Missile Defense: Difference between revisions
Jump to navigation
Jump to search
imported>Shinja New page: __TOC__ === Description === Helps you avoid damage in missile (long-ranged) combat. === Skill Costs === '''Train:''' 6<br> '''Specialize:''' 4 === Formula === ([[Quickness (Attribute)... |
imported>HellsWrath No edit summary |
||
(26 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{Related|Skills|Magic Defense|Melee Defense}} | |||
{{Intro | |||
=== | | Patch Introduced = [[Release]] | ||
Helps you avoid damage in missile (long-ranged) combat. | | Related Quests = | ||
| Updated = [[Persuasion]] | |||
}} | |||
== | {|{{Format|Panel}} | ||
!bgcolor=#A3BECC colspan=2| {{Icon|Missile Defense}} <big>Missile Defense</big> | |||
|- | |||
|bgcolor=#d0d0d0 width=150px| Description | |||
| Helps you avoid damage in missile (long-ranged) combat. | |||
|- | |||
([[Quickness ( | |bgcolor=#d0d0d0| Formula | ||
| ([[Quickness]] + [[Coordination]]) / 5 | |||
|- | |||
|bgcolor=#d0d0d0| Base Status | |||
| Untrained | |||
|- | |||
|bgcolor=#d0d0d0| Cost to Train | |||
| 6 | |||
|- | |||
|bgcolor=#d0d0d0| Cost to Specialize | |||
| 4 | |||
|- | |||
|bgcolor=#d0d0d0| Buffs | |||
| [[Impregnability (Spell)]], [[Coordination (Spell)]], [[Quickness (Spell)]] | |||
|- | |||
|bgcolor=#d0d0d0| Debuffs | |||
| [[Defenselessness (Spell)]], [[Clumsiness (Spell)]], [[Slowness (Spell)]] | |||
|- | |||
|} | |||
== Notes == | |||
* During the [[Persuasion]] event, the cost to train Missile Defense was reduced from 8 credits down to 6. | |||
* During [[Balance of Power]] specialized defense bonuses were added. Specialized Missile Defense skill now adds 1 Damage Rating Resist for every 50 pts against missile attacks | |||
{{Skills}} | |||
[[Category:Skill]] | [[Category:Skill]] | ||
[[Category:Defense Skill]] | [[Category:Defense Skill]] |
Latest revision as of 02:04, 6 July 2014
Related topics: Skills, Magic Defense, Melee Defense
|
Missile Defense | |
---|---|
Description | Helps you avoid damage in missile (long-ranged) combat. |
Formula | (Quickness + Coordination) / 5 |
Base Status | Untrained |
Cost to Train | 6 |
Cost to Specialize | 4 |
Buffs | Impregnability (Spell), Coordination (Spell), Quickness (Spell) |
Debuffs | Defenselessness (Spell), Clumsiness (Spell), Slowness (Spell) |
Notes
- During the Persuasion event, the cost to train Missile Defense was reduced from 8 credits down to 6.
- During Balance of Power specialized defense bonuses were added. Specialized Missile Defense skill now adds 1 Damage Rating Resist for every 50 pts against missile attacks
Skills | |
---|---|
Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack, Summoning |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Miscellaneous Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |