Incendiary Knight: Difference between revisions

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{{Intro
{{Intro
  | Patch Introduced = [[A Change in Tactics]]
  | Patch Introduced = [[A Change in Tactics]]
  |  Related Quests = [[Harbinger Quest#Easy Version|Harbinger Quest]], [[Shadowfire Stone Quest]]
  |  Related Quests = [[Weakened Harbinger Quest]], [[Shadowfire Stone Quest]]
  |          Updated =  
  |          Updated = [[The Quest for Freedom]]
}}
}}
{{Creature
{{Creature
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  |    Magic Attack =  
  |    Magic Attack =  
  |              XP = 450,000
  |              XP = 450,000
|      Luminance = 0
|      Loot Tier = 6
  |      Weaknesses = Cold
  |      Weaknesses = Cold
  |        Attacks = Fire
  |        Attacks = Fire
  |        Trophies = none
  |        Trophies = None
|        Vertical =
}}
}}
== Notes ==
== Notes ==
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* Casts fire vulns and imperils constantly.
* Casts fire vulns and imperils constantly.
* Casts counter life protection for cold.
* Casts counter life protection for cold.
* During the [[The Quest for Freedom]] event the physical damage type of Incendiary Knights was corrected from cold to fire.


{{Spawn Map|{{PAGENAME}}}} (Remove if only spawns in dungeons)
{{Spawn Map|{{PAGENAME}}}}

Latest revision as of 04:57, 11 September 2013

Introduced:  A Change in Tactics Related Quests:  Weakened Harbinger Quest, Shadowfire Stone Quest Updated:  The Quest for Freedom
Incendiary Knight

Elemental Level
165

Strength 250
Endurance 260
Coordination 250
Quickness 250
Focus 350
Self 350
Health 6130
Stamina 5260
Mana 5350

XP 450,000
Luminance 0
Loot Tier 6
Trophies
None
Common Attacks Weaknessess
Fire Cold
Melee A Missile A Magic A Melee D Missile D Magic D
           

Notes

Incendiary Knight Spawns
Data courtesy of Mob Tracker. Zoomable color
maps available with downloadable Viewer.