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{{Related|User Interface|Graphical Errors|Frequently Asked Questions}} | {{Related|User Interface|Graphical Errors|Frequently Asked Questions}} | ||
== Articles == | |||
* [[Microsoft Games Archive/Technical/Toby Ragaini Interview|Toby Ragaini discusses AC's Weather Effects]] | |||
* [[Microsoft | |||
== Graphics Engine Updates == | |||
{|class="wikitable" | |||
! Event | |||
! Updates | |||
|- | |||
| [[Darkness Ascendant]] | |||
| Colored lighting effects introduced. Many lights, including the sun and moon, will now cast colored light in both hardware and software modes. | |||
|- | |||
|[[Throne of Destiny]] Expansion | |||
| | |||
* Updated from DirectX 7 to DirectX 9 and from 16-bit to 32-bit texture buffers. | |||
* A complete texture update (6,500 textures). | |||
* Some low-poly models (such as Gromnies and Monougas) updated. | |||
* True Z-Buffering support. | |||
* Native window mode (no more need to patch the client.) | |||
* Anisotropic Filtering and V-Sync support. | |||
* | * Basic lighting effects on your character. | ||
* New pop-up windows for help system and trade skill interactions. | |||
* 3D models of people and creatures are now shown in the ID panel instead of an icon. | |||
* Software mode will no longer be supported. | |||
* Weather Effects including landscape fog left out of new code base due to performance issues. | |||
|- | |||
| [[Reprisals]] | |||
| Higher Resolution Textures activated for ToD clients. (From the Texture detail dropdown box, select Very High setting) | |||
|- | |||
| [[Toward Ancient Shores]] | |||
| Lightning effects disabled due to complaints (you can still see the effect without the sound, however, at the [[Battlefield of Ayn Tayan]]). | |||
|- | |||
| [[Shifting Gears]] | |||
| Landscape distance fog reintroduced. | |||
|- | |||
| [[The Risen Princess]] | |||
| Weather effects reintroduced. | |||
|} | |||
== Model & Texture Updates == | |||
''Click each event link to see some before & after images'' | ''Click each event link to see some before & after images'' | ||
[[Category:Game | {|class="wikitable" | ||
! Event | |||
! Models/Textures Updated | |||
|- | |||
| [[Darkness Ascendant#Images|Darkness Ascendant]] | |||
| [[Drudges]], [[Golems]] | |||
|- | |||
| [[Hollow Victory#Images|Hollow Victory]] | |||
| [[Tuskers]] | |||
|- | |||
| [[Chains of Command#Images|Chains of Command]] | |||
| Character Underwear | |||
|- | |||
| [[The Widening Gyre#Images|The Widening Gyre]] | |||
| [[Olthoi]] | |||
|- | |||
| [[A Reign of Stone#Images|A Reign of Stone]] | |||
| [[Lugian]]s | |||
|- | |||
| [[The Gathering Storm#Images|The Gathering Storm]] | |||
| [[Mosswart]]s, [[Cow]]s | |||
|- | |||
| [[Flesh and Blood#Images|Flesh and Blood]] | |||
| [[Empyrean Stone Head]] | |||
|- | |||
| [[Festivus#Images|Festivus]] | |||
| [[Banderling]]s, Human hands updated with thumbs | |||
|- | |||
| [[Mirror, Mirror#Images|Mirror, Mirror]] | |||
| Armored [[Skeleton]]s, Armored [[Undead]] | |||
|- | |||
| [[The Madness of Men#Images|The Madness of Men]] | |||
| [[Gelidite Acolyte]], [[Gelidite Initiate]], [[Gelidite Lord]] | |||
|- | |||
| [[Across the Vast Divide#Images|Across the Vast Divide]] | |||
| [[Small Creepy Statue]]s | |||
|- | |||
| [[A New Threat#Images|A New Threat]] | |||
| Fern Plants, [[Mites]] | |||
|- | |||
| [[Pillars Made of Sand#Images|Pillars Made of Sand]] | |||
| [[Idol|Mosswart Idols]] | |||
|- | |||
| [[From the Darkness Born#Images|From the Darkness Born]] | |||
| [[Phyntos Wasps]] | |||
|- | |||
| [[Throne of Destiny#Images|Throne of Destiny]] Expansion | |||
| [[Lifestone]], [[Gromnie]]s, [[Monouga]]s, [[Reedshark]]s, [[Skeleton]]s | |||
|- | |||
| [[Friend and Foe#Images|Friend and Foe]] | |||
| [[Tumeroks]] | |||
|- | |||
| [[Announcements - 2010/06 - Shifting Gears#Teaser Images|Shifting Gears]] | |||
| Landscape: Grass, Ice, Desert etc | |||
|- | |||
| [[Winter's Knight]] | |||
| Pine Trees | |||
|- | |||
| [[Quiet Before the Storm#Images|Quiet Before the Storm]] | |||
| Aluvian [[Door]]s | |||
|- | |||
| [[Shifting Shadows]] | |||
| [[Barbers and Hairstyles|Hairstyles]] | |||
|} | |||
== Animation Updates == | |||
{|class="wikitable" | |||
! Event | |||
! New Animation | |||
|- | |||
| [[Thorns of the Hopeslayer]] | |||
| Casting portal recall spells now make you play some purple bubbly physics scripts for about two seconds before blipping you away. | |||
|- | |||
| [[Twilight's Gleaming]] | |||
