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{{Related|Health Regeneration}}
=== Description ===
=== Description ===
Starting health is determined by base [[Endurance]] at creation. Health can be raised directly as well as indirectly by raising [[Endurance]]. Health regains slowly over time, faster if crouching, even faster if laying down. [[Augmentations]] can double and triple the rate of regeneration when laying down. Health can be restored with [[Life Magic]], with [[Healing Kits]] and [[Healing (Skill)]], and with various [[:Category:Potion|Potions]] and some [[:Category:Food|Foods]]. Maximum unbuffed health is 341 and the current theoretical maximum is 643.7(?).
Starting health is determined by base [[Endurance]] at creation. Health can be raised directly as well as indirectly by raising [[Endurance]]. Health regains slowly over time, faster if crouching, even faster if laying down. [[Augmentation Gems]] can double and triple the rate of regeneration when laying down. Health can be restored with [[Life Magic]], with [[Healing Kits]] and [[Healing (Skill)]], and with various [[:Category:Potion|Potions]] and some [[:Category:Food|Foods]]. Maximum unbuffed health is 341 and the current theoretical maximum is 652.7(?).


=== Formula ===
=== Formula ===
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=== [[Spell Stacking]] ===
=== Spell Stacking ===
 
* [[Spell Stacking]] and override information for spells that affect Health can be found at [[Endurance (Spell)]], [[Frailty (Spell)]], and [[Health (Spell)]].
{|border=1 cellpadding=3 cellspacing=0
|+'''Spells stack vertically and override horizontally.'''
| +125 || [[Prodigal Endurance]]
| ||
| ||
| ||
| ||
|-
| +50 || [[Blazing Heart]]
| +30 || [[Essence Glutton]]**, [[Maiden's Kiss]]*
| +25 || [[Essence Sluice]]**, [[Greater Life Giver]]*, [[Mother's Blessing]]**, [[Hematic Verdure]]**
| +20 || [[Essence Spike]]**
| +15 || [[Life Giver]], [[Ardence]]**
|-
| +25 || [[Hunter's Hardiness]]
| +22.5 || [[Incantation of Endurance Self]]
| +20 || [[Perseverance]]
| +17.5 || [[Endurance Self VI]]
| +15 || [[Endurance Self V]]
|-
| +15 || [[Warrior's Greater Vitality]]
| +10 || [[Warrior's Vitality]]
| +5 || [[Warrior's Lesser Vitality]]
| ||
| ||
|-
| +10 || [[Epic Endurance]]
| +7.5 || [[Major Endurance]]
| +6 || [[Perfect Health]]
|  +5 || [[Moderate Endurance]]
| +2.5 || [[Minor Endurance]]
|-
| +7 || [[Benediction of Immortality]]*
| +5 || [[Minor Benediction of Immortality]]*
| +3 || [[Lesser Benediction of Immortality]]*
| ||
| ||
|-
| +5 || [[Society Master's Blessing]]*
| +4 || [[Society Lord's Blessing]]
| +3 || [[Society Knight's Blessing]]
| +2 || [[Society Adept's Blessing]]
| +1 || [[Society Initiate's Blessing]]
|-
| +1.5 || [[Dark Persistence]]
| +1  || [[Endurance of the Abyss]]
| +0.5 || [[Harbinger's Endurance]]*
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| ||
|-
| +1 || [[Burning spirit]]
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| ||
| ||
| ||
|-
| +10% || [[Asheron's Benediction]], [[Carraida's Benediction]]**
| +8% || [[Asheron's Lesser Benediction]]
| ||
| ||
| ||
|-
| +10% || [[Health Boost]]
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| ||
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|-
|}
 


* *These items use the Helmet slot, and cannot be used together.
* **Carraida's Benediction uses the Necklace, and both Bracelet Slots, and cannot be used with these.
[[Category:Attribute]]
[[Category:Attribute]]

Latest revision as of 14:06, 11 June 2012

Related topics: Health Regeneration

Description

Starting health is determined by base Endurance at creation. Health can be raised directly as well as indirectly by raising Endurance. Health regains slowly over time, faster if crouching, even faster if laying down. Augmentation Gems can double and triple the rate of regeneration when laying down. Health can be restored with Life Magic, with Healing Kits and Healing (Skill), and with various Potions and some Foods. Maximum unbuffed health is 341 and the current theoretical maximum is 652.7(?).

Formula

Endurance / 2


Spell Stacking