Perfect Isparian Mace: Difference between revisions
Jump to navigation
Jump to search
imported>Sanddh mNo edit summary |
imported>Atarax No edit summary |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 16: | Line 16: | ||
| Description = | | Description = | ||
| Special Properties = [[Unenchantable]], [[Bonded]] | | Special Properties = [[Unenchantable]], [[Bonded]] | ||
| Damage = | | Damage = 23 - 46 | ||
| Buffed Damage = | | Buffed Damage = | ||
| Element = Bludgeoning | | Element = Bludgeoning | ||
| Speed = Average (35) | | Speed = Average (35) | ||
| Bonus to Attack = | | Bonus to Attack = 5 | ||
| Buffed Attack = | | Buffed Attack = | ||
| Bonus to Defense = 15.0 | |||
| Level Req = | | Level Req = | ||
| Base Weapon Req = 300 | | Base Weapon Req = 300 | ||
Line 33: | Line 34: | ||
==Notes== | ==Notes== | ||
* Created by using a [[New Mace Glyph]] with a [[Perfect Diamond Infused Pyreal Ingot]] and handing it [[Silencia's Magma Golem]]. | * Created by using a [[New Mace Glyph]] with a [[Perfect Diamond Infused Pyreal Ingot]] and handing it [[Silencia's Magma Golem]]. | ||
* During the [[Master of Arms]] event, the skill was changed from Mace to [[Heavy Weapons]], the spells adjusted accordingly. and the base damage upped from 17 - 34 to 23 - 46. The Activation requirement of Mace: 325 was removed and the | * During the [[Master of Arms]] event, the skill was changed from Mace to [[Heavy Weapons]], the spells adjusted accordingly. and the base damage upped from 17 - 34 to 23 - 46. The Activation requirement of Mace: 325 was removed and the Wield requirement changed from Level: 30 to Base Weapon: 300. The attack mod was changed from +10 to +5, and a defense mod of +15 was added. | ||
[[Category:Unenchantable]] | [[Category:Unenchantable]] | ||
[[Category:Slayer]] | [[Category:Slayer]] |
Latest revision as of 21:29, 11 April 2012
|
|
Notes
- Created by using a New Mace Glyph with a Perfect Diamond Infused Pyreal Ingot and handing it Silencia's Magma Golem.
- During the Master of Arms event, the skill was changed from Mace to Heavy Weapons, the spells adjusted accordingly. and the base damage upped from 17 - 34 to 23 - 46. The Activation requirement of Mace: 325 was removed and the Wield requirement changed from Level: 30 to Base Weapon: 300. The attack mod was changed from +10 to +5, and a defense mod of +15 was added.