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= Soul Stone Quest =
{{Quest Summary
|    Patch Introduced = [[On Bended Knee]]
|      Related Quests = [[Noble Weapons Quest]], [[Gelidite Library Quest]]
|            Updated = [[Tricks and Treats]]
|
|          Live Image =  Live.jpg
|  Live Image Caption =
|          Quest Type = Solo/Small Group
|          Kill Task = False
|      Start Location = [[Nuhmudira's cottage|Numuhdira's Hidden Cottage]] (20.8S, 22.5E)
|              Timer = 27 Days
|  Level Restrictions = 1+ (flagging)
|  Level Suggestions =  80+ (solo)
|          Contracts =
|        Item Rewards = [[Soul Stone]] for creating 1 Burun Slaying Weapon<br>[[Nuhmudira's Enlightenment]] (Salvaging Mastery Other 1-7)<br>[[Nuhmudira's Wisdom]]((Salvaging Mastery Self 1-7)<br>[[Gem of Ardent Loyalty]] (only after completing 3 dungeons)
|    Luminance Reward =
|      Max XP Reward = 3,423,117
|              Titles =
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = True
|  Link Title Rewards = False
|        Link Images = True
|  Link Lore & Dialog = True
|          Link Notes = True
}}
== Quest Overview ==


(This write up was made a few years ago, since then minor changes occurred. For example,  originally it was [[Nuhmudira]] herself whom you talked to to get the rewards, but she got replaced by [[Camryn]],a Student of hers)
This quest is needed to get the [[Soul Stone]] which, wrapped with a [[Bloodied Burun Hide]], turns into a [[Burun Soaked Soul Stone]]. <br>
This gives [[Noble Weapons]] the [[Burun Slayer]] attribute. These weapons can again be turned into [[Regal Weapons]] by completing the [[Burun Kings]] quests.<br>
In addition, after completing the quest, you get all Salvage Spells (self and other), and, if you damned [[Nuhmudira]] before and completed all 3 dungeons, the [[Gem of Ardent Loyalty]].<br>


{| border="1"
How many parts you have to do to get the rewards, depends partially on if you saved or damned [[Nuhmudira]] during the [[Gelidite Library Quest]].<br>
!colspan="2"|Quest Summary
|-
|Quest type || Solo/Duo
|-
|XP Reward || ??? few million
|-
|XP Cap || none
|-
|Item Reward || [[Soul Stone]]; [[Burun Slaying Weapon]]; [[Nuhmudira's Enlightenment]]; [[Nuhmudira's Wisdom]](Salvage Spells Self & Other 1-7); [[Gem of Ardent Loyalty]] (only after completing 3 dungeons)
|-
|Title Reward || none
|-
|Starting location || [[Nuhmudira's Cottage]] (20.8S, 22.5E)
|-
|Timer || 1 month
|-
|Level Restrictions || ---
|-
|Level Suggestions || 80+ (solo)
|-
|Introduced in: || ---
|}


== Walk Through ==
* If you saved her, you just need to do the [[#Hand-Written Journal|Hand-Written Journal]]
* If you never made a choice, you need to do [[#Hand-Written Journal|Hand-Written Journal]] and [[#Burial Urn|Burial Urn]]
* If you damned her, you need to do [[#Hand-Written Journal|Hand-Written Journal]], [[#Burial Urn|Burial Urn]] and [[#Remains of Xi Ru|Remains of Xi Ru]].


=== Introduction ===
''(Note that these are not the only things that influence your steps required, and your requirements may differ from the above.)''


This quest is needed to get the [[Soul Stone]] which, wrapped with a [[Bloodied Burun Hide]], turns into a [[Burun Soaked Soul Stone]].
This gives [[Noble Weapons]] the [[Burun Slaying]] attribute. These weapons can again be turned into [[Regal Weapons]] by completing the [[Burun Kings]] quests.
In addition, after completing the quest, you get all Salvage Spells (self and other), and, if you damned [[Nuhmudira]] before and completed all 3 dungeons, the [[Gem of Ardent Loyalty]].




How many parts you have to do to get the rewards, depends on if you saved or damned [[Nuhmudira]] during the [[Gelidite Library]] Quest
== Walk Through ==
 
* If you saved her, you just need to do the [[#Hand-Written Journal]]
* If you never made a choice, you need to do [[#Hand-Written Journal]] and [[#Burial Urn]]
* If you damned her, you need to do [[#Hand-Written Journal]], [[#Burial Urn]] and [[#Remains of Xi Ru]].
 
 
Creatures: [[Sclavus]] Lords (Xi Ru's Cathedral),
[[Moarsman]] in the dungeons:
    * [[Desolation Moarsman]]
    * [[Miry Moarsman]]
    * [[Muck Glutton]]
    * P[[utrid Moarsman]]
 
Weapons needed: Cold
 
Locations:  [[Antius Blackmoor]]; [[Nuhmudira's cottage]]; [[Xi Ru's Cathedral]]
 
Dungeons: [[Xi Ru's Chapel]]; [[Xi Ru's Library]]; [[Xi Ru's Crypt]]; [[Xi Ru's Remembrance]]
 
