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== Notes ==
== Update History ==
* During the [[From Darkness, Light]] event, all the sections were updated with higher level creatures and the city now has a 150+ restriction. In addition, the [[Distillery Dew]] in the bar can now be given in for better rewards.
{{Update History|
[[From Darkness, Light]]
* All sections updated with higher level creatures.
* Level 150+ restriction added.
}}

Latest revision as of 13:39, 18 February 2013

Maps    NPCs    Creatures    Items and Objects    Portals    Images    Update History
Dungeon Location 02D1
Coordinates: 86.5S, 5.4E

The city's portal is also a random wilderness portal that appears in the north and south of Osteth as well as in the randomly appearing Golem Sanctum.

Map Files: ACmaps.com
Nearest Town: N/A
Route: From Qalaba'r, take the Land Bridge Villas portal at 74.9S, 17.9E and then run to the Southern Landbridge Tent at 86.5S, 5.4E.
Dungeon Restrictions
Level Restrictions: 150+ (except the portal in the Golem Sanctum which is still unrestricted)
Portal Restrictions: Able to Tie
Able to Recall
Able to Summon
Quest Flag: None
Related Articles
Introduced In: Hollow Victory
Updated In: From Darkness, Light
Related Quests: Floating City Quest
A random portal to the Floating City

Map Dereth Point

General

A very old city that has been mostly lost in portal space making it dangerous for anyone wishing to stay for long periods. It predates the Empyreans who at one point lived there and attempted to tame the unstable portal magic.

Alatar Locke the famous early explorer of Dereth and friend of Elysa Strathelar once traversed parts of the city and left behind his notes on each section.

Portals to and from The Floating City

There are no permanent portals to the Floating City except in the Golem Sanctum, which is also a random appearing portal. Frequently, however, a portal may be found around 86.5S,5.4E near the Land Bridge Villas lifestone (see above for route).

Using one of the landscape portals will drop you randomly in one of the sections named below. The portal in the Golem Sanctum appears to be a stable portal to the Floating City's tunnels.

Every time a portion of the dungeon is loaded (whenever a player visits the city), certain portals within the Floating City are changed, presumably at random; this includes both the exit portals (usually a town), and the few random portals (as noted on the map files) which lead to some other random section of the Floating City. Look closely at the maps of all areas within the Floating City to see which portals are stable--do not change--and which portals vary. Depending on which portals are generated, it may be impossible to access certain levels of the Floating City unless your first drop point upon entry happens to be that particular level. If that happens, logging out and waiting 5-10 minutes for the dungeon to "unload" and logging on again can reset the portals and hopefully load the one you need. The Skyway, Tunnels and Lost Chamber require use of a random portal (either getting lucky from a landscape spawned portal, or one of the monthly-randomized portals within the city itself) to access. The Bar, Banderling Area, Construction Area, and Museum are all connected by a circuit of stable portals, so landing in any one of those four levels effectively grants you access to all of them.

The Different Sections of the Floating City

Maps

  • See the different sections above

NPCs

  • See the different sections above

Creatures

  • See the different sections above

Items and Objects

Portals

  • Most of the portals to the other sections change randomly each patch
  • Some of the exit portals, however, are stable and don't change, see each of the maps for locations

Images

Click image for full size version.

Update History

From Darkness, Light
  • All sections updated with higher level creatures.
  • Level 150+ restriction added.