Moarsman City: Difference between revisions

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Revision as of 14:44, 19 November 2009


General

Also known as Nyr'leha, to access Moarsman City, you must complete the Lord Test. Once you become a Lord in your society, you can use the portal Statue at 87.9S, 55.9W, or the statue at 87.9S, 54.5W near the Moarsman Gateway Temple southeast of Candeth Keep to be portaled to the island (same statue used during the Society Lord Test).

There are no tiable portals nearby, however there is a lifestone not too far away at 88.3S 60.9W.

Statue teleports you with Gateway to Nyr'leha.

Warning

Check the In-game Time before you use the statues that portal you to the City. There is a bug with them in which if you use the statues at the wrong time of the day they will portal you to The Pit of Heretics instead of the Moarsman City.

Statue teleports you with The Pit of Heretics.

The rule is:

Dawnsong through Warmtide and a half - use the EAST statue
Evensong through Foredawn and a half - use the WEST statue

The time when this is a concern is the transitions between day (dawnsong and foredawn) and night (warmtide and evensong). During this time one statue may still be spawned during the wrong time and if used will teleport you to the Pit. During the middle of the day/night the wrong statue will have disappeared leaving only the correct statue to use. Be careful which statue you use during the transitions. Its possible that the wrong statue may still be spawned while the correct statue won't be up yet in which case you will have to wait.


Updates to the Island

  • In the What Once was Lost event, the creatures on the island got a significant experience boost. Also the island is no longer flat and devoid any distinguishing features. The terrain is now rugged with many palm tress and pools of water dot the landscape.
  • In the Picking up the Pieces event, a special rare spawn boss was added to the island called the High Priestess of T'thuun. Unlike the previous rare spawns on the island she can replace any landscape spawn rather than only appearing in one place. Her spawn is not tied to the time of day either. She drops a Mana Forge Key directly on her loot and has an increased chance of dropping a Pristine Mana Shard.


NPCs


Experience Hunting on the Island

  • All Moarsmen (besides the spawning pool ones) give 766k xp.
  • All Armored Sclavus give 814k xp.
  • Both the Deep-sea Lava and the Corrupted Coral Golem give 718k xp.
  • The Great Devourer and Sand Lurker give 600k xp.
  • The Tentacles give around 100k xp.


Creatures

Blighted Moarsman

Golem

Human

Reedshark

Sclavus

Shallows Shark

Slithis


  • The Blight-caller and Emissary are random like Lady Tairla Mhoire in the Graveyard. You just have to be lucky in order to find one. The rare spawns are tied to the time of the day as well. Unlike Lady Mhoire the rare spawns can appear at both nighttime and daytime. However, they will disappear as time of day turns from Warmtide to Evensong or Foredawn to Dawnsong just like the Lady does when it turns to Dawnsong.

Quests and Tasks


Locations & Points of Interest