Celebrating 10 Years in Dereth: Difference between revisions
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Latest revision as of 20:36, 17 February 2010
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Come Back Home to Asheron's Call!
10 years ago, the portal to Dereth opened to thousands of people all over the world. In celebration of this event, we are inviting all of our players home, to Dereth. There is no better time than right now to come back to where it all began.
Asheron's Call has been continuing to grow and evolve over the years. Here are just some of the new features we have added to the game!
What's New?
Gearcrafting
With the arrival of the Gear Knights to Dereth also comes Gearcrafting. This skill is used by the Gear Knights to augment their abilities through a variety of implements and trinkets. The clever peoples of Dereth have quickly learned and adapted Gearcrafting.
Implements have been crafted to Expose Weaknesses of creatures through Creature Assessment, so that Leaders can increase the moral of their fellowship and with it their Health, to enhance both the Stamina and Mana of a party through tokens of Loyalty and in combination with Virindi magic using Deception to enhance understanding of Arcane Lore.
Gear Knights bring a variety of technological trinkets to Dereth. These trinkets may be imbued through the use of Gearcrafting to unlock latent magic. These magics enhance Health, Stamina, Mana, XP Gain, Damage, and Damage Reduction. To read more about Gear Knights, click here.
Two Handed Weapons
The Viamontian masters have agreed to offer training in the art of Two Handed Combat to the peoples of Dereth. Due to the expanded use of Two Handed weapons they have become more readily available and will be available in all tiers of loot.
10th Anniversary Rewards
For those with existing characters when the 10th Anniversary goes live, you will be able to gain a new companion on your adventures through Dereth.
Quest Journal
Players can now keep track of all their quests in the game via an editable in-game quest panel. To read more about the Quest Journal, click here.