=== Walkthrough ===
 


==== Starting Point, Flagging and Entering ====
=== Flagging ===
* Starting point - Official starting point is talking to [[Antius Blackmoor]], but this is not necessary to start the quest
# Go to [[Nuhmudira's cottage|Numuhdira's Hidden Cottage]] (west of [[Uziz]], at 20.8S, 22.5E)
## [[Uziz]] to Djebel al-Nar Cottages Portal (24.9S, 29.8E)
# Get flagged for island by using the [[Open Journal (Numuhdira's Hidden Cottage)|Open Journal]]


* Go to [[Nuhmudira's cottage]] (west of [[Uziz]], at 20.8S, 22.5E), it is hidden, so you have to find the entrance to actually see it.
=== Xi Ru's Chapel ===
* Get flagged for island by using the Journal, and go to [[Vesayan Islands]] to use the portal (83.4S, 89.8E) to [[Xi Ru's Cathedral]].
* From (hot) drop, run into cathedral, kill Sclavus Lords, run up up, jump on platform, turn 180 degrees, and run to the "balcony", there's the portal to [[Xi Ru's Chapel]] where you will find [[Camryn]].
* Talk to [[Camryn]]
* Talk to the 3 "ghosts"(transparent NPCs)
* The left ghost has busts, choose Nali.
* The right one has paintings, choose Geraine
* The middle one has statues up the ramp, choose Aurlanne.
* Talk to all ghosts again, and you can go through door up the ramps


==== Hand-Written Journal ====
# Go to [[Vesayen Islands]] to use the [[Portalling Device]] at 83.4S, 89.8E to [[Xi Ru's Island]].
* Go left, lever, door, portal to [[Xi Ru's Library]].
#*'''Route:''' [[Recall the Sanctuary]] or [[Invitation Ithanc Cathedral]] purchased from [[Wedding Planner]]s.
* Route: Straight, button & door, room, a lever to the E-side of room opens door at opposite side, up ramp, right, room with books, right, go over a small catwalk, more rooms, a catwalk with a book, more rooms again, a door with a button, behind it a big room, use middle lever to open door on opposite side, go right, left at next intersection, button with door, behind it pedestal with the [[Indecipherable Book]] (click it to get the [[Hand-Written Journal]])and portal back to [[Camryn]].
# From (hot) drop, run into cathedral, kill Sclavus Lords, run up up, jump on platform, turn 180 degrees, and run to the "balcony", there's the portal to [[Xi Ru's Chapel]] where you will find [[Camryn, Nuhmudira's Student]].
# Talk to [[Camryn, Nuhmudira's Student]]
# Talk to the 3 "ghosts" (NPCS) and they will assign you a trial relating to game lore.
# The left ghost, [[Jif Loz]] asks a question relating to the busts, choose [[Bust of Nali Valind]].
# The right one, [[Hevk Loz]] asks a question relating to the paintings, choose [[Portrait of Geraine IV]]
# The middle one, [[Kir Loz]] asks a question relating to the statues up the ramp, choose [[Statue of Aurlanna]].
# Talk to all ghosts again, and you will be flagged to go through the door at the top of the ramp.


* Hand [[Camryn]] the book if you saved Nummie. If not:
=== Hand-Written Journal ===
# Beyond the door at the top of the ramp, take a left and use the to open the door to the portal to [[Xi Ru's Library]].
# In the following dungeon, use the lever to open the initial door and continue down the hall. In the following room use the button on the wall to enter the next larger room.
# At the top of the ramp, head east, and continue south through a large room with a catwalk, until you enter into a room with three levers underneath a catwalk. Pull the middle lever to continue southward.
# At the top of the ramp head east or west, then continue southward to the room with an [[Indecipherable Book]] (click it to get the [[Hand-Written Journal]])and portal back to [[Camryn, Nuhmudira's Student]].
# Hand Camryn the book. If you aren't done, continue on to the other tasks.


