Emerald Salvage: Difference between revisions

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==Notes==
==Notes==
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}.
* Does not stack.
* Does not stack.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
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* Salvaged Emerald got a use during the [[A Swelling Tide]] event
* Salvaged Emerald got a use during the [[A Swelling Tide]] event


 
[[Category:Weapon Tinkering Salvage]]
[[Category:Salvage]]
[[Category:Weapon Tinkering]]

Latest revision as of 12:40, 11 October 2012

Introduced:  Repercussions Related Quests:  Salvaging Updated:  A Swelling Tide, Master of Design
Emerald Salvage (100)
Value: Variable
100 Burden Units
File:Emerald Salvage Icon.png

Chips of emerald material salvaged from old items.

Workmanship: Variable

Salvaged from ?? items

Special Properties: Bonded

Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells.

Notes