Graphics: Difference between revisions
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Latest revision as of 17:47, 13 February 2013
Related topics: User Interface, Graphical Errors, Frequently Asked Questions
Articles
Graphics Engine Updates
Event | Updates |
---|---|
Darkness Ascendant | Colored lighting effects introduced. Many lights, including the sun and moon, will now cast colored light in both hardware and software modes. |
Throne of Destiny Expansion |
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Reprisals | Higher Resolution Textures activated for ToD clients. (From the Texture detail dropdown box, select Very High setting) |
Toward Ancient Shores | Lightning effects disabled due to complaints (you can still see the effect without the sound, however, at the Battlefield of Ayn Tayan). |
Shifting Gears | Landscape distance fog reintroduced. |
The Risen Princess | Weather effects reintroduced. |
Model & Texture Updates
Click each event link to see some before & after images
Event | Models/Textures Updated |
---|---|
Darkness Ascendant | Drudges, Golems |
Hollow Victory | Tuskers |
Chains of Command | Character Underwear |
The Widening Gyre | Olthoi |
A Reign of Stone | Lugians |
The Gathering Storm | Mosswarts, Cows |
Flesh and Blood | Empyrean Stone Head |
Festivus | Banderlings, Human hands updated with thumbs |
Mirror, Mirror | Armored Skeletons, Armored Undead |
The Madness of Men | Gelidite Acolyte, Gelidite Initiate, Gelidite Lord |
Across the Vast Divide | Small Creepy Statues |
A New Threat | Fern Plants, Mites |
Pillars Made of Sand | Mosswart Idols |
From the Darkness Born | Phyntos Wasps |
Throne of Destiny Expansion | Lifestone, Gromnies, Monougas, Reedsharks, Skeletons |
Friend and Foe | Tumeroks |
Shifting Gears | Landscape: Grass, Ice, Desert etc |
Winter's Knight | Pine Trees |
Quiet Before the Storm | Aluvian Doors |
Shifting Shadows | Hairstyles |
Animation Updates
Event | New Animation |
---|---|
Thorns of the Hopeslayer | Casting portal recall spells now make you play some purple bubbly physics scripts for about two seconds before blipping you away. |
Twilight's Gleaming | New logout motion and animation. Now, when a player logs out, they get purple bubbly effects and fade out. |
The Widening Gyre | When you pick up something from a different height the animation is different -- arm swipe only, no bending. |
The First Strike | New animation for the house recall function that more closely mirrors the duration of the recall. |
Atonement | The animations and sounds from double- and triple-striking just weren't cool enough, so we tweaked them slightly. Thrill at the enhanced swinging action! |
Visions in the Darkness | New animations for @lifestone, @marketplace, and @pklite commands. |
A New Threat | New backflip animation for Mites. |
Quiet Before the Storm | The Logout/Lifestone animation has been changed to have a smoother looking animation. |
Misc Changes
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- Shadow creatures now transparent.
- The animation speed for equipping and un-equipping bows and crossbows has been increased.
- Nighttime visibility has been increased.
- Snow texture brightness reduced.