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{|cellpadding="3" cellspacing="3" align="center" style="width:60%; border:1px solid #aaaaaa; background:#F0F0F0;"
 
'''[[Armor]]'''
----
{|style="background:#f8f8f8"
|width=150|[[Head Armor]]
|width=150|[[Hand Armor]]
|width=150|[[Foot Armor]]
|width=150|[[Upper Body Armor]]
|-
|width=150|[[Lower Body Armor]]
|width=150|[[Robes]]
|width=150|[[Shields]]
|}
'''[[Weapons]]'''
----
{|style="background:#f8f8f8"
|width=150|[[Axes]]
|width=150|[[Maces]]
|width=150|[[Spears]]
|width=150|[[Swords]]
|-
|-
|width=150|[[Daggers / Dirks]]
|align=right|'''''Main game topics:'''''
|width=150|[[Staves]]
|[[:Category:Getting Started|Getting Started]] <nowiki>|</nowiki> [[:Category:Gameplay|Gameplay]] <nowiki>|</nowiki> [[:Category:Player Character|Player Character]] <nowiki>|</nowiki> '''[[Items]]''' <nowiki>|</nowiki> [[:Category:World|World]] <nowiki>|</nowiki> [[Patches]] <nowiki>|</nowiki> [[Live Events]]
|width=150|[[Unarmed Weapons]]  
|width=150|[[Magic Casters]]
|-
|-
|width=150|[[Bows]]
|width=150|[[Crossbows]]
|width=150|[[Thrown Weapons]]
|width=150|[[Ammunition]]
|}
|}
<br>
'''Items''' are anything that can placed in the [[Inventory Panel#Equipment Slots|equipment slots]] or inside a container. Some items appear on the environment that can be clicked or interacted with but cannot be picked up. Fixed items such as these are known as [[:Category:Object|objects]]. Items are obtained in the following ways:
* Generated as [[Loot|loot]] on defeated [[Creatures|creatures]] and in [[Chests|chests]].
* Made by NPC [[Collectors and Crafters|collectors and crafters]] from trophies or by players using the [[Crafting|crafting]] skills.
* Found, given or rewarded as part of a [[Quests|quest]].
* Purchased from [[NPCs|vendors]].
{{righttoc}}
===Loot===
''Main article: [[Loot]]''
====Mutated Loot====
Items that the loot system generates can be mutated with different stats from the loot tables. The tables that hold the stats are organised into tiers with the stats increasing as the tiers get higher. Loot can range from generic items such as health potions and healing kits to top tier items such as a piece of armor or weapon that has powerful attributes and spells. Mutated loot from the tiers is the most common type of loot.


'''[[Jewelry]]'''
====Trophies====
----
Other items known as [[Trophies|trophies]] can also appear in addition to tier generated loot. Trophies include quest items, keys, body parts and many other items.
{|style="background:#f8f8f8"
 
|width=150|[[Jewelry#Necklaces|Necklaces]]
====Rares====
|width=150|[[Jewelry#Bracelets|Bracelets]]
[[Rares]] are powerful items that can appear with loot on a defeated creature greater in level than the player character who killed it - or on any creature over level 100.
|width=150|[[Jewelry#Rings|Rings]]
 
|}
There are six tiers of rares ranging from the most common tier 1 rares, which consist of volatile skill buff gems, to the least common tier 6 rares consisting of weapons for each class. Rare armor and weapons can also be levelled up to cast more powerful spells on the wielder.
 
