Thrown Weapons: Difference between revisions
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Revision as of 21:10, 28 October 2009
Description
Medium range missle combat skill that allows you to throw darts, pottery, etc at targets. A shield can be used with some missles. Alchemical Throwing Phials use this skill, however phials increase TW skill by themselves by 500 points. The benefit with having thrown weapons trained with alchemy phials is being able to use minimum or low accuracy and still hit targets reliably over level 80.
Skill Costs
Train: 6
Specialize: 6
Formula
(Coordination) / 2
Spell Stacking
- Spell Stacking and override information for spells that affect Thrown Weapons can be found at:
Skills | |
---|---|
Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack, Summoning |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Miscellaneous Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |