Archer: Difference between revisions

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imported>An Adventurer
(New page: === General === One of the original retired templates provided by Turbine. Though you can still create a character to these exact specifications you will not receive the old starting title...)
 
imported>An Adventurer
(New page: === General === One of the original retired templates provided by Turbine. Though you can still create a character to these exact specifications you will not receive the old starting title...)
(No difference)

Revision as of 03:34, 30 January 2009

General

One of the original retired templates provided by Turbine. Though you can still create a character to these exact specifications you will not receive the old starting title. Its description in the Asheron's Call Manual is as follows:

Archers are expert with bows. An archer begins the game with a practice bow, arrows, and a spear. An archer's attributes are weighed toward Coordination and Quickness. Archers have specialized skills in Bow, Missile Defense, and Fletching. They are trained in Appraise Weapon, Assess Person, Jump, Magic Defense, Run, and Spear.

Innate Attributes

From Asheron's Call: Sybex Official Strategies and Secrets:

60/40/80/70/50/30

Innate Skills

From Asheron's Call: Sybex Official Strategies and Secrets:

Aluvian

Specialized
Assess Person, Bow, Missile Defense, Run
Trained
Appraise Weapon, Assess Creature, Assess Person, Spear

Gharu'ndim

Specialized
Bow, Missile Defense, Run
Trained
Appraise Weapon, Assess Creature, Spear

Sho

Specialized
Bow, Missile Defense, Run
Trained
Appraise Weapon, Assess Creature, Spear