Impenetrability (Spell): Difference between revisions

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Revision as of 02:22, 17 July 2009

Related topics: Spells, Spell Research, Brittlemail (Spell)

  • Spell Words: Malar Quasith
  • Spells within a group will override spells in the same group with the same or lower difficulty.
  • Spells in different groups will stack with each other.
  • Impenetrability can be cast on an individual piece of armor, or you can cast it on all of your armor and clothing that you currently have equipped by selecting "self" as the target.

Group I

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Impenetrability I 30 min 25.0 10 1 Improves a shield or piece of armor's armor value by 20 points. Target yourself to cast this spell on all of your equipped armor.  
This spell needs classification or is not yet available in game. Impenetrability II 30 min 25.0 20 50 Improves a shield or piece of armor's armor value by 50 points. Target yourself to cast this spell on all of your equipped armor.  
This spell needs classification or is not yet available in game. Impenetrability III 30 min 25.0 30 100 Improves a shield or piece of armor's armor value by 75 points. Target yourself to cast this spell on all of your equipped armor.  
This spell needs classification or is not yet available in game. Impenetrability IV 30 min 25.0 40 150 Improves a shield or piece of armor's armor value by 100 points. Target yourself to cast this spell on all of your equipped armor.  
This spell needs classification or is not yet available in game. Lesser Skin of the Fiazhat 60 min 25.0 70 180 Improves a shield or piece of armor's armor value by 180 points.  
This spell needs classification or is not yet available in game. Impenetrability V 30 min 25.0 50 200 Improves a shield or piece of armor's armor value by 150 points. Target yourself to cast this spell on all of your equipped armor.  
This spell needs classification or is not yet available in game. Impenetrability VI 45 min 25.0 60 250 Improves a shield or piece of armor's armor value by 200 points. Target yourself to cast this spell on all of your equipped armor.  
This spell needs classification or is not yet available in game. Tusker Skin 90 min 25.0 70 253 Boosts a piece of armor by 200 points.  
This spell needs classification or is not yet available in game. Minor Skin of the Fiazhat 60 min 25.0 70 255 Improves a shield or piece of armor's armor value by 205 points.  
This spell needs classification or is not yet available in game. Aerfalle's Ward 17 min 25.0 60 295 Improves a shield or piece of armor's armor value by 220 points.  
This spell needs classification or is not yet available in game. Brogard's Defiance 60 min 25.0 70 300 Improves a shield or piece of armor's armor value by 220 points. Target yourself to cast this spell on all of your equipped armor.  
This spell needs classification or is not yet available in game. Skin of the Fiazhat 60 min 25.0 70 305 Improves a shield or piece of armor's armor value by 225 points.  
This spell needs classification or is not yet available in game. Impenetrability Incantation 120 min 25.0 100 325 Improves a shield or piece of armor's armor value by 240 points. Target yourself to cast this spell on all of your equipped armor.  
This spell needs classification or is not yet available in game. Incantation of Impenetrability 90 min 25.0 80 400 Improves a shield or piece of armor's armor value by 240 points. Target yourself to cast this spell on all of your equipped armor.  
This spell needs classification or is not yet available in game. Gourd Guard 60 min 25.0 70 410 Improves the Pumpkin Shield's armor value by 300 points.  
This spell needs classification or is not yet available in game. Permafrost 60 min 25.0 70 475 A frozen shell that offers a surprising amount of protection.  
This spell needs classification or is not yet available in game. Lunnum's Embrace 60 min 25.0 70 500 Improves a shield or piece of armor's armor value by 500 points.  
This spell needs classification or is not yet available in game. Empyrean Aegis 60 min 25.0 70 500 Improves a shield or piece of armor's armor value by 500 points.  
This spell needs classification or is not yet available in game. Shadow Armor 60 min 25.0 70 900 The darkness envelops this armor, offering magical protection from harm.  

Group II

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Hieromancer's Ward 13 min 25.0 50 200 Improves a shield or piece of armor's armor value by 170 points. This spell resonates in harmony with the natural frequency of Thaumaturgic Plate crystal, allowing additional magical defenses to be layered over it.  
This spell needs classification or is not yet available in game. Hieromancer's Great Ward 13 min 25.0 50 200 Improves a shield or piece of armor's armor value by 220 points. This spell resonates in harmony with the natural frequency of Thaumaturgic Plate crystal.  

Group III

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Minor Impenetrability 13 min 25.0 10 1 Improves a shield or piece of armor's Armor value by 20 points. Additional spells can be layered over this.  
This spell needs classification or is not yet available in game. Major Impenetrability 13 min 25.0 10 2 Improves a shield or piece of armor's Armor value by 40 points. Additional spells can be layered over this.  
This spell needs classification or is not yet available in game. Epic Impenetrability 13 min 25.0 10 3 Improves a shield or piece of armor's Armor value by 60 points. Additional spells can be layered over this.  

Group IV

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Prodigal Impenetrability 15 min 25.0 70 300 Improves a shield or piece of armor's armor value by 1000 points. Target yourself to cast this spell on all of your equipped armor.