Northern Catacombs: Difference between revisions

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Introduced in [[Bridging the Vast Divide]]
{{Related|Eastern Catacombs|Southern Catacombs}}
 
{|border=1 width=300 cellpadding=3
!colspan=2| Dungeon Summary
|-
!Location
| From [[Kor-Gursha]]
|-
!Restrictions
| none, but under 40+ is not advised. Requires Quest flag.
|-
!Related Quests
| Guruk [[Quests#Kill Tasks|Kill Tasks]]
|-
!Map
| [[http://ac.warcry.com/content/game_info/bur_maps/northern_catacombs|AC Warcry - Northern Catacombs]]
|-
!Route
| [[Rithwic]] >> Glystaene Cottages settlement portal (8.8N 60.9E) >> Run uphill from 64.1N 29.6E and enter [[Bur]] (be flagged) at 67.4N 30.5E >> Run N to [[Kor-Gursha]] >> go East from the Hunter Kill Tasks NPCs into a corridor and go first straight, next left
|-
!Gives Access to
|[[Murky Caverns]] (41-80)
|-
|}  


{{Dungeon Summary
|  Patch Introduced = [[Bridging the Vast Divide]]
|    Related Quests = Guruk [[Quests#Kill Tasks|Kill Tasks]], [[Bur Mushroom Collection]]
|            Updated =
|
|        Live Image =  Live.jpg
| Live Image Caption =
|
|      Wiki Map File =
|      Wiki Map Two =
|      ACmaps.com ID =
|          Other Map = http://cdn.themis-media.com/media/sites/ac/images/maps/Northern%20Catacombs.jpg AC Warcry - Northern Catacombs
|
|        Coordinates = 67.4N 30.5E
|          Landblock =
|        Dereth Map = {{Map Point|67.4|N|30.5|E|Marker=Dungeon}}
|      Nearest Town = [[Kor-Gursha]]
|        Nearest LS =
|              Route = From [[Kor-Gursha]], go East from the Hunter Kill Tasks NPCs into a corridor and go first straight, next left.
|   
| Level Restrictions = none, but under 40+ is not advised.
|            Tieable = False
|        Recallable = False
|        Summonable = False
|  Lifestone if Log =
|        Quest Flag = Flagged for Bur
}}


== General ==
== General ==
All 3 "Catacomb" dungeons in [[Bur]], also [[Northern Catacombs]], [[Eastern Catacombs]] and [[Southern Catacombs]] have the same layout.<br>
All 3 "Catacomb" dungeons in [[Bur]], also [[Northern Catacombs]], [[Eastern Catacombs]] and [[Southern Catacombs]] have the same layout.<br>
[[Northern Catacombs]] leads to [[Murky Caverns]] portal 41-80, [[Eastern Catacombs]] to [[Steamy Caverns]] portal 81-120, [[Southern Catacombs]] to [[Deep Guruk Caverns]] 120+, the last one with [[Bosh Bosh]] and [[Matriarch Vik'Liri Di]].<br>
[[Northern Catacombs]] leads to [[Humid Guruk Caverns]] portal 41-80, [[Eastern Catacombs]] to [[Steamy Caverns]] portal 81-120, [[Southern Catacombs]] to [[Deep Guruk Caverns]] 120+, the last one with [[Bosh Bosh]] and [[Matriarch Vik'Liri Di]].<br>
In addition, the Southern Catacombs have a portal to the [[Upper Catacombs]] disguised as a [[Rock South Catacombs | Rock]], which gives access to different quests such as [[Kaurik's Ghost Messenger]] and (speak to [[Scout Leader Tmauruk]] in [[Kor-Gursha]] to get flagged for this.
In addition, the Southern Catacombs have a portal to the [[Upper Catacombs]] disguised as a [[Rock South Catacombs | Rock]], which gives access to different quests such as [[Kaurik's Ghost Messenger]] and (speak to [[Scout Leader Tmauruk]] in [[Kor-Gursha]] to get flagged for this.
== Creatures ==
'''[[Burun]]'''
* [[Guruk Basher]]
* [[Guruk Boor]]
* [[Guruk Hatchling]]
* [[Guruk Marauder]]
* [[Guruk Miscreant]]
* [[Guruk Plunderer]]
* [[Guruk Pug]]<br>
'''[[Thrungus]]'''
* [[Beefsteak Thrungus]]
* [[Deathcap Thrungus]]
* [[Enoki Thrungus]]
* [[Porcini Thrungus]]
* [[Portobello Thrungus]]
* [[Truffle Thrungus]]


