Peerless Shivering Atlan Sword: Difference between revisions
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imported>Immortalbob mNo edit summary |
imported>Dr Doom (added buffed stats) |
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| Patch Introduced = [[Shadows of the Past]] | | Patch Introduced = [[Shadows of the Past]] | ||
| Related Quests = [[Atlan Weapons Quest]] | | Related Quests = [[Atlan Weapons Quest]] | ||
| Updated = | | Updated = [[Master of Arms]] | ||
}} | }} | ||
{{Melee Weapon | {{Melee Weapon | ||
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| Special Properties = [[Bonded]] | | Special Properties = [[Bonded]] | ||
| | | | ||
| Damage = | | Damage = 32.5 - 65 | ||
| Buffed Damage = 38.5 - 77 | |||
| Element = Cold | | Element = Cold | ||
| Speed = | | Speed = Average (35) | ||
| Bonus to Attack = | | Buffed Speed = Very Fast (0) | ||
| Bonus to Defense = | | Bonus to Attack = 10 | ||
| Buffed Attack = 20 | |||
| Bonus to Defense = 5 | |||
| Buffed Defense = 15 | |||
| | | | ||
| Base Weapon Req = 250 | |||
| | |||
| Spells = [[Defender IV]], [[Endurance Self IV]], [[Blood Drinker IV]], [[Swift Killer IV]], [[Cold Protection Self IV]], [[Heart Seeker IV]] | | Spells = [[Defender IV]], [[Endurance Self IV]], [[Blood Drinker IV]], [[Swift Killer IV]], [[Cold Protection Self IV]], [[Heart Seeker IV]] | ||
| Activation Reqs = | | Activation Reqs = | ||
| Spellcraft = 200 | | Spellcraft = 200 | ||
| Mana = 750 | | Mana = 750 | ||
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== Notes == | == Notes == | ||
* Made by placing a [[Major Shivering Stone]] into a [[Peerless Atlan Sword]]. | * Made by placing a [[Major Shivering Stone]] into a [[Peerless Atlan Sword]]. | ||
* During the [[Master of Arms]] event, the skill was changed from Sword to [[Heavy Weapons]] and the base damage upped from 10 - 20 to 32.5 - 65. The Attack mod changed from +7 to 10, and the Defense mod was lowered from +7 to +5. The Activation requirement of Sword:225 was changed to a wield Requirement of Heavy Weapon 250 |
Latest revision as of 17:33, 6 May 2012
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Notes
- Made by placing a Major Shivering Stone into a Peerless Atlan Sword.
- During the Master of Arms event, the skill was changed from Sword to Heavy Weapons and the base damage upped from 10 - 20 to 32.5 - 65. The Attack mod changed from +7 to 10, and the Defense mod was lowered from +7 to +5. The Activation requirement of Sword:225 was changed to a wield Requirement of Heavy Weapon 250