==== Burial Urn ====
==== Burial Urn ====


* Door up ramps again, straight this time. you really NEED 2 people here (or a very very high jump skill).
# For the urn trial you will almost require 2 individuals (for pulling levers to doors) though an individual with a very high jump skill will be able to bypass the levers entirely.
* Lever to go through door & portal to [[Xi Ru's Crypt]].
# To access the trial, head up the ramps and through the door, continuing North this time.
* At first intersection, go right and immediately left up a ramp. Doors, buttons everywhere. Room. another ramp, left, go up ramp, big room.  
# Use the levers to continue to and through the [[Xi Ru's Crypt]]
* Here's the trick: Before you enter the room, there are two buttons. Open the door to the room, let someone go to NNW corner room, push other button, person 1 goes in, opens door for person 2, and runs to NEE corner room. Person 2 runs to dead end, there's a trigger plate there to open door NEE.  
# continue north up either of the two ramps (the paths meet up later), using the levers/buttons in the room beyond to move through the dungeon.
* Always check if door is opened, otherwise you can start all over.  
# Where the paths regroup, head south up the ramp into the third large room.
* So: person 1 stands in front to-be-open-door, steps in, opens door for person 2, goes to next door. Person 2 runs to trigger plate, opens next door, runs back to big room. Rinse repeat.
# Just outside the third large room are 2 buttons. One (the left most) opens the door to the room, the second (right most) will move the first statue in the room to which in turn grants access to a series of buttons to open the final hallway.
* Door sequence: 1. NNW; 2. ENE, 3. WSW, 4. NNE, 5. SSW, 6. WNW, 7. ESE, 8. SSW.
#*'''Note:'''This is where an individual with sufficiently high jump skill may now jump up to the sides of the room (East or West) before making the final jump south to the [[Urn]] (click it to get the [[Burial Urn]] )and return portal.
# For individuals using the buttons/statue option, one player will be responsible for the buttons just beyond the statues, and the other will be running to the end of each hallway beyond the statue to trigger the pressure plates and open the next statue/hallway.
#* '''An example of how it works is this:'''
#*# Player 1 (button responsibility) triggers the first statue to open. At this time, Player 2 (pressure plate responsibility) runs to the end of the hallway and hits the pressure plate to open the next statue.
#*# Player 1 meanwhile, is scanning the large room to identify which statue the plate opened. Whatever statue opens, player 1 (buttons) goes immediately inside, and waits by the button at the start of the hallway.
#*# Player 2 (plates), after hitting the pressure plate, now runs back to the large room (if the statue is closed he can simply let himself out via the button), and over to the hallway where player 1 is now waiting.
#*# Player 1 (inside the hallway) presses the button to open the statue, and allow player 2 inside. At this time the pattern simply repeats, with Player 1 returning to the large room and wait for the next statue to open, while player 2 will run to the end, and trip the pressure plate.
#*'''Door sequence:''' 1. NNW; 2. ENE, 3. WSW, 4. NNE, 5. SSW, 6. WNW, 7. ESE, 8. SSW
# The last pressure plate will open the door in the middle to the south. Player 1 (buttons) will again enter, then open it from the inside for player 2. The button to do so is located at the top the platforms, in the shaft beyond the statue this time.
# Once both players are through the door and up the platforms, follow the path across the semi-invisible bridge to get to the [[Urn]]. Click it to get the [[Burial Urn]], then take the return portal located back across the bridge.
# Return the urn to [[Camryn, Nuhmudira's Student]]. If you aren't done, continue on to the other tasks.


* Last trigger plate will open the door in the middle of S wall. Person 1 gets in. To open door for person 2, the button is UP.
* To get up, you need to shift jump 3 stepping stones that fade in and out vision the whole time. No worries, they are there all the time. Up there, person 1 opens door for person 2.
* Fight your way to the portal. On the other side, over a half-invisible catwalk, is the [[Urn]]. Click it to get the [[Burial Urn]]
* Return the urn to [[Camryn]], if you've never made a choice, you're done.
*If you damned Nummie, tough look, you need to get


==== Remains of Xi Ru ====
==== Remains of Xi Ru ====
* Again, door, this time right. Also here, 2 people needed. Lever, door, portal to [[Xi Ru's Remembrance]].
# Again, door, this time right. Also here, 2 people needed. Lever, door, portal to [[Xi Ru's Remembrance]].
* Go right, ramp, open door with button, you're in a big room with platforms and a catwalk up in the air. go underneath either of the platforms and fight your way up. There's a small room with a lever. 1 person stays there. The other goes on, opens door to platform, and in the middle of the catwalk is the next door. person 1 opens that door with the lever.  
# Go right, ramp, open door with button, you're in a big room with platforms and a catwalk up in the air. go underneath either of the platforms and fight your way up. There's a small room with a lever. 1 person stays there. The other goes on, opens door to platform, and in the middle of the catwalk is the next door. person 1 opens that door with the lever.  
* Little shift jump to get from catwalk through door. Wait on other side near button for lever puller. Right, down ramp, down again, right, down ramp again, a door with 2 buttons. Kill the Moarsmen, use both buttons to open both doors. Room with paintings and crypt. Door to crypt can be opened simply by double click. double click [[ Sarcophagus of Xi Ru]] to get the [[Remains of Xi Ru]].  
# Little shift jump to get from catwalk through door. Wait on other side near button for lever puller. Right, down ramp, down again, right, down ramp again, a door with 2 buttons. Kill the Moarsmen, use both buttons to open both doors. Room with paintings and crypt. Door to crypt can be opened simply by double click. double click [[Sarcophagus of Xi Ru]] to get the [[Remains of Xi Ru]].  
* Portal, and back to [[Camryn]], who is STILL pissed.
# Portal, and back to [[Camryn, Nuhmudira's Student]].  


[[Image:Soulstone Remembrance.jpg|500px|center]]




==== Epilogue, getting the rewards & how to proceed ====
==== Epilogue, getting the rewards & how to proceed ====
Talking to [[Camryn]] after completion will get you the [[Soul Stone]] which, wrapped with a [[Bloodied Burun Hide]], turns into a [[Burun Soaked Soul Stone]].  
# Talking to [[Camryn, Nuhmudira's Student]] after completion will get you the [[Soul Stone]] which, wrapped with a [[Bloodied Burun Hide]], turns into a [[Burun Soaked Soul Stone]].  
This gives [[Noble Weapons]] the [[Burun Slaying]] attribute. These weapons can again be turned into [[Regal Weapons]] by completing the [[Burun Kings]] quests.
#* This gives [[Noble Weapons]] the [[Burun Slayer]] attribute. These weapons can again be turned into [[Regal Weapons]] by completing the [[Burun Kings]] quests.
# Additionally, if you only had to do 1 or 2 of the steps, you will receive the [[Nuhmudira's Enlightenment]] and [[Nuhmudira's Wisdom]] spells (levels 1-7) when talking to Camryn along with a [[Gem of Arcane Corruption]].
# If you had to do all 3 steps, you will need to talk to a [[Royal Guard]] to receive the "normal" Salvage Spells (Arcanum Salvaging, levels 1-7). You will also receive the [[Gem of Ardent Loyalty]], which adds a +12 Melee and +12 Loyalty cantrip to [[Noble Armor]].


