Weapon Tinkering (Skill): Difference between revisions

From My Wiki
Jump to navigation Jump to search
imported>An Adventurer
No edit summary
imported>An Adventurer
No edit summary
(No difference)

Revision as of 01:54, 10 December 2009

Related topics: Crafting, Tinkering, Weapon Tinkering (Skill), Weapon Tinkering, Category:Weapon Tinkering

Introduced:  Release Updated:  Repercussions
Weapon Tinkering
Description Lets you improve the properties of weapons.
Formula (Strength + Focus) / 2
Base Status Untrained
Cost to Train 4
Cost to Specialize 0 - specialized via Koga's Essence augment.
Buffs Weapon Tinkering Expertise (Spell), Strength (Spell), Focus (Spell)
Debuffs Weapon Tinkering Ignorance (Spell), Weakness (Spell), Bafflement (Spell)

Notes

  • Originally the Appraise Weapon skill at a cost of 4 to train, 2 to specialize. When appraisal of items was removed, the skill became Weapon Tinkering.


Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack, Summoning
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Miscellaneous Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat