by +2.
== Notes ==
* In [[Shedding Skin]] new sets were added for rare weapons and armor.
* During the [[Cloak of Darkness]] event new sets appeared on cloaks.


[[Category:Game Concept]]
[[Category:Item]]
[[Category:Item]]
[[Category:In Progress]]

Latest revision as of 11:17, 30 June 2016

Related topics: Armor

Item Sets refer to items that when equipped at the same time cast additional bonus spells that are not listed on or cast by any individual item of the set. Set bonuses are based on the number of pieces of the set that are currently equipped, not specific item combinations. Some set bonuses will only activate when all pieces are equipped, others will have different bonuses depending on the number of pieces currently wielded

In the 100th patch non-quest item sets were added. In addition, all items that are part of a set (quest or loot) will display what set they belong to in the first line of the examination panel. In the Shedding Skin patch item sets were added to Rare armor and weapons.

Quest Sets

Rare Item Sets

Loot Sets

Loot generated Item Sets were first introduced in the Ancient Powers event as part of the new loot tier.

In addition to spells, some armor contains an attribute set. The basic concept of attribute sets is simple; the more pieces of armor from a certain set you wear, the larger the bonus it provides.


  1. Armor with attribute sets can be found on any type of loot generated armor (i.e. leather, amuli, celdon, convenant, etc..). It's easy to spot a piece of armor that has an attribute set. First, it will say what set it is a part of near the top of the ID window. Second, it will always have a wield requirement of level 150+.
  2. You can also mix and match attribute sets, so for example, you could wear 3 or 4 pieces from one set, and 3 or 4 from another, which creates a modest bonus in two areas.
  3. With the exception of the Dedication Set, loot generated set bonuses cap out at 5 pieces. Wearing more than 5 pieces from the same set will yield no additional bonus.
  4. You do not have to be able to activate armor with attribute sets in order to get the set bonus. As long as you can put the armor on, you'll receive the set bonus. This is a good tip for people trying to develop suits for tinkerers and crafters.


Attribute Set Primary Skill(s) 4+ Piece Secondary Skill(s)
Acid Proof Set Acid Protection Pierce Protection
Adept's Set Creature Enchantment
Item Enchantment
Life Magic
War Magic
Void Magic
Magic Defense
Archer's Set Bow
Crossbow
Thrown Weapons
Missile Defense
Cold Proof Set Cold Protection Bludgeon Protection
Crafter's Set Alchemy
Cooking
Fletching
Lockpick
Loyalty
Dedication Set Strength
Coordination
Endurance
Quickness
Focus
Self
N/A
Defender's Set Magic Defense
Melee Defense
Missile Defense
Rejuvenation (Stamina)
Dexterous Set Coordination
Quickness
Stamina
Flame Proof Set Fire Protection Lightning Protection
Hardened Set Blade Protection Flame Protection
Hearty Set Endurance
Strength
Health
Interlocking Set Piercing Protection Acid Protection
Lightning Proof Set Lightning Protection Slashing Protection
Reinforced Set Bludgeon Protection Cold Protection
Soldier's Set Light Weapons
Heavy Weapons
Two Handed Combat
Dirty Fighting
Recklessness
Melee Defense
Swift Set Jump
Run
Coordination
Tinker's Set Armor Tinkering
Item Tinkering
Magic Item Tinkering
Weapon Tinkering
Salvaging
Wise Set Focus
Willpower
Summoning
Mana

Cloak Sets

Weave of
Alchemy
Arcane Lore
Armor Tinkering
Assess Creature
Assess Person
Cooking
Creature Enchantment
Deception
Finesse Weapons
Fletching
Healing
Heavy Weapons
Item Enchantment
Item Tinkering
Leadership
Life Magic
Light Weapons
Loyalty
Magic Defense
Magic Item Tinkering
Mana Conversion
Melee Defense
Missile Defense
Salvaging
Two Handed Combat
Void Magic
War Magic
Weapon Tinkering

Notes