Armor (Spell): Difference between revisions

From My Wiki
Jump to navigation Jump to search
imported>An Adventurer
imported>An Adventurer
(No difference)

Revision as of 23:58, 15 November 2008

Armor spells increase the natural armor of the caster or target. Armor Self VII is named Executor's Blessing. Armor Other VII is named Executor's Boon.

Spell Effects & Stacking

Spell Effect Duration
Armor I +20 30 minutes
Armor II +50 30 minutes
Armor III
Force Armor
+75 30 minutes
Armor IV +100 30 minutes
Armor V +150 30 minutes
Armor VI +200 45 minutes
Armor VII +225 60 minutes
Armor VIII -- --
Frozen Armor +260 N/A

Spell Components & Information

Armor Self - "Helkas Quasith" - Increases the caster's natural armor.
Level Foci Formulae Standard Formulae Effect Duration Mana Cost Learnable
I +20 30 minutes 15 yes
II +50 30 minutes 30 yes
III +75 30 minutes 40 yes
IV +100 30 minutes 50 yes
V +150 30 minutes 60 yes
VI +200 45 minutes 70 yes
VII +225 60 minutes 70 yes
VIII
Armor Other - "Helkas Quasith" - Increases the target's natural armor.
Level Foci Formulae Standard Formulae Effect Duration Mana Cost Learnable
I +20 30 minutes 15 yes
II +50 30 minutes 30 yes
III +75 30 minutes 40 yes
IV +100 30 minutes 50 yes
V +150 30 minutes 60 yes
VI +200 45 minutes 70 yes
VII +225 60 minutes 70 yes
VIII no