Perfect Isparian Axe: Difference between revisions
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imported>Sucamarto No edit summary |
imported>Sanddh mNo edit summary |
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| Patch Introduced = [[Hidden Vein]] | | Patch Introduced = [[Hidden Vein]] | ||
| Related Quests = [[Isparian Weapons Quest]] | | Related Quests = [[Isparian Weapons Quest]] | ||
| Updated = [[Heart of Woe]], [[Master of Arms | | Updated = [[Heart of Woe]], [[Master of Arms]] | ||
}} | }} | ||
{{Melee Weapon | {{Melee Weapon | ||
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| Damage = 19 - 38 | | Damage = 19 - 38 | ||
| Buffed Damage = 29 - 58 | | Buffed Damage = 29 - 58 | ||
| Element = | | Element = Slashing | ||
| Speed = Slow (55) | | Speed = Slow (55) | ||
| Bonus to Attack = 10 | | Bonus to Attack = 10 | ||
| Buffed Attack = | | Buffed Attack = 30 | ||
| Bonus to Defense = | | Bonus to Defense = 5 | ||
| Level Req = | | Level Req = | ||
| Spells = [[Blood Drinker VI]], [[Heart Seeker VI]], [[Moderate Light Weapon Aptitude]] | | Base Weapon Req = 300 | ||
| Activation Reqs = | | Spells = [[Aura of Blood Drinker VI]], [[Aura of Heart Seeker VI]], [[Moderate Light Weapon Aptitude]] | ||
| Activation Reqs = | |||
| Spellcraft = 100 | | Spellcraft = 100 | ||
| Mana = 1200 | | Mana = 1200 | ||
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* During the [[Master of Arms]] event the following changes were made; | * During the [[Master of Arms]] event the following changes were made; | ||
** The weapon skill was changed from Axe skill to [[Light Weapons]] (Staff) | ** The weapon skill was changed from Axe skill to [[Light Weapons]] (Staff) | ||
** The Elemental Attack was changed from Acid to Slashing. | |||
** The base damaged upped from 18 - 36 to 19 - 38 | ** The base damaged upped from 18 - 36 to 19 - 38 | ||
** The Attack Bonus was upped from 10 to 15 | ** The Attack Bonus was upped from 10 to 15 |
Latest revision as of 14:29, 27 October 2012
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Notes
- Created by using a New Axe Glyph with a Perfect Diamond Infused Pyreal Ingot and then handing it to Silencia's Magma Golem.
- During the Master of Arms event the following changes were made;
- The weapon skill was changed from Axe skill to Light Weapons (Staff)
- The Elemental Attack was changed from Acid to Slashing.
- The base damaged upped from 18 - 36 to 19 - 38
- The Attack Bonus was upped from 10 to 15
- The Defense Bonus was lowered from 10 to 5
- The Axe wield requirement was removed and replaced with Light Weapons 300 to wield.