Additionally, if you have saved [[Nuhmudira]] or did not do the [[Gelidite Library]], you will receive [[Nuhmudira's Enlightenment]] and [[Nuhmudira's Wisdom]]when talking to [[Camryn]], if you damned her, you will need to talk to a [[Royal Guard]] to receive the "normal" Salvage Spells (Arcanum Salvaging).
== Maps ==
{{Dungeon Table
| Table Rows =
{{Dungeon Maps
|        Dungeon = Xi Ru's Chapel
|    Coordinates =
|  Wiki Map File =
|      ACmaps ID = 0195
| Other Site Name =
| Other Site Link =
}}
{{Dungeon Maps
|        Dungeon = Xi Ru's Library
|    Coordinates =
|  Wiki Map File =
|      ACmaps ID = 0195
| Other Site Name =
| Other Site Link =
}}
{{Dungeon Maps
|        Dungeon = Xi Ru's Crypt
|    Coordinates =
|  Wiki Map File =
|      ACmaps ID = 0196
| Other Site Name =
| Other Site Link =
}}
{{Dungeon Maps
|        Dungeon = Xi Ru's Remembrance
|    Coordinates =
|  Wiki Map File =
|      ACmaps ID = 0196
| Other Site Name =
| Other Site Link =
}}
}}


In the latter case, you will also receive the [[Gem of Ardent Loyalty]], which adds a +12 Melee and +12 Loyalty cantrip to [[Noble Armor]]
== Items ==
{{Item Table|Caption=Quest Items|Open Journal|Indecipherable Book|Hand-Written Journal|Urn|Burial Urn|Sarcophagus of Xi Ru|Remains of Xi Ru}}


== Lore & Dialog ==
{{Item Table|Caption= (Lore) Items in the Chapel|Bust of Asheron Realaidain|Bust of Emperor Kellin II|Bust of Nali Valind|Portrait of Asheron Realaidain|Portrait of Avoren Palacost|Portrait of Geraine IV|Statue of Aurlanna|Statue of Lauallana|Statue of Ualannan|}}


 
{{Item Table|Caption=Rewards|Soul Stone|Gem of Ardent Loyalty|Gem of Arcane Corruption}}
== Items ==
Rewards:
* [[Soul Stone]]
* [[Nuhmudira's Enlightenment]]  
* [[Nuhmudira's Enlightenment]]  
* [[Nuhmudira's Wisdom]]
* [[Nuhmudira's Wisdom]]
* [[Gem of Ardent Loyalty]] (if you have done all three dungeons)


