Armor Tinkering: Difference between revisions

From My Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
(No difference)

Revision as of 15:07, 24 October 2007

Armor Tinkering

Description

Lets you improve the properties of armor.

Skill Costs

Train: 4 Specialize: N/A, must do through augmentation gem.

Formula

(Focus + Endurance) / 2


Materials

Material Modification
Steel Apply this material to treasure-generated armor to increase the armor's armor level by 20.
Alabaster Apply this material to treasure-generated armor to increase the armor's protection against piercing by 0.2.
Bronze Apply this material to treasure-generated armor to increase the armor's protection against slashing by 0.2.
Marble Apply this material to treasure-generated armor to increase the armor's protection against bludgeoning by 0.2.
Armoredillo Hide Apply this material to treasure-generated armor to increase the armor's protection against acid by 0.4.
Ceramic Apply this material to treasure-generated armor to increase the armor's protection against fire by 0.4.
Wool Apply this material to treasure-generated armor to increase the armor's protection against cold by 0.4.
Reedshark Hide Apply this material to treasure-generated armor to increase the armor's protection against lightning by 0.4.
Peridot* Apply this material to treasure-generated armor to imbue the target with a +1 bonus to Melee Defense.
Yellow Topaz* Apply this material to treasure-generated armor to imbue the target with a +1 bonus to Missile Defense.
Zircon* Apply this material to treasure-generated armor to imbue the target with a +1 bonus to Magic Defense.

* Only one imbue can be applied per piece of armor.