Trophy Template: Difference between revisions
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Revision as of 11:54, 13 August 2012
Related topics: Page Templates, {{Trophy}}
- Use this template for items generated by the Trophy System. If the item is "dropped" by a creature, chest or on the landscape and is only used as part of a Quest, use the Quest Item Template. If a trophy has a secondary use as a quest item, use the best fit template and appropriate second category tag.
- You can leave blank or erase variables that aren't applicable.
- If a trophy is attuned and/or bonded, only list these under special properties. Do not include them in the special property category. Category:Bonded is for items that players can wield.
- Special properties, patch introduced, related quests, and updated should be wiki linked (double brackets).
- If there is no live image indicated or if it is "Live.jpg" then that section will not be shown.
- Set Cannot be Sold to True to display.
- The page will automatically be categorized as a Category:Trophy.
Wiki Code
<section begin=Trophy />
{{Intro | Patch Introduced = | Related Quests = | Updated = }} {{Trophy | Name = | Icon Image = Icon.png | Live Image = Live.jpg | Live Image Caption = | Value = | Burden = | Description = | Special Properties = [[Attuned]], [[Bonded]] | Description Two = | Cannot Be Sold = }} ==Notes== {{Item Drops|{{PAGENAME}}}} * Does not stack. / Stack Size: ?? * Give to [[??]] for [[??]].
<section end=Trophy />
Example
The results of the example code below can be seen at Armored Sclavus Head.
{{Intro | Patch Introduced = [[Seeds of Corruption]] | Related Quests = [[Masks and Guises]] | Updated = }} {{Trophy | Name = Armored Sclavus Head | Icon Image = Armored Sclavus Head Icon.png | Value = 0 | Burden = 400 | Description = The severed head of a Sclavus, with the Sclavus' helm still attached. | Special Properties = | Description Two = | Cannot Be Sold = }} == Notes == {{Item Drops|{{PAGENAME}}}} * Give to a [[Mask Maker]] for an [[Armored Sclavus Mask]]. * There are three different colors, the color dropped matches the creature's armor (all have the same name, but can have distinct armor).