== Experience Rewards ==
{{Quest Experience Table
| Repeat Differs = False
|    Table Rows =
{{Quest Task
|      Description = Handing Camryn all the required items
|          Max XP = 3,423,117
| Percent of Level =
|        Level Cap =
}}
}}
== Images ==
<gallery widths=200px heights=200px perrow=3>
Image:Soulstone Remembrance.jpg|Xi Ru's Remembrance
Image:Live.jpg|Caption
</gallery>
== Lore & Dialog ==
<font color=darkgoldenrod>Camryn, Nuhmudira's Student tells you, "Though Nuhmudira is unaware of your exploits she is not without mercy. If you desire the stone that much she will grant you the device, if you undertake a set of small tasks for her."<br>
Camryn, Nuhmudira's Student tells you, "The first is a book found in the library, the second is an urn from the crypt. Collect these and return them to me in the order I have listed and you shall be rewarded."</font><br>
----
<font color=darkgoldenrod>Jif Loz tells you, "Child of another sun, your coming to this place will inspire another work of art. Your three leaders shall grace the walls of the chapel. Their busts carved by my own hands. My name is Jif Loz, it is all I retain of my life before. Nothing can halt the ruination of my memory. It is a position of grace that I gladly accepted in a time when all who walked in Light were not lost. Ages have past, the only telling of those ages lies in the art that I create. You wish, as the one who has come before you, to enter this chapel and learn what my brothers and I have recorded as these ages have past."<br>
Jif Loz tells you, "You must know of what has transpired before you may enter."<br>
Jif Loz tells you, "In the age of the Yalain, one came to Ithaenc and laid waste to the sisters there. All were slaughtered, none survived, light was drawn thin as darkness continued to slip into the hearts of the guardians. Who lead that slaughter, who gave the orders to murder the sisters of Ithaenc Cathedral?"<br>
Jif Loz tells you, "I have carved and polished three busts along the wall of this room, each represents an individual from that time. Choose your answer wisely and you shall be given leave to enter this place. Fail and you will need to learn more of the secrets of this world before entering."</font><br>
----
<font color=green>Your choice has been made.</font><br>
----
<font color=darkgoldenrod>Jif Loz tells you, "With a sword soaked in the blood of people with whom she once claimed a kinship, Nali Valynd fell upon the sisters at Ithaenc. They who followed a path bathed in Light lay broken by the Nali of the Northern Church. Misguided crusaders loyal to the Nali visited mistress Aurlanna and knelt before her with proud voices proclaiming victory over the -heathens- that dwelled within Ithaenc Cathedral. Nali Valind, not amongst them, was spared incineration and returned to her home amongst the Yalain."<br>
Jif Loz tells you, "You have proven to me that you are aware of what has transpired on this world. I give you my word that you shall see the halls beyond. Speak to my brothers and prove your worthiness to them. If you succeed the door to this chapel shall be yours to open evermore."</font><br>
----
<font color=darkgoldenrod>Hevk Loz tells you, "Child of another sun, your arrival shall herald a new age. I shall paint the world that you will create in images that shall grace these walls and hold the history within. My name is Hevk Loz, my name and painting are what endure from my life. This path was my choice. I, like my brothers, record history as it transpires and form it into art that can retain the knowledge of those times. You wish, as the one who has come before you, to enter this chapel and learn what my brothers and I have recorded."<br>
Hevk Loz tells you, "You must know of what has transpired before you may enter."<br>
Hevk Loz tells you, "Three sons have driven the course of this world. From birth, each had a destiny not their own. Death for two and life for three. But only one has enjoyed the gift of life and of death given by the hands of those who once walked this world as our sisters. Which of the sons is this?"<br>
Hevk Loz tells you, "Three portraits show these sons. Choose the answer to my question wisely and you shall be given my blessing to pass into this chapel. Fail and I shall need you to rethink the purpose of your task within and ask that you return when you know more of this world."</font><br>
----
<font color=green>Your choice has been made.</font><br>
----
<font color=darkgoldenrod>Hevk Loz tells you, "Sickly from birth, Geraine IV, was taken by sisters who had stepped aside from the path and brought into a state that would forever sustain his body, soul and mind. Geraine in turn taught his people, but the sisters were not so foolish to not enter this state themselves. Many sleep, while in waking dreams, they think their time nears as a new singer raises her voice. But what of Geraine? His life is over, but still he endures, watches and waits. His death began his life anew."<br>
Hevk Loz tells you, "You have proven to me that you are aware of what has transpired on this world. I give you my word that you shall see the halls beyond. Speak to my brothers and prove your worthiness to them. If you succeed the door to this chapel shall be yours to open evermore."</font><br>
----
<font color=darkgoldenrod>Kir Loz tells you, "Child of another sun, your coming to this place will inspire works of art. In time, the three races that now strive for peace shall be known in statues across this hall. I shall carve likenesses with my own hands and offer them for future generations to see. The Age of the children from another sun shall be born in that vision and there shall be memory cast within that stone. My name is Kir Loz, my name and art are all I retain from the time when I lived. But this was a path I chose freely. I, like my brothers, record history as it transpires and form it into art that can retain the knowledge of that age. You wish, as the one who has come before you, to enter this chapel and learn what my brothers and I have recorded."<br>
Kir Loz tells you, "You must know of what has transpired before you may enter."<br>
Kir Loz tells you, "Forsaking her children and Au, she laid waste to the crusaders that scoured the halls of Ithaenc clean. Her will crushed, she went beyond the stars one last time. She has yet to return. Who is she?"<br>
Kir Loz tells you, "Along the landing of this room I have placed the statues of three such beings. Choose the answer to my question wisely and you shall be given my blessing to pass into this chapel. Fail and I shall need you to rethink the purpose of your task within and ask that you return when you know more of this world."</font><br>
----
<font color=green>Your choice has been made.</font><br>
----
<font color=darkgoldenrod>Kir Loz tells you, "Alighting on wings, head hung in grief, looking down one last time on her aerie, watching as her children looked up, Aurlanna flew into the heavens and beyond the stars never to return. Her heart was shattered when she found that those that she had once called sisters had been killed by zealots blinded by the purpose of a throne that had forsaken its true path for power. She felt the urge to join with madness within her and so she left Auberean, hopeful that its defender would rise and take his place."<br>
Kir Loz tells you, "You have proven to me that you are aware of what has transpired on this world. I give you my word that you shall see the halls beyond. Speak to my brothers and prove your worthiness to them. If you succeed the door to this chapel shall be yours to open evermore."</font><br>
----
<font color=green>You give Camryn, Nuhmudira's Student Hand-Written Journal.</font><br>
<font color=darkgoldenrod>Camryn, Nuhmudira's Student tells you, "You have done well thus far. Now bring the urn and I shall see this off to Nuhmudira and give you your reward."</font><br>
----
<font color=green>You give Camryn, Nuhmudira's Student Burial Urn.</font><br>
<font color=darkgoldenrod>Camryn, Nuhmudira's Student tells you, "All is complete. I will write a report to Nuhmudira and see that she is made aware of all that you have done for her. Here is your reward."<br>
<font color=green>Camryn, Nuhmudira's Student gives you Soul Stone.<br>
You've earned 3,423,117 experience.</font><br>
Camryn, Nuhmudira's Student tells you, "You must now find a sample of Burun blood. Soak the stone in the blood and it will take on properties that are the antithesis of the Burun. Apply that stone to the -Noble- weapons and it will become a Burun slaying weapon."
23:43:21 Camryn, Nuhmudira's Student tells you, "In addition, your previous service to Nuhmudira makes you deserving of a reward. I will now teach you the spells that Nuhmudira has devised to assist you in your salvaging efforts."<br>
<font color=green>Camryn, Nuhmudira's Student gives you Gem of Arcane Corruption.</font><br>
Camryn, Nuhmudira's Student tells you, "As a final reward, Nuhmudira had decided to make this gem available to those who have aided her.  It will enhance the -Noble- armor with an ancient power that allows your mind to focus more ably.  It is decidedly more effective than those gems which the High Queen's lack-...that is...servants...give as rewards."</font><br>


[[Category:Quest]]
== Notes ==
* The original write up was made a few years ago, since then minor changes occurred.
** The official starting point was talking to [[Antius Blackmoor]]
** Originally it was [[Nuhmudira]] herself whom you talked to to get the rewards, but she got replaced by [[Camryn, Nuhmudira's Student]].
* During the [[Tricks and Treats]] event, the [[Gem of Arcane Corruption]] and [[Gem of Ardent Loyalty]] were added to the rewards.