==Item Lists==
===Equipment===
====Armor====
{{Item Table
| Armor Sets
| Upper Body Armor
| Lower Body Armor
| Head Armor
| Hand Armor
| Foot Armor
| Shields
| Robes
}}
 
====Weapons====
{{Item Table
| Weapon Sets
| Two Handed Weaponry
| Heavy Weaponry
| Light Weaponry
| Finesse Weaponry
| Missile Weaponry
| Magic Casters
}}
 
====Other====
{{Item Table Three
| Aetheria
| Cloaks
| Clothing
| Jewelry
| Trinkets
}}
 
===Inventory===
{{Item Table Three
| Containers
}}


'''Crafting Items'''
====Crafting====
----
{{Item Table Three
{|style="background:#f8f8f8"
| Alchemy Items
|width=150|Alchemy Items
| Fletching Items
|width=150|Fletching Items
| Cooking Items
|width=150|Cooking Items
| Tinkering Items
|width=150|Salvage
| Salvage
|}
}}


'''Other Items'''
====Consumables====
----
{{Item Table
| Gems
| Ammunition
| Essences
| Alchemical Throwing Phials
| Food and Drink
| Healing Kits
| Potions
| Mana Stones
| Keys and Picks
| Spell Components
}}


[[Trophies]]
====Learnable Items====
{{Item Table
| Augmentations
| Contracts
| Scrolls
}}


[[Housing Items]]
====Other Items====
{{Item Table
| Currency
| Exchange Items
| Body Parts
| Contained Items
| Dye Pots
| Tailoring Items
| Pet Items
| Housing Items
| Costume Items
| Upgrade Items
| Stamps
| Quest Items
| Misc Items
| Texts
}}


[[Gemstones|Gems]]
===Items by Availability===
{{Item Table
| Retired Items
| Seasonal Items
| Unique Items
| Unwieldable Items
}}


[[Keys and Tools]]
==See Also==
* [[:Category:Item|Index of all items]]
* [[:Category:Special Property|Items by Special Property]]
* [[Item Decay]]


</div>
[[Category:Item| ]]

Latest revision as of 20:32, 5 December 2013

Main game topics: Getting Started | Gameplay | Player Character | Items | World | Patches | Live Events


Items are anything that can placed in the equipment slots or inside a container. Some items appear on the environment that can be clicked or interacted with but cannot be picked up. Fixed items such as these are known as objects. Items are obtained in the following ways:

Loot

Main article: Loot

Mutated Loot

Items that the loot system generates can be mutated with different stats from the loot tables. The tables that hold the stats are organised into tiers with the stats increasing as the tiers get higher. Loot can range from generic items such as health potions and healing kits to top tier items such as a piece of armor or weapon that has powerful attributes and spells. Mutated loot from the tiers is the most common type of loot.

Trophies

Other items known as trophies can also appear in addition to tier generated loot. Trophies include quest items, keys, body parts and many other items.

Rares

Rares are powerful items that can appear with loot on a defeated creature greater in level than the player character who killed it - or on any creature over level 100.

There are six tiers of rares ranging from the most common tier 1 rares, which consist of volatile skill buff gems, to the least common tier 6 rares consisting of weapons for each class. Rare armor and weapons can also be levelled up to cast more powerful spells on the wielder.

Item Lists

Equipment

Armor

Armor Sets
Upper Body Armor
Lower Body Armor
Head Armor
Hand Armor
Foot Armor
Shields
Robes


Weapons

Weapon Sets
Two Handed Weaponry
Heavy Weaponry
Light Weaponry
Finesse Weaponry
Missile Weaponry
Magic Casters


Other

Aetheria
Cloaks
Clothing
Jewelry
Trinkets


Inventory

Containers


Crafting

Alchemy Items
Fletching Items
Cooking Items
Tinkering Items
Salvage


Consumables

Gems
Ammunition
Essences
Alchemical Throwing Phials
Food and Drink
Healing Kits
Potions
Mana Stones
Keys and Picks
Spell Components


Learnable Items

Augmentations
Contracts
Scrolls


Other Items

Currency
Exchange Items
Body Parts
Contained Items
Dye Pots
Tailoring Items
Pet Items
Housing Items
Costume Items
Upgrade Items
Stamps
Quest Items
Misc Items
Texts


Items by Availability

Retired Items
Seasonal Items
Unique Items
Unwieldable Items


See Also