Marksman's Robe: Difference between revisions
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imported>Sanddh mNo edit summary |
imported>Sanddh m →Notes |
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!ACID | !ACID | ||
!Name | !Name | ||
!Sample | !Sample DCS | ||
!Hex | !Hex DCS | ||
!Sample | !Sample VT 1 | ||
!Hex | !Hex VT 1 | ||
!Sample | !Sample VT 2 | ||
!Hex | !Hex VT 2 | ||
|- | |- | ||
|6559 | |6559 |
Latest revision as of 19:57, 22 May 2012
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Notes
- Master of Arms change: The spell Ranger's Boon adds +2 to the new Missile Weapons skill - instead of the old Bow, Crossbow and Thrown Weapon skill ( Bowman's Boon, Chucker's Boon, Crossbowman's Boon).
ACID | Name | Sample DCS | Hex DCS | Sample VT 1 | Hex VT 1 | Sample VT 2 | Hex VT 2 |
---|---|---|---|---|---|---|---|
6559 | OliveMarksman | 5C5A23 | 4C4948 | 8C512F | |||
The sample is only an approach of how the item looks ingame. See User:Sanddh/Guides/Armor Color Table for other available palettes. |
Dyed Marksman's Robe | ||||
Lapyan (Light Blue) |
Colban (Dark Blue) |
Verdalim (Green) |
Minalim (Mint Green) |
Relanim (Purple) |
Thananim (Black) |
Hennacin (Red) |
Argenory (White) |
Berimphur (Yellow) |
Fail-Dyed |