Latest revision as of 18:49, 18 January 2021

Walk Through ___ Maps ___ Items ___ XP ___ Images ___ Lore & Dialog ___ Notes
Quest Summary
Quest Type: Solo/Small Group
Start Location: Numuhdira's Hidden Cottage (20.8S, 22.5E)
Timer: 27 Days
Level Restrictions: 1+ (flagging)
Level Suggestions: 80+ (solo)
Rewards Summary
Items:
Full details here
Soul Stone for creating 1 Burun Slaying Weapon
Nuhmudira's Enlightenment (Salvaging Mastery Other 1-7)
Nuhmudira's Wisdom((Salvaging Mastery Self 1-7)
Gem of Ardent Loyalty (only after completing 3 dungeons)
Max XP:
Full details here
3,423,117
Titles: None
Related Articles
Introduced In: On Bended Knee
Updated In: Tricks and Treats
Related Quests: Noble Weapons Quest, Gelidite Library Quest

Quest Overview

This quest is needed to get the Soul Stone which, wrapped with a Bloodied Burun Hide, turns into a Burun Soaked Soul Stone.
This gives Noble Weapons the Burun Slayer attribute. These weapons can again be turned into Regal Weapons by completing the Burun Kings quests.
In addition, after completing the quest, you get all Salvage Spells (self and other), and, if you damned Nuhmudira before and completed all 3 dungeons, the Gem of Ardent Loyalty.

How many parts you have to do to get the rewards, depends partially on if you saved or damned Nuhmudira during the Gelidite Library Quest.

(Note that these are not the only things that influence your steps required, and your requirements may differ from the above.)


Walk Through

Flagging

  1. Go to Numuhdira's Hidden Cottage (west of Uziz, at 20.8S, 22.5E)
    1. Uziz to Djebel al-Nar Cottages Portal (24.9S, 29.8E)
  2. Get flagged for island by using the Open Journal

Xi Ru's Chapel

  1. Go to Vesayen Islands to use the Portalling Device at 83.4S, 89.8E to Xi Ru's Island.
  2. From (hot) drop, run into cathedral, kill Sclavus Lords, run up up, jump on platform, turn 180 degrees, and run to the "balcony", there's the portal to Xi Ru's Chapel where you will find Camryn, Nuhmudira's Student.
  3. Talk to Camryn, Nuhmudira's Student
  4. Talk to the 3 "ghosts" (NPCS) and they will assign you a trial relating to game lore.
  5. The left ghost, Jif Loz asks a question relating to the busts, choose Bust of Nali Valind.
  6. The right one, Hevk Loz asks a question relating to the paintings, choose Portrait of Geraine IV
  7. The middle one, Kir Loz asks a question relating to the statues up the ramp, choose Statue of Aurlanna.
  8. Talk to all ghosts again, and you will be flagged to go through the door at the top of the ramp.

Hand-Written Journal

  1. Beyond the door at the top of the ramp, take a left and use the to open the door to the portal to Xi Ru's Library.
  2. In the following dungeon, use the lever to open the initial door and continue down the hall. In the following room use the button on the wall to enter the next larger room.
  3. At the top of the ramp, head east, and continue south through a large room with a catwalk, until you enter into a room with three levers underneath a catwalk. Pull the middle lever to continue southward.
  4. At the top of the ramp head east or west, then continue southward to the room with an Indecipherable Book (click it to get the Hand-Written Journal)and portal back to Camryn, Nuhmudira's Student.
  5. Hand Camryn the book. If you aren't done, continue on to the other tasks.

Burial Urn

  1. For the urn trial you will almost require 2 individuals (for pulling levers to doors) though an individual with a very high jump skill will be able to bypass the levers entirely.
  2. To access the trial, head up the ramps and through the door, continuing North this time.
  3. Use the levers to continue to and through the Xi Ru's Crypt
  4. continue north up either of the two ramps (the paths meet up later), using the levers/buttons in the room beyond to move through the dungeon.
  5. Where the paths regroup, head south up the ramp into the third large room.
  6. Just outside the third large room are 2 buttons. One (the left most) opens the door to the room, the second (right most) will move the first statue in the room to which in turn grants access to a series of buttons to open the final hallway.
    • Note:This is where an individual with sufficiently high jump skill may now jump up to the sides of the room (East or West) before making the final jump south to the Urn (click it to get the Burial Urn )and return portal.
  7. For individuals using the buttons/statue option, one player will be responsible for the buttons just beyond the statues, and the other will be running to the end of each hallway beyond the statue to trigger the pressure plates and open the next statue/hallway.
    • An example of how it works is this:
      1. Player 1 (button responsibility) triggers the first statue to open. At this time, Player 2 (pressure plate responsibility) runs to the end of the hallway and hits the pressure plate to open the next statue.
      2. Player 1 meanwhile, is scanning the large room to identify which statue the plate opened. Whatever statue opens, player 1 (buttons) goes immediately inside, and waits by the button at the start of the hallway.
      3. Player 2 (plates), after hitting the pressure plate, now runs back to the large room (if the statue is closed he can simply let himself out via the button), and over to the hallway where player 1 is now waiting.
      4. Player 1 (inside the hallway) presses the button to open the statue, and allow player 2 inside. At this time the pattern simply repeats, with Player 1 returning to the large room and wait for the next statue to open, while player 2 will run to the end, and trip the pressure plate.
    • Door sequence: 1. NNW; 2. ENE, 3. WSW, 4. NNE, 5. SSW, 6. WNW, 7. ESE, 8. SSW
  8. The last pressure plate will open the door in the middle to the south. Player 1 (buttons) will again enter, then open it from the inside for player 2. The button to do so is located at the top the platforms, in the shaft beyond the statue this time.
  9. Once both players are through the door and up the platforms, follow the path across the semi-invisible bridge to get to the Urn. Click it to get the Burial Urn, then take the return portal located back across the bridge.
  10. Return the urn to Camryn, Nuhmudira's Student. If you aren't done, continue on to the other tasks.


