Copper Salvage: Difference between revisions

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{|width=300 border=1 cellspacing=0 cellpading=3
{{Intro
! colspan=3|[[Image:Salvaged Copper Icon.png]] Salvaged Copper
| Patch Introduced = [[Repercussions]]
|-
|  Related Quests = [[Salvaging]]
|colspan=3 align="center"|''A bar of copper material salvaged from old items. Apply this material to a magical, treasure-generated item with a Missle Defense activation requirement to change that requirement into an appropriate Melee Defense requirement.
|          Updated = [[A Swelling Tide]]
|-
}}
!Value
{{Crafting
|align="center"| Variable
|              Name = Salvaged Copper (100)
|-
|         Icon Image = Salvaged Copper Icon.png
!Burden
|         Live Image =  Live.jpg
|align="center"| 100
| Live Image Caption =  
|-
|              Value = Variable
!Special Properties
|             Burden = 100
|align="center"| [[Bonded]]
|        Description = A bar of copper material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items
|-
|    Description Two = Apply this material to a magical, treasure-generated item with a Missle Defense activation requirement to change that requirement into an appropriate Melee Defense requirement.
!Notes
| Special Properties = [[Bonded]]
|align="center"| Uses [[Item Tinkering]] skill to apply.
|     Cannot Be Sold =
|}
}}
==Notes==
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}.
* Does not stack.
* Uses [[Item Tinkering]] skill to apply.
* Salvaged Copper got a use during the [[A Swelling Tide]] event
 


[[Category:Crafting]]
[[Category:Salvage]]
[[Category:Salvage]]
[[Category:Item Tinkering]]
[[Category:Item Tinkering]]

Revision as of 01:06, 16 June 2009

Introduced:  Repercussions Related Quests:  Salvaging Updated:  A Swelling Tide
Salvaged Copper (100)
Value: Variable
100 Burden Units

A bar of copper material salvaged from old items.

Workmanship: Variable

Salvaged from ?? items

Special Properties: Bonded

Apply this material to a magical, treasure-generated item with a Missle Defense activation requirement to change that requirement into an appropriate Melee Defense requirement.

Notes