| New logout motion and animation. Now, when a player logs out, they get purple bubbly effects and fade out. | |||
|- | |||
| [[The Widening Gyre]] | |||
| When you pick up something from a different height the animation is different -- arm swipe only, no bending. | |||
|- | |||
| [[The First Strike]] | |||
| New animation for the house recall function that more closely mirrors the duration of the recall. | |||
|- | |||
| [[Atonement]] | |||
| The animations and sounds from double- and triple-striking just weren't cool enough, so we tweaked them slightly. Thrill at the enhanced swinging action! | |||
|- | |||
| [[Visions in the Darkness]] | |||
| New animations for @lifestone, @marketplace, and @pklite commands. | |||
|- | |||
| [[A New Threat]] | |||
| New backflip animation for [[Mites]]. | |||
|- | |||
| [[Quiet Before the Storm]] | |||
| The Logout/Lifestone animation has been changed to have a smoother looking animation. | |||
|} | |||
== Misc Changes == | |||
?? | |||
* [[Shadow]] creatures now transparent. | |||
{| | |||
|[[File:Panumbris Shadow (Old) Live.jpg|thumb|100px|Before]] | |||
|[[File:Panumbris Shadow Live.jpg|thumb|100px|After]] | |||
|} | |||
[[Should the Stars Fall]] | |||
* The animation speed for equipping and un-equipping bows and crossbows has been increased. | |||
[[The Gathering Storm]] | |||
* Nighttime visibility has been increased. | |||
[[Dead of Winter]] | |||
* Snow texture brightness reduced. | |||
[[Category:Game Mechanic]] |
Latest revision as of 17:47, 13 February 2013
Related topics: User Interface, Graphical Errors, Frequently Asked Questions
Articles
Graphics Engine Updates
Event | Updates |
---|---|
Darkness Ascendant | Colored lighting effects introduced. Many lights, including the sun and moon, will now cast colored light in both hardware and software modes. |
Throne of Destiny Expansion |
|
Reprisals | Higher Resolution Textures activated for ToD clients. (From the Texture detail dropdown box, select Very High setting) |
Toward Ancient Shores | Lightning effects disabled due to complaints (you can still see the effect without the sound, however, at the Battlefield of Ayn Tayan). |
Shifting Gears | Landscape distance fog reintroduced. |
The Risen Princess | Weather effects reintroduced. |
Model & Texture Updates
Click each event link to see some before & after images
Event | Models/Textures Updated |
---|---|
Darkness Ascendant | Drudges, Golems |
Hollow Victory | Tuskers |
Chains of Command | Character Underwear |
The Widening Gyre | Olthoi |
A Reign of Stone | Lugians |
The Gathering Storm | Mosswarts, Cows |
Flesh and Blood | Empyrean Stone Head |
Festivus | Banderlings, Human hands updated with thumbs |
Mirror, Mirror | Armored Skeletons, Armored Undead |
The Madness of Men | Gelidite Acolyte, Gelidite Initiate, Gelidite Lord |
Across the Vast Divide | Small Creepy Statues |
A New Threat | Fern Plants, Mites |
Pillars Made of Sand | Mosswart Idols |
From the Darkness Born | Phyntos Wasps |
Throne of Destiny Expansion | Lifestone, Gromnies, Monougas, Reedsharks, Skeletons |
Friend and Foe | Tumeroks |
Shifting Gears | Landscape: Grass, Ice, Desert etc |
Winter's Knight | Pine Trees |
Quiet Before the Storm | Aluvian Doors |
Shifting Shadows | Hairstyles |
Animation Updates
Event | New Animation |
---|---|
Thorns of the Hopeslayer | Casting portal recall spells now make you play some purple bubbly physics scripts for about two seconds before blipping you away. |
Twilight's Gleaming | New logout motion and animation. Now, when a player logs out, they get purple bubbly effects and fade out. |
The Widening Gyre | When you pick up something from a different height the animation is different -- arm swipe only, no bending. |
The First Strike | New animation for the house recall function that more closely mirrors the duration of the recall. |
Atonement | The animations and sounds from double- and triple-striking just weren't cool enough, so we tweaked them slightly. Thrill at the enhanced swinging action! |
Visions in the Darkness | New animations for @lifestone, @marketplace, and @pklite commands. |
A New Threat | New backflip animation for Mites. |
Quiet Before the Storm | The Logout/Lifestone animation has been changed to have a smoother looking animation. |
Misc Changes
??
- Shadow creatures now transparent.
- The animation speed for equipping and un-equipping bows and crossbows has been increased.
- Nighttime visibility has been increased.
- Snow texture brightness reduced.