Remains of Xi Ru

  1. Again, door, this time right. Also here, 2 people needed. Lever, door, portal to Xi Ru's Remembrance.
  2. Go right, ramp, open door with button, you're in a big room with platforms and a catwalk up in the air. go underneath either of the platforms and fight your way up. There's a small room with a lever. 1 person stays there. The other goes on, opens door to platform, and in the middle of the catwalk is the next door. person 1 opens that door with the lever.
  3. Little shift jump to get from catwalk through door. Wait on other side near button for lever puller. Right, down ramp, down again, right, down ramp again, a door with 2 buttons. Kill the Moarsmen, use both buttons to open both doors. Room with paintings and crypt. Door to crypt can be opened simply by double click. double click Sarcophagus of Xi Ru to get the Remains of Xi Ru.
  4. Portal, and back to Camryn, Nuhmudira's Student.


Epilogue, getting the rewards & how to proceed

  1. Talking to Camryn, Nuhmudira's Student after completion will get you the Soul Stone which, wrapped with a Bloodied Burun Hide, turns into a Burun Soaked Soul Stone.
  2. Additionally, if you only had to do 1 or 2 of the steps, you will receive the Nuhmudira's Enlightenment and Nuhmudira's Wisdom spells (levels 1-7) when talking to Camryn along with a Gem of Arcane Corruption.
  3. If you had to do all 3 steps, you will need to talk to a Royal Guard to receive the "normal" Salvage Spells (Arcanum Salvaging, levels 1-7). You will also receive the Gem of Ardent Loyalty, which adds a +12 Melee and +12 Loyalty cantrip to Noble Armor.

Maps

Dungeon Coordinates Wiki Map ACmaps Other Quests
Xi Ru's Chapel -- -- 0195 -- --
Xi Ru's Library -- -- 0195 -- --
Xi Ru's Crypt -- -- 0196 -- --
Xi Ru's Remembrance -- -- 0196 -- --


Items

Quest Items
Open Journal
Indecipherable Book
Hand-Written Journal
Urn
Burial Urn
Sarcophagus of Xi Ru
Remains of Xi Ru


(Lore) Items in the Chapel
Bust of Asheron Realaidain
Bust of Emperor Kellin II
Bust of Nali Valind
Portrait of Asheron Realaidain
Portrait of Avoren Palacost
Portrait of Geraine IV
Statue of Aurlanna
Statue of Lauallana
Statue of Ualannan


Rewards
Soul Stone
Gem of Ardent Loyalty
Gem of Arcane Corruption

Experience Rewards

Task Required Max Experience Percentage & Level Cap
Handing Camryn all the required items 3,423,117xp

??% up to level ??


See Level Costs for per level information.

Images

Lore & Dialog

Camryn, Nuhmudira's Student tells you, "Though Nuhmudira is unaware of your exploits she is not without mercy. If you desire the stone that much she will grant you the device, if you undertake a set of small tasks for her."
Camryn, Nuhmudira's Student tells you, "The first is a book found in the library, the second is an urn from the crypt. Collect these and return them to me in the order I have listed and you shall be rewarded."


Jif Loz tells you, "Child of another sun, your coming to this place will inspire another work of art. Your three leaders shall grace the walls of the chapel. Their busts carved by my own hands. My name is Jif Loz, it is all I retain of my life before. Nothing can halt the ruination of my memory. It is a position of grace that I gladly accepted in a time when all who walked in Light were not lost. Ages have past, the only telling of those ages lies in the art that I create. You wish, as the one who has come before you, to enter this chapel and learn what my brothers and I have recorded as these ages have past."
Jif Loz tells you, "You must know of what has transpired before you may enter."
Jif Loz tells you, "In the age of the Yalain, one came to Ithaenc and laid waste to the sisters there. All were slaughtered, none survived, light was drawn thin as darkness continued to slip into the hearts of the guardians. Who lead that slaughter, who gave the orders to murder the sisters of Ithaenc Cathedral?"
Jif Loz tells you, "I have carved and polished three busts along the wall of this room, each represents an individual from that time. Choose your answer wisely and you shall be given leave to enter this place. Fail and you will need to learn more of the secrets of this world before entering."


Your choice has been made.


