Ceramic Salvage: Difference between revisions

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==Notes==
==Notes==
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}.
* Does not stack.
* Does not stack.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
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* Salvaged Ceramic got a use during the [[Repercussions]] event. Since the Festivus event, it increases the armor protection by 0.4 instead of 0.2
* Salvaged Ceramic got a use during the [[Repercussions]] event. Since the Festivus event, it increases the armor protection by 0.4 instead of 0.2


 
[[Category:Armor Tinkering Salvage]]
[[Category:Salvage]]
[[Category:Armor Tinkering]]

Revision as of 12:42, 12 October 2012

Introduced:  Repercussions Related Quests:  Salvaging Updated:  Festivus, Master of Design
Ceramic Salvage (100)
Value: Variable
100 Burden Units
File:Ceramic Salvage Icon.png

A tile of ceramic material salvaged from old items.

Workmanship: Variable

Salvaged from ?? items

Special Properties: Bonded

Apply this material to treasure-generated armor to increase the armor's protection against fire by 0.4.

Notes

  • Does not stack.
  • In Master of Design the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
  • Uses Armor Tinkering skill to apply.
  • Salvaged Ceramic got a use during the Repercussions event. Since the Festivus event, it increases the armor protection by 0.4 instead of 0.2