=== Navigating ===  
=== Navigating ===  


The dungeon consists of organically shaped, circling huge rooms, which are connected by twisting corridors. Easy to lose your sense of direction here. However, except a room with a portal and a room to which I refer to as the "10 exit" room, most rooms have only one way in, and one way out. General idea is.. down is good.
The dungeon consists of organically shaped, circling huge rooms, which are connected by twisting corridors. Easy to lose your sense of direction here. However, except a room with a portal and a room to which I refer to as the "10 exit" room, most rooms have only one way in, and one way out. General idea is.. down is good.


Portal in. Behind you are exit portals, in front you can either go left or right. It doesn't matter which way, since the dungeon is symmetrical, but to keep it easy, go right first.
Portal in. Behind you are exit portals, in front you can either go left or right. It doesn't matter which way, since the dungeon is symmetrical, but to keep it easy, go right first.


Run through the corridor, till you exit from the N into the first room. Hug the left wall, soon to your left (W) is the next corridor. It twists, and you exit from the W into the next room. Hug left again, and soon to the S is the next corridor. It twists, and you exit in a room where you see a portal exit.  
Run through the corridor, till you exit from the N into the first room. Hug the left wall, soon to your left (W) is the next corridor. It twists, and you exit from the W into the next room. Hug left again, and soon to the S is the next corridor. It twists, and you exit in a room where you see a portal exit.  
If you want to go on to [[Murky Caverns]], go further down.
If you want to go on to [[Humid Guruk Caverns]], go further down.
Do not take the corridor on the other side of the portal, or you will indeed run in a circle.
Do not take the corridor on the other side of the portal, or you will indeed run in a circle.


Line 71: Line 50:
Run half a circle again, till you see one of the 2 exits N, close to 2 exits S. Go down, and you'll be in a room with a ramp in the middle.
Run half a circle again, till you see one of the 2 exits N, close to 2 exits S. Go down, and you'll be in a room with a ramp in the middle.


Go down ramp and in a corridor with pillars, a bit straight is portal to [[Murky Caverns]] (41-80). Two exit portals here too.  
Go down ramp and in a corridor with pillars, a bit straight is portal to [[Humid Guruk Caverns]] (41-80). Two exit portals here too.  
 
The other exits in the "10 exit room": The E and W one twist till they split off. Go further S (and down) and it twists and you end back in room, go further E or W and you run through 2 rooms, second one has an exit portal. Two of the S exits have single, dead end rooms.
 
== Maps ==
* [http://www.warcry.com/codex/ac/game_info/bur_maps/northern_catacombs AC Warcry - Northern Catacomb]
* Wiki Map:
:[[File:Name.png]]
 
== NPCs ==
* None
 
== Creatures ==


{{Creature Class|Burun
| Location = Dungeon
| Guruk Basher
| Guruk Boor
| Guruk Hatchling
| Guruk Marauder
| Guruk Miscreant
| Guruk Plunderer
| Guruk Pug
}}


The other exits in the "10 exit room": The E and W one twist till they split off. Go further S (and down) and it twists and you end back in room, go further E or W and you run through 2 rooms, second one has an exit portal. Two of the S exits have single, dead end rooms.
{{Creature Class|Thrungus
| Location = Dungeon
| Beefsteak Thrungus
| Deathcap Thrungus
| Enoki Thrungus
| Porcini Thrungus
| Portobello Thrungus
| Truffle Thrungus
}}
 
== Items and Objects ==
* {{Icon Link|Blue Glow Mushroom}} - Random spawn
* {{Icon Link|Green Glow Mushroom}} - Random spawn
 
== Portals ==
* [[Humid Guruk Caverns]] (41-80)
* [[Kor-Gursha]]


[[Category:Dungeon]]
== Images ==
Click image for full size version.
<gallery heights=200px widths=200px perrow=3>
File:Image.jpg|Caption
File:Image.jpg|Caption
</gallery>

Latest revision as of 16:48, 9 April 2011

Related topics: Eastern Catacombs, Southern Catacombs

Maps    NPCs    Creatures    Items and Objects    Portals    Images    Update History
Dungeon Location
Coordinates: 67.4N 30.5E
Map Files: AC Warcry - Northern Catacombs Map Link
Nearest Town: Kor-Gursha
Route: From Kor-Gursha, go East from the Hunter Kill Tasks NPCs into a corridor and go first straight, next left.
Dungeon Restrictions
Level Restrictions: none, but under 40+ is not advised.
Portal Restrictions: Cannot Tie
Cannot Recall
Cannot Summon
Quest Flag: Flagged for Bur
Related Articles
Introduced In: Bridging the Vast Divide
Related Quests: Guruk Kill Tasks, Bur Mushroom Collection

Map Dereth Point

General

All 3 "Catacomb" dungeons in Bur, also Northern Catacombs, Eastern Catacombs and Southern Catacombs have the same layout.
Northern Catacombs leads to Humid Guruk Caverns portal 41-80, Eastern Catacombs to Steamy Caverns portal 81-120, Southern Catacombs to Deep Guruk Caverns 120+, the last one with Bosh Bosh and Matriarch Vik'Liri Di.
In addition, the Southern Catacombs have a portal to the Upper Catacombs disguised as a Rock, which gives access to different quests such as Kaurik's Ghost Messenger and (speak to Scout Leader Tmauruk in Kor-Gursha to get flagged for this.

Navigating

The dungeon consists of organically shaped, circling huge rooms, which are connected by twisting corridors. Easy to lose your sense of direction here. However, except a room with a portal and a room to which I refer to as the "10 exit" room, most rooms have only one way in, and one way out. General idea is.. down is good.

Portal in. Behind you are exit portals, in front you can either go left or right. It doesn't matter which way, since the dungeon is symmetrical, but to keep it easy, go right first.

Run through the corridor, till you exit from the N into the first room. Hug the left wall, soon to your left (W) is the next corridor. It twists, and you exit from the W into the next room. Hug left again, and soon to the S is the next corridor. It twists, and you exit in a room where you see a portal exit. If you want to go on to Humid Guruk Caverns, go further down. Do not take the corridor on the other side of the portal, or you will indeed run in a circle.

Run half a circle N, till you see 3 trees. Opposite these trees are 2 corridors going S and down. It doesn't matter which one you take. The corridor goes down and up again, and you exit in the next circular room from the N. Run S in half a circle, take one of the 2 N going corridors.

You'll be in a corridor with pillars, which winds first N, then to the E. At a certain moment, you see a ramp to the S. This will turn quickly till you face N again, and exit in a huge circular room again, with a total of 10 exits.

Run half a circle again, till you see one of the 2 exits N, close to 2 exits S. Go down, and you'll be in a room with a ramp in the middle.

Go down ramp and in a corridor with pillars, a bit straight is portal to Humid Guruk Caverns (41-80). Two exit portals here too.

The other exits in the "10 exit room": The E and W one twist till they split off. Go further S (and down) and it twists and you end back in room, go further E or W and you run through 2 rooms, second one has an exit portal. Two of the S exits have single, dead end rooms.

Maps

File:Name.png

NPCs

  • None

Creatures

Burun

Thrungus

Items and Objects

Portals

Images

Click image for full size version.