Jif Loz tells you, "With a sword soaked in the blood of people with whom she once claimed a kinship, Nali Valynd fell upon the sisters at Ithaenc. They who followed a path bathed in Light lay broken by the Nali of the Northern Church. Misguided crusaders loyal to the Nali visited mistress Aurlanna and knelt before her with proud voices proclaiming victory over the -heathens- that dwelled within Ithaenc Cathedral. Nali Valind, not amongst them, was spared incineration and returned to her home amongst the Yalain."
Jif Loz tells you, "You have proven to me that you are aware of what has transpired on this world. I give you my word that you shall see the halls beyond. Speak to my brothers and prove your worthiness to them. If you succeed the door to this chapel shall be yours to open evermore."


Hevk Loz tells you, "Child of another sun, your arrival shall herald a new age. I shall paint the world that you will create in images that shall grace these walls and hold the history within. My name is Hevk Loz, my name and painting are what endure from my life. This path was my choice. I, like my brothers, record history as it transpires and form it into art that can retain the knowledge of those times. You wish, as the one who has come before you, to enter this chapel and learn what my brothers and I have recorded."
Hevk Loz tells you, "You must know of what has transpired before you may enter."
Hevk Loz tells you, "Three sons have driven the course of this world. From birth, each had a destiny not their own. Death for two and life for three. But only one has enjoyed the gift of life and of death given by the hands of those who once walked this world as our sisters. Which of the sons is this?"
Hevk Loz tells you, "Three portraits show these sons. Choose the answer to my question wisely and you shall be given my blessing to pass into this chapel. Fail and I shall need you to rethink the purpose of your task within and ask that you return when you know more of this world."


Your choice has been made.


Hevk Loz tells you, "Sickly from birth, Geraine IV, was taken by sisters who had stepped aside from the path and brought into a state that would forever sustain his body, soul and mind. Geraine in turn taught his people, but the sisters were not so foolish to not enter this state themselves. Many sleep, while in waking dreams, they think their time nears as a new singer raises her voice. But what of Geraine? His life is over, but still he endures, watches and waits. His death began his life anew."
Hevk Loz tells you, "You have proven to me that you are aware of what has transpired on this world. I give you my word that you shall see the halls beyond. Speak to my brothers and prove your worthiness to them. If you succeed the door to this chapel shall be yours to open evermore."


Kir Loz tells you, "Child of another sun, your coming to this place will inspire works of art. In time, the three races that now strive for peace shall be known in statues across this hall. I shall carve likenesses with my own hands and offer them for future generations to see. The Age of the children from another sun shall be born in that vision and there shall be memory cast within that stone. My name is Kir Loz, my name and art are all I retain from the time when I lived. But this was a path I chose freely. I, like my brothers, record history as it transpires and form it into art that can retain the knowledge of that age. You wish, as the one who has come before you, to enter this chapel and learn what my brothers and I have recorded."
Kir Loz tells you, "You must know of what has transpired before you may enter."
Kir Loz tells you, "Forsaking her children and Au, she laid waste to the crusaders that scoured the halls of Ithaenc clean. Her will crushed, she went beyond the stars one last time. She has yet to return. Who is she?"
Kir Loz tells you, "Along the landing of this room I have placed the statues of three such beings. Choose the answer to my question wisely and you shall be given my blessing to pass into this chapel. Fail and I shall need you to rethink the purpose of your task within and ask that you return when you know more of this world."


Your choice has been made.


Kir Loz tells you, "Alighting on wings, head hung in grief, looking down one last time on her aerie, watching as her children looked up, Aurlanna flew into the heavens and beyond the stars never to return. Her heart was shattered when she found that those that she had once called sisters had been killed by zealots blinded by the purpose of a throne that had forsaken its true path for power. She felt the urge to join with madness within her and so she left Auberean, hopeful that its defender would rise and take his place."
Kir Loz tells you, "You have proven to me that you are aware of what has transpired on this world. I give you my word that you shall see the halls beyond. Speak to my brothers and prove your worthiness to them. If you succeed the door to this chapel shall be yours to open evermore."


You give Camryn, Nuhmudira's Student Hand-Written Journal.
Camryn, Nuhmudira's Student tells you, "You have done well thus far. Now bring the urn and I shall see this off to Nuhmudira and give you your reward."


You give Camryn, Nuhmudira's Student Burial Urn.
Camryn, Nuhmudira's Student tells you, "All is complete. I will write a report to Nuhmudira and see that she is made aware of all that you have done for her. Here is your reward."
Camryn, Nuhmudira's Student gives you Soul Stone.
You've earned 3,423,117 experience.

Camryn, Nuhmudira's Student tells you, "You must now find a sample of Burun blood. Soak the stone in the blood and it will take on properties that are the antithesis of the Burun. Apply that stone to the -Noble- weapons and it will become a Burun slaying weapon." 23:43:21 Camryn, Nuhmudira's Student tells you, "In addition, your previous service to Nuhmudira makes you deserving of a reward. I will now teach you the spells that Nuhmudira has devised to assist you in your salvaging efforts."
Camryn, Nuhmudira's Student gives you Gem of Arcane Corruption.
Camryn, Nuhmudira's Student tells you, "As a final reward, Nuhmudira had decided to make this gem available to those who have aided her. It will enhance the -Noble- armor with an ancient power that allows your mind to focus more ably. It is decidedly more effective than those gems which the High Queen's lack-...that is...servants...give as rewards."

Notes