Skull Cap: Difference between revisions

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== Notes ==
== Notes ==
* Received from an [[Ivory Crafter]] when given a [[Skull of a Dark Master]].
* Received from an [[Ivory Crafter]] when given a [[Skull of a Dark Master]].
{|class="wikitable sortable" style="background:#F0F0F0; font-size:90%"
|+ Palette for {{PAGENAME}}
!ACID
!Name
!Sample
!Hex
|-
|5699
|SkullCap
|bgcolor=#59402F width=60|
|59402F
|-
|colspan=8| ''<small>The sample is only an approach of how the item looks ingame.<br> See [[User:Sanddh/Guides/Armor Color Table]] for other available palettes. </small>''
|}

Latest revision as of 01:17, 26 August 2012

Introduced:  Visions in the Darkness
Skull Cap
Value: 8,500
125 Burden Units

Once the head of a powerful undead, this skull cap has retained some magical qualities. It can be worn on the head for protection, and the benefit of its enchantments.

Armor Level: 250
Covers Head

Your base Mana Conversion must be at least 200 to wield this item.

Casts the following spells: Impenetrability VI, Mana Renewal Other VI, Wizard's Intellect

Armor Level: 250
Slashing: Excellent (425)
Piercing: Excellent (400)
Bludgeoning: Below Average (125)
Fire: Average (200)
Cold: Excellent (400)
Acid: Below Ave (125)
Electric: Excellent (400)
Nether: Average (250)

Activation Requirements: Arcane Lore: 50

Spellcraft: 325
Mana: 800
Mana Cost: 1 point per 60 seconds.

Skull Cap

Notes

Palette for Skull Cap
ACID Name Sample Hex
5699 SkullCap 59402F
The sample is only an approach of how the item looks ingame.
See User:Sanddh/Guides/Armor Color Table for other available palettes.