Sunstone Salvage: Difference between revisions

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m Text replace - "* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}. * Does not stack." to "* Does not stack."
 
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  | Patch Introduced = [[Atonement]]
  | Patch Introduced = [[Atonement]]
  |  Related Quests = [[Salvaging]]
  |  Related Quests = [[Salvaging]]
  |          Updated = [[Verdict]]
  |          Updated = [[Verdict]], [[Master of Design]]
}}
}}
{{Crafting
{{Crafting
  |              Name = Salvaged Sunstone (100)
  |              Name = Sunstone Salvage (100)
  |        Icon Image = Salvaged Sunstone Icon.png
  |        Icon Image = Sunstone Salvage Icon.png
  |        Live Image =  Live.jpg
  |        Live Image =  Live.jpg
  | Live Image Caption =  
  | Live Image Caption =  
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}}
}}
==Notes==
==Notes==
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}.
* Does not stack.
* Does not stack.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
* Uses [[Magic Item Tinkering]] skill to apply.
* Uses [[Magic Item Tinkering]] skill to apply.
* Imbues a weapon with [[Armor Rending]]
* Imbues a weapon with [[Armor Rending]]
* Salvaged Sunstone got a use during the [[Repercussions]] event, the description was changed during the [[Verdict]] event
* Salvaged Sunstone got a use during the [[Repercussions]] event, the description was changed during the [[Verdict]] event


 
[[Category:Magic Item Tinkering Salvage]]
[[Category:Salvage]]
[[Category:Magic Item Tinkering]]

Latest revision as of 12:43, 12 October 2012

Introduced:  Atonement Related Quests:  Salvaging Updated:  Verdict, Master of Design
Sunstone Salvage (100)
Value: Variable
100 Burden Units
File:Sunstone Salvage Icon.png

Chips of sunstone material salvaged from old items.

Workmanship: Variable

Salvaged from ?? items

Special Properties: Bonded

Apply this material to a treasure-generated weapon to imbue the target with Armor Rending. Armor Rending gives the item the ability to ignore some of its opponent's armor. The amount of armor it ignores depends on the attack skill of the wielder.

Notes