Jitte of Law: Difference between revisions

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(New page: From the Sawato Bandit Quest introduced in the Shattering the Dark event. {|border=1 cellspacing=0 cellpadding=5 width=300 style=background:#F0F0F0 |colspan=2 align=center|'''Jitt...)
 
imported>An Adventurer
(New page: From the Sawato Bandit Quest introduced in the Shattering the Dark event. {|border=1 cellspacing=0 cellpadding=5 width=300 style=background:#F0F0F0 |colspan=2 align=center|'''Jitt...)
(No difference)

Revision as of 06:25, 17 July 2008

From the Sawato Bandit Quest introduced in the Shattering the Dark event.

Jitte of Law
Value: 15,000p
300 Burden Units
A jitte used by Sho Peace Officer back in Ispar. This jitte both binds the officer to following the laws they are sworn to uphold and enhances them to better serve the law. Should the Officer stray from the law the jitte will harm the wield in order to show them that crime does not par!


Special Properties: Crushing Blow, Resistance Cleaving: Bludgeoning, Cast on Strike: Redirect Motives


Damage: 3 - 4, Bludgeoning
Speed 25
Uses Mace Skill
Bonus to Attack Skill: +8%


Your base Mace skill must be at least 390 to wield this item.


Casts the following spells: Redirect Motives, Atlan's Alacrity, Autority, Defense of the Just, Elysa's Sight, Bound to the Law


Activation Requirements: None


Spellcraft: 999


Mana: 800


Mana Cost: 1 point per 30 seconds.


Spell Descriptions:

  • Redirect Motives (In an attempt to redirect the motives of the wielder back to the law they are sworn to uphold this spell drains 50-100 points of the target's Health.)
  • Authority (Increases a weapon's damage value by 60 points.)
  • Defense of the Just (Increases the Melee Defense skill modifier of a weapon or magic caster by 60%.)
  • Bound to the Law (Target is bound to law and justice. The confines of the law do not always allow free action. Reduces Melee Defense by 60 points.)

Notes